Hmmm...Moll's Blue-White Control is probably a life-gain-counter allies deck. Don't know too much about reanimator black. Clutch's Red-Blue aggro is probably counterspells, burn, and timewap, pyromancer's ascension, valakuts, fetch-lands, and reverberate/twincasts up the yin-yang. Lastly, Ashley's green beatdown is probably full of ramp: oracle of mul daya, Lonniwar elves, harrows, and explores, big beatsticks like Terrastompers ("stampies"), and acceleratns (Elvish Piper, etc.). I probably wouldn't' be too off if he was also running Rampaging Baloths with the landfall ability to spawn 4/4's, Aunt Queens, and Overruns to smash his opponents. My money, personally, is on the blue-red aggro. Aggro's my game.
Rydel and Carter, if I've just accurately predicted your character's decks, I'd like a batch of fresh-out-of-the-oven internet cookies delivered under my name. If I'm close, I'd like a few. If anything, I deserve at least one in attempting.
My deck is big red goblins. Siege-Gang commanders, Chieftains, guides, and bushies with quest for the goblin lord, dragon fodder, and goblin assaults to synergize. I round it off with burn and 20 lands.
Rydel and Carter, if I've just accurately predicted your character's decks, I'd like a batch of fresh-out-of-the-oven internet cookies delivered under my name. If I'm close, I'd like a few. If anything, I deserve at least one in attempting.
My deck is big red goblins. Siege-Gang commanders, Chieftains, guides, and bushies with quest for the goblin lord, dragon fodder, and goblin assaults to synergize. I round it off with burn and 20 lands.