Secret world leader (shhh) said:
Bioshock: The gameplay drags on in parts, namely the hephaestus section and mostly everything after the plot twist. Also, the chemical thrower is fucking useless and the big daddys all go down with a few grenades.
Personally, I'd argue that the Chemical Thrower is one of the more useful weapons in the game.
The Liquid Nitrogen ammo lets you hack machines without using Eve, which is extra-useful during the section where you don't have access to your plasmids. And the Electric Gel basically gives you free kills for any Big Daddy, if you have a full tank. And the flamethrower... well, it's just fun to use. Love the smell of napalm in the morning.
Bioshock is also my favorite game, and my only real issue is with that ONE section right before the end. The escort quest. Why, why was that necessary?