immortalfrieza said:
Maximum Bert said:
This is another one that pisses me off pretty badly. It's majorly missing the point of FICTION to begin with, to show the viewers a world that's different than ours, that doesn't have the same rules. I suppose my initial post about people complaining about things in video games not making sense has to do with this as well.
Why is Truth stranger than Fiction? It is because Fiction has *got* to make sense!
A fictional/alternative world is typically a reflection of, or an interpretation of, the real world that we live in. We live in a world that is completely coherent, complementary, and where everything is normal.
Unless you have taken the time to examine the flaws of the real world.
And I'm going to take that one step further with my major irritant; "the weapons feel weak/light/(whatever)".
Excuse me? You're sitting on your butt, playing a videogame that cost about the same as 3 boxes of pistol ammunition. The weapons don't feel like anything, because you aren't really holding them. A majority of the critics don't appreciate the basic truth that, if presented with an actual firearm, its is actually difficult to hit what you are aiming at. Nevermind that the propellant generates a significant amount of force which, as Galileo and Newton explained, affects the user as well. Maybe firearms are made of papier mache in the future? Deal with it.
On a separate, but realism related note: someone complained that the player character in Miasmata was horrible and unrealistic, especially in matters of movement. Well, yeah, its not a Space Marine. I think Miasmata is positively marvelous. Right down to the way that the player character moves like an obese person with a bad sense of balance. Last I heard, the average American was not at his/her ideal Space Marine weight. Go watch a toddler who hasn't quite learned to walk yet and watch it climb stairs. It may not be the way that you or I would do it, but it works, doesn't it? I use that example as a specific real-world case where unintuitive movement works quite well. And because that sort of non-intuitive movement works in Miasmata. Miasmata is actually more realistic than that person wants to believe. And I give it a finger.