Truth on the nonexistant part, but we try to keep the comic somewhat based in A reality. So yea the kid Erin is supposed to be 9ish and the rest you can ex trap o late from there. Im terrible drawing kids usually so Im glad it at least appeared kinda closeD Moness said:Funny enough i tried to get her age bracket as well. Mental note she is an non existing character she doesn't have a real ageJarrid said:Judging by her height at '96, I'd assume she's 11-13; if that is correct, in '06 she's easily in her twenties.Fronzel said:Also, 2006? Is she like, 20 years old or something?
*Cries* Why would you make a robot army of shadows that can use guns!?!The_root_of_all_evil said:Ah, Sonic fans. Those that love Star Wars may forget certain films, but your nightmares are hard coded.
So around 23 now, i think that would make a lot of people that like Stout happy. She does look really cute in the second frame. I understand you want to have it based on a reality(and i like the comics a lot).foxyexplosion said:Truth on the nonexistant part, but we try to keep the comic somewhat based in A reality. So yea the kid Erin is supposed to be 9ish and the rest you can ex trap o late from there. Im terrible drawing kids usually so Im glad it at least appeared kinda close
The poster of Lord Zed in the background is officially the best thing you guys have put in this comic yet. Power Rangers represent!Grey Carter said:Ask and Ye Shall Receive...
...and receive. And receive. And receive.
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It's Dominion Tank police. Hence the tank.Mysnomer said:What's the poster next to the Masamune Shirow art? And is that Dominion Tank or just one of his poster arts?
Yes I know exactly what you mean and the internet can be bad for you (or me) that way.Therumancer said:Oh, I see your point. To be honest I'm a horrible writer which is why I've given up on my dreams of becoming a published novelist. I simply don't have the control or thought processes to write that way.
What's more, I've found that being more concise and to the point usually doesn't help, especially on the internet. The reason being that people will try and make counter arguements, or say "yeah but", or just want more details. I typically wound up putting out the same amount of text (and they wind up reading as much) with shorter posts. I ramble, but at the same time I think it saves time if people read what I write.
I understand the problems, I've tried to correct them and find middle ground, but I'm just not wired that way.
When I write it tends to be in a very brief report-type form (like I did at work), or huge rambling masses of text. Maybe things will change, but I suspect it might have something to do with how messed up my head is (medically speaking).
That's where everyone went wrong, haha.Pirate Kitty said:They forgot to ask for a good Sonic game.
Honestly, I preferred the more verbose post. It conveyed more detail and personality than the summary did.Therumancer said:Oh, I see your point. To be honest I'm a horrible writer which is why I've given up on my dreams of becoming a published novelist. I simply don't have the control or thought processes to write that way.Capo Taco said:I mean to do this purely as a favor to you: I hope you will accept it that way.
This could have been your post:
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The problem is in part competent design or lack thereof.
Sometimes game designers are out of touch with their fan base and have trouble of effectively separating signal from noise.
The gaming community is said to be very negative and some companies have negativity forums so they can more easily ignore it: this is a problem.
Designers say that they don't just want you to point out the problems, but also offer solutions. This results in longer posts (like mine) which are then frequently ignored.
Why are there arrogant designers who look down on their fans like this?
Dragon age 2 is a good example: it uses a pre-made protagonist instead of wider customization, even tough Saint's row 2 showed with their multiple lengthy script read by multiple voice actors that you don't need to do it that way.
The game turned out alright, but dragon age would have been much better had they listened better to the information they had asked for and even received.
Likewise sonic 3D could easily have been a great game, but the development team completely fucked it up.
So yeah, great comic and a Sonic 3D game would have worked with competent game design.
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If you manage to make your writing shorter, you'll be read more and it'll be better for the games you comment on.
What's more, I've found that being more concise and to the point usually doesn't help, especially on the internet. The reason being that people will try and make counter arguements, or say "yeah but", or just want more details. I typically wound up putting out the same amount of text (and they wind up reading as much) with shorter posts. I ramble, but at the same time I think it saves time if people read what I write.
I understand the problems, I've tried to correct them and find middle ground, but I'm just not wired that way.
When I write it tends to be in a very brief report-type form (like I did at work), or huge rambling masses of text. Maybe things will change, but I suspect it might have something to do with how messed up my head is (medically speaking).