Criticize Your All Time Favorite Game...HARSHLY

Zeles

New member
Oct 3, 2009
136
0
0
Alright. Let's do this.

Kingdom Hearts 2
-Aeris's voice actor is horrible.
-The tutorial is overly long.
-The second trip to worlds are usually padding
-The story never moves forward in Disney Worlds
-I never felt like Donald and Goofy ever really helped me in combat
-The thing that counts how many drive forms to anti form was invisible.

Fallout New Vegas
-All the crashing
-The strip wasn't really that big
-It sort of pushes you really hard to the east route to Vegas
-The Legion is pretty much just blatantly evil. The first time the game wants you to see them is in Nipton, which just eliminated any question in my mind that I would side with them.

Bastion
-It got really hard to see your targets sometimes
-No backtracking
-No saved games
-The challenges were really tough
 

Madara XIII

New member
Sep 23, 2010
3,369
0
0
Ljs1121 said:
Majora's Mask.

The camera has a tendency to dissolve upon itself, the movement is incredibly sloppy (even more so when wearing transformation masks or the Bunny Hood), the game is pretty short, and the whole 3-day thing gets very old after the first few cycles.

That being said, it is still an absolutely amazing game in my opinion.
I personally think there were also some serious slowdowns at some points in the game with the bunny hood. Especially in terms of Combat.

I think the biggest Problem I saw this with was Odalwa whenever the screen was swamped with enemies
 

dangoball

New member
Jun 20, 2011
555
0
0
No one mentioned Baldur's Gate yet? Then here I go!

Baldur's Gate 2
I can talk about this one without spoiler tags, right? Right.

You know I love you, BG2. I love even Anomen, that arrogant prick most of my female characters romanced. But there are some things about you that I really hate. Like:

- Lack of thief NPC! Imoen? Can't improve her thieving skills and can't keep up with traps and locks after Spellhold. Nalia is even worse than Imoen and an annoying ***** to boot. Yoshimo? That fucker goes and gets himself permanently killed halfway through the game. Jan Jensen? Oh god, no more! No more turnips! He was funny on first two or three playthroughs, but is he a pain in the ass! And I don't want to play thief again! I want to try others fun stuff, like monk! (thank you Shadowkeeper for letting me make Imoen a working thief)
- I die and game over? Why? And don't tell me it's because I lose that spark of Bhaal. Imoen deserves a discount at church for reviving, as Sarevok points out, and still has enough Bhaal essence to bring that mean son-of-a-god back to life.
- Beholers Lair in Underdark. You either have Shield of Balduran and Aerie can solo that place, or you don't and your party is fucked if you don't rest after every encounter.
- New party member at the beginning of ToB? Fuck you, I have my six! Why did you have to make Sarevok so awesome to make me want to go through SoA with a party of five?
- oh and fucking long duration on crowd control spells like Chaos, waiting for my fighter to stop trying to kill my mage for two minutes after the encounter is over gets really annoying.
- Not importing Xan from the first game. I mean, seriously, that guy was awesome! And he's even in the tutorial party...



Ken_J said:
Bastion

- The combat is repetitive
- Enemies are the types that are annoyingly difficult or difficulty annoying
- Half the weapons you get will just take up space in favor of the Pike and Hammer for Melee and Pistols and Carbine for range.
- Sometimes the screen get so cluttered you have no idea were to go.

But that Presentation, MMmmm! so good.
I'll have to disagree with you on those weapons. Preferences and opinions, you see ;) I never used Hammer or Pistols much and with all ten idols active you need some DoT (machete, fire bellows, breaker's bow) to prevent regeneration and musket is plain fun if you don't use all idols. Carbine is one of the best weapons, though, and mortar is completely useless in my opinion.
 

epidemia

New member
Nov 24, 2012
57
0
0
Shadow of the colossus is so fucking boring, most of the time all you do is ride the horse around and theres literally nothing else to do but look at the scenery.

One of the first things I noticed about Dark souls is how awkward it is. Lets not even delve into the atrocious camera controls. I dont think Ive ever seen such a lifeless and dull main character in a videogame in my life. No matter how much time you spend on the character creation screen you will always get a generic shell of a person devoid of anything remotely resembling personality. And what the serious fuck is up with that animation that plays when you try to use an unusable item?
 

corneth

New member
Apr 19, 2011
89
0
0
Zeles said:
Alright. Let's do this.

Bastion
-No backtracking
-No saved games
These two really got to me. Multiple save slots and backtracking should be mandatory requirements in a game. Still really like it though.
 

laggyteabag

Scrolling through forums, instead of playing games
Legacy
Oct 25, 2009
3,379
1,085
118
UK
Gender
He/Him
Halo: Combat Evolved
- Too much backtracking, basically playing the first half of the game again, just with Flood enemies too
- The ghost wont hurt people when you drive into them, instead it drives THROUGH them... WTF
- The Library is boring as hell
- Anniversary edition has horrible frame rate issues when in Anniversary mode
- Pistol was WAAAAAYY too overpowered
- All of the interesting weapons and vehicles exploded after you killed the enemy holding it, eg Energy Sword, Fuel Rod gun, Wraith Tank

Honourable mention Mass Effect
- Gunplay is boring as hell
- Classes are indistinguishable, and boring to play
- AI partners are stupid, walking into combat and getting gunned down quickly
- Mako handles like a drunk elephant, and cannot drive over a slight bump without flipping
- DLC is boring as hell
- Most main quest hubs are boring to play in
- Armour looks awful and hilarious
- Film Grain by default
 

Glover09

New member
Jun 19, 2009
310
0
0
This may take some time as I have a few favorites.

NES:
RC Pro Am- No checkpoints, cheap as hell, and resets upgrades after collecting 'NINTENDO'.
Rad Racer 2- No saves or codes, hard after Level 1, sounds get annoying quickly.

SNES:
Battleship- Classic game was boring, FUCK YOU SUBMARINES!
Donkey Kong Country- Giant Bee Boss, go die in a fire!

PS1:
WWF Games- The graphics. Dear god, my eyes still bleed.
Gran Turismo- Physics a bit off, music sucked.
Jarrett & Labonte (US Race Driver)- VERY repetitive, fairly easy if you could stay on track.

PS2:
Kingdom Hearts- Story along the lines of a rejected movie, boring space runs.
Kingdom Hearts 2- KH1 writer kept his job apparently, over-the-top attack moves, rediculously overpowered team attacks, Xemnas's FUCKING LAZER KILL SPHERE!
Burnout 3- Repitition gets blatant after 2 lap of tour.
GT3- No Racing Modifications.
GT4- No Racing modifications, points are useless, AI driver is crap 80% of the time with equal equipment.
WWE Crush Hour- Fun concept is about as entertaining to watch as actual wrestling this side of 2004.
NFS Underground 2- Rewards rediculousness.
GTA San Andreas- I don't want these clingy, useless women you refer to as 'girlfriends'. Possible reason I stay single.
SW Battlefront 2- Hoth can be way too easy, Space IS way too easy, AI is dumb as hell, Request to the Emperor, Please eliminate Polis Massa from existence.
Warship Gunner 2- Story is hard to follow, text-box dialogue, various jumps in difficulty, various jumps in enemy quality.

PS3:
Burnout Paradise- More fun driving and crashing than actually racing.
Brids of Steel- Targeting system needs LOTS of work.
Race Driver GRID- Bring online back, needed more events.
Dirt series- More events, more distinction, less Gymkhana.
Midnight Club LA- boring to infuriating in 3.8 seconds.
 

Ljs1121

New member
Mar 17, 2011
1,113
0
0
Madara XIII said:
Ljs1121 said:
Majora's Mask.

The camera has a tendency to dissolve upon itself, the movement is incredibly sloppy (even more so when wearing transformation masks or the Bunny Hood), the game is pretty short, and the whole 3-day thing gets very old after the first few cycles.

That being said, it is still an absolutely amazing game in my opinion.
I personally think there were also some serious slowdowns at some points in the game with the bunny hood. Especially in terms of Combat.

I think the biggest Problem I saw this with was Odalwa whenever the screen was swamped with enemies
Oh, yes, I completely forgot about the slowdowns somehow.

At certain points, it was almost unplayable. I distinctly remember Clock Town and Woodfall in particular making my game explode.
 

alphamalet

New member
Nov 29, 2011
544
0
0
Nonomori said:
I only agree with "color pallet is very limited". Wander can endure the majority of falls, and you can jump and grab Agro. But maybe that's because this is one of the few games that I learned to play very well.

A few more:

-The fifteenth colossus is quite buggy.
-Time attack has inconsistent difficulty.
-Radar for fruits and lizards are quite inaccurate.
-So much pop-in.
I think is a far better critique than the previous poster, but I have to ask, how is the 15th colossus bugged? In my 10+ play throughs I never ran into any issues.
 

NightHavoc

New member
Sep 15, 2010
51
0
0
bug_of_war said:
Vault101 said:
Mass Effect 3 broke me worse than any real person ever could

Fuck you mass Effect 3....I LOVED YOU DAMMIT!
I refuse to download the Extended Cut because unlike most ME fans I got the ending. I was a soldier, I told everybody from game 1 I would do anything to stop the Reapers, and in the end I did. NOW, before you say "CHOICES WERE DISMISSED" or "You know what was Deus Ex Machina", no they weren't. Here's why: ...
You Sir have my utmost respect for what you posted and I'm glad there are people out there who accept Mass Effect 3 (and it's ending) for what it is... a damn good game. As I finished the game, I didn't hate the ending, I was more saddened by the fact that the story had come to a close. Never before has a game series moved me as Mass Effect did, and for that I thank Bioware and EA.

Anyway keeping in line with the topic KOTOR 2 was pretty up there for me but had a few gripes

- Story was pretty average
- Not enough auto saves (so many times I quit playing due to starting a whole sequence all over again Its safe to say I learnt my lesson from then on)
- "Boss battles" were ridiculously hard if you didn't have the right skills or members in your party.
- Speaking of boss battles some of them were poorly implemented (Darth Traya, lightsabres .....really?)
-Darth Nihilus's battle was underwhelming
- But by far the worst problem is that... and pardon my shouting THERE ISN"T GOING TO BE A THIRD GAME!!!
 

TheDocBat42

New member
Dec 8, 2012
1
0
0
Oooh, this could be difficult... favourite games?
Sly series-
Hub worlds can be extremely irritating at times.
Combat is awkward in 2 and 3.
Platforming can be a bit iffy, but very rarely.
Cluttered gameplay (mostly in 3)

Beyond Good and Evil-
Controls a tad stiff.
The fact that you can't just roam around the entire world of the game after completion.

Super Mario Galaxy 2-
The first galaxy was an uninspired rip off of Galaxy 1.
The Fluzzard sections can be unresponsive.
Doesn't take any leaps for the Mario series as a whole.
 

Nathan Josephs

New member
Feb 10, 2012
97
0
0
in metal gear solid the whole fucking warming/freezing card key segment was obvious padding bullcrap that wasted everyones time and killed a little of the massive suspense. ...what? thats all i got its still freaking brilliant.
 

Olas

Hello!
Dec 24, 2011
3,226
0
0
Metroid Prime is a piece of shit.

The game is incredibly boring, the combat is ruined by the fact that you can lock onto targets, all the visors and powerups are gimmicky, it's easy to get lost. Way too much emphasis is put on really lame puzzles and tedious scanning for information.
The story is completely devoid of any meaningful dialogue and only features one human character. On top of all that even the exploration is watered down by all the backtracking that the game makes you do. Having to find all the artifacts towards the end is an utter chore and the closing cutscenes leave a lot to be desired.

Overall a terrible game that I could never recommend to anyone.
 

Glaciatedhands

New member
Dec 6, 2012
25
0
0
Megaman X5
Guns n Roses? Seriously?
If you get the ultimate armor then the game might as well throw you the ending screen
Zero's buster is fucking useless as all hell
Some of the platforming can get really annoying
The "Dark hold" is a horrible weapon that only serves to do that quickman rehash of a stage.
"Zero Virus"? Really bringing up the stakes there.
So in the end, after the sigma battle, X and Zero are badly damaged and Sigma fires a laser that goes through both of them, X is hunched over Zero's body as he dies and X passes out. You see what appears to be Dr.Light's ghost speak to the unconscious body of X telling him to rest and forget the bad memories as he gets repaired. you see the story 2 months later and X has apparently forgotten all memory of Zero but still uses his saber in combat.
Why can't the firefly weapon be easier to handle, especially when getting one the armor parts that require you to get work it like it was nothing
I still never found any use to the G-whatever armor, it protects from spikes but does barely anything
The falcon armor is next to broken with the Ultimate armor taking home gold.
 

silver wolf009

[[NULL]]
Jan 23, 2010
3,432
0
0
Pokemon.
-Too easy. I remember back in Ruby, you'd get stomped at certain points, namely your rival under the bridge, or Whitney in GSC. They need to up the difficulty something desperate.

-Generation clones. Rattatta, Sentret, Zigzagoon, even though I love him, Bidoof, Patrat. Pidgey, Twaillow, Starly, Pidove, or whatever gen five's is. You could come up with useful Pokemon of interesting designs and types, not just more freaking rats and pigeons.

-Stupid amounts of legendaries. Mostly a gripe about Gen 4, but still somewhat applies to Gen 5.

-Download Pokemon. Fuck them. Fuck them so hard. Nintendo, let's face facts; as a company and organization, you rely very heavily on whatever little amounts of Nostalgia you can manage to hang onto after decades to sell incredibly similar games in concept to their predecessors. So why make it impossible to get every Pokemon in a game where that's part of the allure? You won't see a naturally caught Spiritomb in Platinum five or six years from now. Not unless people get together, and when you're marketing to kids, who really can't network effectively and work together, that's just stupid, and leaves people like me dissatisfied when I can't get Deoxys.
 

StormShaun

The Basement has been unleashed!
Feb 1, 2009
6,948
0
0
Jak & Daxter (LotP)

- Annoying orbs and damn camera flies. D:<
- Dying a lot kind of sucks.

Jak & Daxter 2.

- RAAAAAAACING mini game.
- That one time trial mission to the racing place which I F*CKING HATE!
- No pants for Daxter. XD

Jak & Daxter 3.

- ...time trial missions. -_-
- A couple of annoying missions.

Jak X

- The...story?

Jak & Daxter: The lost fron-

- *BEEP* Didn't exist.

I love the Jak & Daxter series and I can only hope naughty dog will make a new one. :D
 

Raggedstar

New member
Jul 5, 2011
753
0
0
I would do this on Jak 2 since I have an entire 3+ pages on Word to explain why, but ALL TIME FAVOURITE, eh?

Daystar Clarion said:
Okami.

It's already a rather long game, it wasn't really necessary to have a room devoted to fighting all the bosses again to pad it out -_-


...

...

That's all I can think of :D
Oh Daystar, that's not how you do it! Lemme try.

1. Game is FAR too easy. My first attempt took 67 hours. No deaths, rarely got stuck. Second playthrough I sped through it in half the time...without a walkthrough. Never died, rarely got to low HP, never got stuck. It's been well over a year since I played it. The game spoonfeeds you a bit too much sometimes.

2. Unskippable cutscenes (PS2/3 version), especially those over 15 minutes long, should be punishable by being fed to a yeti. NEVER DO THAT! I love the story but I don't want to see the damn story over sometimes. If you do a bead speedrun and skip all cutscenes, it takes about 4 hours to get to Blight. Too many damn words!

3. Don't fuck up with the PS2's perfect credit sequence (Wii/PS3). At least tell us why Reset isn't there for the PS3 version!

4. Framerate can be a bit choppy (PS2). Can be hard to see and react to what you're doing.

5. Boss rushes are bad and you should feel bad! You fight the Spider Queen's fight about 5 times in the game if you go for the bandits. Orochi you fight 3 times, and that's a long fight! Bayonetta was even worse with this, so I'm sure it must be a Hideki Kamiya thing.

6. Missable trophies (PS3) suck! I had to do that 4 hour speedrun to just meet a bloody enemy.

7. Final boss kinda came out of nowhere without any build-up.

Ok, I think I got all of them *dusts off hands*
 

sumanoskae

New member
Dec 7, 2007
1,526
0
0
KOTOR II shipped broken, it's a psychotically depressing side story to the first one that arguably goes nowhere, it's ending is only slightly better than that of ME3 in that in KOTOR II at least there's no confusion (Everyone is clearly fucked), all the relationships you can have are creepy as shit, and I think it has a sexual fetish for slavery as well as some troubling notions on the subject of "Teaching".

Despite all of this, and somethimes because of it, it stands as a monument not just for story telling in games, but for all tragedy in the great theater of life.
 

Gabanuka

New member
Oct 1, 2009
2,372
0
0
LtFerret said:
Yoshi's Island

-You have to touch every coin because can't tell which ones are the red coins until you touch them
-Some of the bonus levels are just nightmarish
-BABY MARIO IS AN ANNOYING FUCK!
Actually the Red Coins have slight redish tint. If you're playing the GBA version its harder to see but if you know what you're looking for its obvious in the original SNES one.


OT: Oblivion

-Main story line is painful
-Combat. Nuff said.
-NPC staring
-Become Archmage of the Mage's Guild after only knowing Fireball
-Becoming lord of everything has little to no impact on the world or your treatment
-Companion AI is abysmal and they have little to no character.


Planescape Torment:
-Combat
-Graphics
 

LiberalSquirrel

Social Justice Squire
Jan 3, 2010
848
0
0
Tales of Symphonia. I love it to pieces, I truly do. It's one of my favorite RPGs of all time.

But...

Good lord, it's not a pretty game. Even for the Gamecube era, its graphics look dated, most likely due to the anime-esque art style. And really, Tales of Symphonia, you should give hints to how dark your story is going to end up being, because far too many people dismiss you for being stereotypical and cheesy because of the beginning storyline (that ends up deconstructed).

And unskippable cutscenes? Really? It's a story based game, sure, but that doesn't mean that I want to sit through the same cutscene six times over because I did the boss battles out of story order, and am now facing a boss that severely outclasses me.

And some of your plot elements come out of nowhere. Why does the final boss have a second form that makes him look like an evil egg robot? Why does the main character suddenly gain heretofore unmentioned superpowers? Who knows...

...Okay, that's about all I got. I wouldn't say Tales of Symphonia is my "all time favorite game," because I've got a lot of games that could fall into that category, depending on my mood. But it's certainly up there.