Crysis 2 Writer Calls Modern Warfare 2 a Disappointment

Obrien Xp

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I thought the story sucked, the game was fun though and looked nice. 2/3.

Storytelling, though important is in the back seat when it comes to shooters, we just need an excuse to shoot. Its like TF2, not much story, just shoot (*please don't kill me for saying that, I thought the game was awesome)

I find that its certain genres that need more storytelling than others. A good story will be a great boon to the game but if the graphics are poor for the time (classic games are exceptions) and the game doesn't play well then who cares about the story until the game is good.
 

Starke

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dbrose said:
Starke said:
dbrose said:
I hope he realizes he's setting himself up; by saying that, he's inadvertently declaring that Crysis 2 will have superior writing by default--and if it doesn't, he'll be choking on his words.
Fish. Barrel.

On one hand, it's a pretty safe bet, because he's, you know, a writer. And the Writers of Modern Warfare 2 are, you know, not (with one questionable exception).
. . . . I'm not sure I follow your meaning. Could you clarify?
Aside from Jessie Stern, who's written a handful of episodes for several TV series, no one involved in the writing of Modern Warfare 2 is actually a professional writer. Even Jessie Stern is a bit of an enigma in this regard, because the bulk of his page on IMDB is actually producer credits. In many cases, they're people who've been with Infinity Ward in other capacities in previous projects.

On the other hand we have Richard Morgan who lacks an IMDB page of any kind, but does have a page on amazon.com (I'm assuming he is in fact Richard K. Morgan), with about half a dozen novels in print. According to the bio on here, in this very article, he's a professional writer, by trade.

In his professional capacity, Richard Morgan weighed in on MW2, calling it crap. And from a cursory glance at a synopsis, as a deranged academic, I concur, its crap.

As a writer who is remaining in print, its a pretty safe bet that he knows what bad writing is and looks like. It is also a pretty safe bet that he can do better. (Not even necessarily good, but at least better.)

(For the record, Richard Morgan was not involved in the original Crysis.)
 

Knight Templar

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The story was bad, really bad, without excuse terrible. It was confusing and mashed up, but held the game together, just.
 

Nick31091

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Tom Goldman said:
D_987 said:
Tom Goldman said:
The world doesn't seem to have the same opinion as Morgan, or care as much, considering how people have already played Modern Warfare 2 for 200,000 years [http://www.escapistmagazine.com/news/view/99811-Modern-Warfare-2-Players-Log-200-000-Gameplay-Years] on Xbox Live
I don't quite see how you came to this conclusion?
Oh, you know, sometimes you just have to play devil's advocate :)
These two factors have nothing in common with each other. Playing devil's advocate has nothing to do with it either. 200,000 years does not equate to 200,000 years of enjoying single player. I would hazard a guess of about..oh.. 97 or 98% of that was spent playing multiplayer (which is actually decent on xbox) and specops (the only portion decent on all three platforms.)

This is a use of an extremely general statistic to make an extremely specific claim. A common practice in many industries today, advertising being the most infamous. We had to study these a lot in AP Stats.

For that matter, time played does not necessarily equate to liking the story: I played single player much more than multiplayer b/c it was actually functional, and none of my steam friends had MW2, so no SpecOps. I finally stopped playing it when Steam crapped out again and I couldn't get on single player, at which point I finally dropped MW2 for good.
 

Comma-Kazie

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Starke said:
dbrose said:
Starke said:
dbrose said:
I hope he realizes he's setting himself up; by saying that, he's inadvertently declaring that Crysis 2 will have superior writing by default--and if it doesn't, he'll be choking on his words.
Fish. Barrel.

On one hand, it's a pretty safe bet, because he's, you know, a writer. And the Writers of Modern Warfare 2 are, you know, not (with one questionable exception).
. . . . I'm not sure I follow your meaning. Could you clarify?
Aside from Jessie Stern, who's written a handful of episodes for several TV series, no one involved in the writing of Modern Warfare 2 is actually a professional writer. Even Jessie Stern is a bit of an enigma in this regard, because the bulk of his page on IMDB is actually producer credits. In many cases, they're people who've been with Infinity Ward in other capacities in previous projects.

On the other hand we have Richard Morgan who lacks an IMDB page of any kind, but does have a page on amazon.com (I'm assuming he is in fact Richard K. Morgan), with about half a dozen novels in print. According to the bio on here, in this very article, he's a professional writer, by trade.

In his professional capacity, Richard Morgan weighed in on MW2, calling it crap. And from a cursory glance at a synopsis, as a deranged academic, I concur, its crap.

As a writer who is remaining in print, its a pretty safe bet that he knows what bad writing is and looks like. It is also a pretty safe bet that he can do better. (Not even necessarily good, but at least better.)

(For the record, Richard Morgan was not involved in the original Crysis.)
Ah, now I understand. Thank you for clarifying.

I find it amazing that almost none of the Writers for Modern Warfare are professionals--the script they put out was second-to-none. The second game was pretty good as well, although I could see that things were starting to go downhill (my personal favorite missions were the ones in war-torn D.C., even if it was straight out of "Red Dawn").
 

BigFurry

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MW2 is just a mediocre game all around. The single player sucked, the multi-player was just a polished version of CoD4's. Nothing a single update couldn't fix. All in all IF really phoned it in with this one.
 

Starke

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Kalezian said:
Tom Goldman said:
"It made no sense. It was totally implausible. It doesn't resolve. Basically, all the things that bad storytelling does. I just think they were way too impressed with themselves and that's always a danger. It's just unfortunate."
says the man who wrote a game who's main plot point IS FREAKING ALIENS with a CLIFFHANGER ENDING.
And what game [http://www.imdb.com/title/tt0954921/] would that be? In case you're a little slow, I'll explain. This is the first time this writer has been involved in game development, as far as I can find. But, hey, kudos for that hillariou pot/kettle joke. It's not like you were beaten to it by Asehujiko on the first page of the thread.
dbrose said:
Starke said:
dbrose said:
Starke said:
dbrose said:
I hope he realizes he's setting himself up; by saying that, he's inadvertently declaring that Crysis 2 will have superior writing by default--and if it doesn't, he'll be choking on his words.
Fish. Barrel.

On one hand, it's a pretty safe bet, because he's, you know, a writer. And the Writers of Modern Warfare 2 are, you know, not (with one questionable exception).
. . . . I'm not sure I follow your meaning. Could you clarify?
Aside from Jessie Stern, who's written a handful of episodes for several TV series, no one involved in the writing of Modern Warfare 2 is actually a professional writer. Even Jessie Stern is a bit of an enigma in this regard, because the bulk of his page on IMDB is actually producer credits. In many cases, they're people who've been with Infinity Ward in other capacities in previous projects.

On the other hand we have Richard Morgan who lacks an IMDB page of any kind, but does have a page on amazon.com (I'm assuming he is in fact Richard K. Morgan), with about half a dozen novels in print. According to the bio on here, in this very article, he's a professional writer, by trade.

In his professional capacity, Richard Morgan weighed in on MW2, calling it crap. And from a cursory glance at a synopsis, as a deranged academic, I concur, its crap.

As a writer who is remaining in print, its a pretty safe bet that he knows what bad writing is and looks like. It is also a pretty safe bet that he can do better. (Not even necessarily good, but at least better.)

(For the record, Richard Morgan was not involved in the original Crysis.)
Ah, now I understand. Thank you for clarifying.

I find it amazing that almost none of the Writers for Modern Warfare are professionals--the script they put out was second-to-none. The second game was pretty good as well, although I could see that things were starting to go downhill (my personal favorite missions were the ones in war-torn D.C., even if it was straight out of "Red Dawn").
The first game apparently only had one writer, and, it's Stern, the guy with the actual writing experience, so, we can probably extrapolate that the deterioration in quality is the result of the others (it's a guess, but a reasonable one).

As for the second being good? Sorry, I can't help you there. What I'm looking at in the synopsis is a cliched "I kan be Tohm Clancey to" train wreck that should have been put out of it's misery in pre-production.

EDIT: To be clear, I don't mean to be condescending or insulting to you. You like it and that's an entirely legitimate matter of personal taste (god knows I love some terribly written games). It's just not, what I would call objectively good, in so far as the writing is concerned.

EDIT 2: Punctuation is my true arch nemesis.
 

duchaked

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Brockyman said:
If you played COD4, don't skip the cut scenes and aren't think, the story makes complete sense. It doesn't need to win an Academy Award for storytelling or anything, but you have to be pretty dense to not get the gist of it.
I'm not gonna lie (and this isn't coming from one who loves to play the game online particularly), I still enjoyed the story and wild ride MW2's campaign was

It was mad fun and epic, not unlike some insane summer flick
...oh and it was DEFINITELY not GI Joe ridiculous haha it definitely had more dignity
honestly guys, it works and aha I get it, but simply over the top
it's definitely not the Transformers 2 wtf is going on sort of thing
(of course if y'all just wanna hate on it then fine, COD:MW isn't my fav series anyway lol)
 

F8L Fool

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Tom Goldman said:
"It made no sense. It was totally implausible. It doesn't resolve. Basically, all the things that bad storytelling does. I just think they were way too impressed with themselves and that's always a danger. It's just unfortunate."
I completely agree with this statement, especially the latter portion. I firmly believe that the reason many sequels fall flat on their face is the hubris of the developers and producers. Nine times out of ten, when a game is a huge smash hit, everyone involved in crafting that game let things go to their head. Whether it be intimidation, or in the case of IW an overwhelming sense of accomplishment, the development process goes in the crapper due an abundance of success. MW2 is a gleaming example of what I feel is a mixture of the aforementioned.

MW2 feels as though they were overly confident in attempting to tweak their winning formula. Rather than expanding on the style of gameplay that worked in the original, they practically went off the rails in an attempt to make the game more accessiable and mainstream (in terms of multiplayer), and in the process botched the single player completely. Sadly, those tweaks did more harm than good, and rather than having an amazing single player experience to fall back on everyone is left wanting.

Wanting less glitches.

Wanting a better campaign.

Wanting the original game back.

But hey it sold almost twenty million copies to date, so in the end they win. Right?
 

Darth_Dude

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Well my first thought was, no shit. Every one thinks the story is terrible. Cod4 was waaaaay better in this aspect.

However I liked the music and the MP. It improved on everything. Also the ending to mw2 was really good, it felt like a movie.
 

sephiroth1991

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Hubilub said:
Tom Goldman said:
The world doesn't seem to have the same opinion as Morgan
Someone hasn't been exploring the forums enough.

This opinion seems to be like most others: The story sucked. Nothing really surprising.
Agreed, i knew the story would be poor but not rat piss.
 

Sniper_430

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Sep 17, 2009
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Something we are not including is that other games such as Call of Duty World at war Which from my point of view had a nicly plotted snigle player campain( yes we know that WWII has been done before) But it has the Saving private ryan air of "war is hell" but mixes it with historical accuracy and the view on past events no other COD (with the exeption of the Big red one whitch was my favioret call of duty in the series)game i have played offers. But in the end i have to conlude that if the call of duty series contuniues on this path it will i will cease to play them.
 

The Noble Shade

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Did the contributor for this story forget that the campaign and multiplayer are two separate entities?
Oh well. I agree with the Crysis 2 guy, the campaign for Modern Warfare 2 sucks. It doesn't make any sense and it is barely plausible, especially when compared to the first Modern Warfare. It's a shame that the raw gameplay was good, because I honestly felt ashamed playing through that mess.
 

Optimus Hagrid

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If I was to describe MW2's plot, it would be: all over the fucking place.

BigFurry said:
MW2 is just a mediocre game all around. The single player sucked, the multi-player was just a polished version of CoD4's. Nothing a single update couldn't fix. All in all IF really phoned it in with this one.
Thank you, sir, for having the best avatar I have seen in my life.

THE BEST, DAMMIT!
 

Australian Chaos

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I find both Modern Warfare games to be highly enjoyable and fun to play.

While CoD4 DID have the better, more realistic storyline, I think people are a little too quick to dismiss MW2's story.

Yes, the story was unrealistic, and yes, it was a little confusing. But here's the thing. It's unrealistic in an over-the-top kind of way. Watch any of the...what is it, 22 now?...James Bond films, and you'll realise that over-the-top action entertainment has been around for a long time.
Yes, it's unrealistic...but it's FUN! And for that, I accept MW2's story for what it is.

As for the confusion, I'll admit that it took me about 3 plays through the campaign to understand the story, and even now I'm still a little confused over some points. But here's the point...sometimes a plot is not meant to give you all the answers. Use the squishy thing in your head called a brain and TRY to figure things out for yourself!
I think IW should actually be credited for giving us a plotline that did not spoon-feed us all the answers! The plot had a sense of mystery to it, and the core of a good mystery story is simple: you're not supposed to know all the answers until the end (or at least until the massive plot twist).

I will say this, though; I was VERY DISAPPOINTED with MW2's ending. If there's one thing I hate, from video games, movies and books alike, it's cliffhanger endings that demand a sequel (or two or three). THAT part of the story was obviously for the various companies involved with MW2 to force a Modern Warfare 3 on us...and attempt to make millions off of poor souls who just want to know what happens, and how it all ends.

So while MW2's story IS unrealistic, and IS over-the-top, do not be too quick to associate UNREALISTIC with INADEQUATE. Sometimes we just need some pure escapism, a great adrenaline rush from the comfort of our own homes...and that is EXACTLY what MW2 provides.

You don't like it? Fine, everyone has their own precences, and you don't have to play it. Just please leave those of us who do to our own devices.
 

NickCooley

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Sep 19, 2009
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Well I've yet to play an FPS in which the story was anything other than a turgid pile of crap so I'm just gonna give a preemptive "Your story sucks balls too, quit your bitching" I'd say there's a good 85% chance I'm right already.