lax4life said:
I think I can live with that. Assuming she isn't on fire while we get funky.
That's Chandra Nalaar, right? Second-hottest red mage. The hottest, of course, is Jaya Ballard.
I'd tap that for any converted mana cost. However, I must say that the hottest red card of all, of course, is:
Oh, and to all the veterans complaining about creatures now being OP: Creatures have always absurdly, horrifyingly underpowered. New players like creatures more, even though they can be killed by a variety of effects. Other card types have been absurdly overpowered in the past. There are ridiculously OP cards of every type except creature. Creatures are easily balanced and easily kept in check by counterspells and destruction spells. Vintage is dominated by combo decks that never even think about playing a creature. So, Wizards decided to make creatures more powerful than they used to be, and it used to work really well.
Here comes a massive image flood. In my opinion, here's a list of game-breakingly good cards of every type:
I hope everyone who sees this long post realizes that creatures are not nearly as broken as other types of spells. Wizards has certainly made them more powerful, but they're still not nearly as game-breaking as the other card types. Even in the current format, the only card really warping the game is Jace, The Mind Sculptor, one of only 21 Planeswalkers ever made.
Also, note that out of every ridiculously good card I posted, only Jace, the Mind Sculptor practically costs more than 3 mana (Treachery is usually free, or even gives you more mana). Look at these scary fucking creatures:
Huge and menacing, no doubt. But they all cost enough mana that they won't break the format. A deck is simply expected to have some sort of answer to a creature by turn 4:
I hope this epic post has been enlightening.
TL;DR: Creatures have always been underpowered, and people are complaining now that they're being brought to the right level.