Crysis 2 Writer Calls Modern Warfare 2 a Disappointment

TxMxRonin

New member
Jan 1, 2009
690
0
0
Tom Goldman said:
The world doesn't seem to have the same opinion as Morgan, or care as much, considering how people have already played Modern Warfare 2 for 200,000 years [http://www.escapistmagazine.com/news/view/99811-Modern-Warfare-2-Players-Log-200-000-Gameplay-Years] on Xbox Live alone up to this point. It's always nice to see a dissenting opinion of a game that is so popular, but it's a little harder to accept from someone working on a competing product.
Nice to see we have far more journalists than reporters in the world.

You play a campaign because of the story.
You play multiplayer because of the gameplay.
 

Dana22

New member
Sep 10, 2008
1,274
0
0
4,5 hour campaign is an EPIC FAILURE, for a game that costs millions of dollars in development and advertising.
It fills me with disgust and makes physically sick to my stomach that such products exist. It should be a laughing-stock of the gaming community.
 

archvile93

New member
Sep 2, 2009
2,564
0
0
I did enjoy the game, but I completely agree with him that the plot was horrendous and stupid.
 

Cody211282

New member
Apr 25, 2009
2,892
0
0
Tom Goldman said:
"It made no sense. It was totally implausible. It doesn't resolve. Basically, all the things that bad storytelling does. I just think they were way too impressed with themselves and that's always a danger. It's just unfortunate."

The world doesn't seem to have the same opinion as Morgan, or care as much, considering how people have already played Modern Warfare 2 for 200,000 years [http://www.escapistmagazine.com/news/view/99811-Modern-Warfare-2-Players-Log-200-000-Gameplay-Years] on Xbox Live alone up to this point. It's always nice to see a dissenting opinion of a game that is so popular, but it's a little harder to accept from someone working on a competing product.
Actually I have yet to meet someone who has said that MW2 storyline makes sense or is in any way coherent. Just because people like to play the multiplayer doesn't mean they all think the single player story is good, how does that even make sense?
 

Heretic95

New member
Mar 27, 2010
22
0
0
Rainboq said:
Jaredin said:
Hubilub said:
Tom Goldman said:
The world doesn't seem to have the same opinion as Morgan
Someone hasn't been exploring the forums enough.

This opinion seems to be like most others: The story sucked. Nothing really surprising.
Yeah, I really thought it could have been done better. From what I saw it was jsut Psudo-Cold War nonsense, which, really didnt make any sense, and, really didnt shine a candle on anything.

And the ending sucked, so bad
Bet you anything Shepard comes back, albiat missing an eye
SHHHH! Don't go giving them ideas now!
 

TheMadDoctorsCat

New member
Apr 2, 2008
1,163
0
0
Furburt said:
Simalacrum said:
Would Monty Python (possibly the least plausible thing of all time) be considered bad writing?
Frankly, you should either have a good story in an FPS (Half Life, System Shock, STALKER) or you should just not have any significant story at all (DOOM). Those that try to have both, end up failing on the story front entirely.
I think that is both profound and very true. I've played all of those games except STALKER (I'm an unashamed fanboy of all three of Doom [and Doom 2 - haven't played Doom 3 yet], Half Life [and HL2] and System Shock [and SS2 / Bioshock]) but "Painkiller's" biggest weakness is it's story, which it could ideally just do without.

To take the point further though: it helps to know what type of game you have against what type of story you have. "Half Life 2" sets up a very strong sense of place from the start, with the major characters and locations fleshed out from the moment you step off the train. From then on it's a fairly linear progression but the story works well this way, and every step adds to it.

On the other end of the scale you have open world games like System Shock and Bioshock where you can explore, pick up little pieces of what's happened, and mentally "put them together" yourself via ghost sightings, audio logs, radio transmissions, written messages, etc. There's no way that this approach would work in a game like "Half Life 2" - it would just break the "flow" of the game to keep stopping all the time - but for the more exploration-driven Shock games it was perfect.
 

qbanknight

New member
Apr 15, 2009
669
0
0
people played the game for its multiplayer, not the story; since the developers knew that, they didn't worry about making a good story, so then we got that piece of garbage of a single player

don't get me wrong, the multiplayer is fun; but the game's singleplayer is just a wasted effort
 

danosaurus

New member
Mar 11, 2008
834
0
0
I think the idea of MW2 is to play it for fun.
Not to take it seriously (despite how it's marketed or perceived by the masses).
 

Lim3

New member
Feb 15, 2010
476
0
0
I bought it for the multiplayer.

I finished it once on veteran, but i paid absolutely no attention to the story, since i usually watch DVDs while playing video games.
 

Warped_Ghost

New member
Sep 26, 2009
573
0
0
Are we actually asking if the story is good because it felt like reading a book that had been ripped up and put back together in the wrong order with pages missing.
 

CyberAkuma

Elite Member
Nov 27, 2007
1,055
0
41
This is certainly ironic.
Because from my point of view Crysis was a disapointment in comparison to Far Cry.

Far Cry had everything I ever wished form a FPS and when the highly expected sequel came out - Crysis - the game was virtually all about the graphics and very little about the gameplay.
Far Cry was a masterpiece with 30 hours of solid groundbreaking gameplay.
Crysis was an 8 hour long modern day copycat Sci-Fi shooter with little brains and all about the graphics.

Kind of funny how things turn out, don't you think?
 

Caliostro

Headhunter
Jan 23, 2008
3,253
0
0
Tom Goldman said:
did Modern Warfare 2 really disappoint as far as the single-player game goes
MW2 was a disappointment as far as anything goes. It's a terrible game. It's like IW looked at CoD4 and thought "hey, that was nice... Now I wonder what we can get away with!". Either that or they got their "dos" and "don'ts" sheets mixed up, because MW2 seems like an amalgamation of every wrong thing in CoD4, with every good thing about it thrown out in favor of more horrible game design. This happens to the point where I have to seriously wonder whether CoD4 was just a massive once-in-a-lifetime fluke or if Mw2 was a conscious effort to be as bad as they could.

I'm looking forward to Crysis 2. The writer seems to know what he's talking about at least.
 

Doc Cannon

I hate custom titles.
Feb 3, 2010
247
0
0
I agree with this guy, so he better not dissapoint with Crysis 2! (I loved the first with a passion, but I admit the story was lame-ish).
 

antipunt

New member
Jan 3, 2009
3,035
0
0
Furburt said:
That dude said:
He went on to say that Modern Warfare 2 is a "massive step down from Call of Duty 4: Modern Warfare"
I wholeheartedly agree, I thought that COD4's story was, while a little over the top, certainly plausible. MW2 was almost a GI Joe episode it was so ridiculous. And I've heard it advertised as a 'Gritty, realistic combat simulator'. Oh dear.

Still, it remains to be seen whether this is just industry bitchiness, or if his product actually delivers a better story. If it's anything like Crysis 1, then he has no right to complain.
Pretty much my view on the issue. CoD4's story was definitely a level up-there, though, I cannot articulate why nearly as well as many of you could. For me, it was more of a 'feeling' / 'sense of authenticity'. With that said, now I have much higher expectations for Crysis 2; otherwise, it's kinda...you know...hypocrisy there
 

Comma-Kazie

New member
Sep 2, 2009
739
0
0
Starke said:
dbrose said:
I hope he realizes he's setting himself up; by saying that, he's inadvertently declaring that Crysis 2 will have superior writing by default--and if it doesn't, he'll be choking on his words.
Fish. Barrel.

On one hand, it's a pretty safe bet, because he's, you know, a writer. And the Writers of Modern Warfare 2 are, you know, not (with one questionable exception).
. . . . I'm not sure I follow your meaning. Could you clarify?
 

UberNoodle

New member
Apr 6, 2010
865
0
0
MW2 single player was pretty awful:

*trial and error gameplay
*awful AI
*too many 'monster closets'
*pretty average 'Oh no! Phew. Oh no! Phew' (repeat) story.
 

YuheJi

New member
Mar 17, 2009
927
0
0
Kalezian said:
Tom Goldman said:
"It made no sense. It was totally implausible. It doesn't resolve. Basically, all the things that bad storytelling does. I just think they were way too impressed with themselves and that's always a danger. It's just unfortunate."
says the man who wrote a game who's main plot point IS FREAKING ALIENS with a CLIFFHANGER ENDING.

Mrs. Kettle, I believe you already know Mr. Pot.
Except Richard Morgan did not write anything for the first Crysis.