*reads article*
Okay, short answer to this: No
Long answer: NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!
Graphics are NOT the end-all be-all of immersion.
Look at Tell Tale's The Walking Dead. One of the most immersive experiences I have ever played, and its a cell-shaded comic book style looking game. Not incredibly realistic.
Silent Hill. The game is PIXELATED and uses polygon models. Still draws me in every time.
Any Final Fantasy game before X. (not bashing X, but that game had what could be considered the beginning of modern graphics). VII has the characters looking like a bunch of blocks stitched together with spiky hair. Still incredibly immersive.
Darksiders II. This game really drew me in as well. While it wasn't particularly strong in graphical fidelity, it oozes style, and the world is fantastic.
Dark Souls. Granted this is a pretty good looking game, but it is a bit dated in terms of visuals. It has a FANTASTIC atmosphere, a mysterious story, and gameplay that when mixed with the previous two items, is capable of grabbing a player and never letting them go.
They Bleed Pixels... its in the title. Its a pixelated action-platformer, that was INCREDIBLY entertaining, and really got my attention.
So no. Graphics are NOT essential for immersion. Can they help? Yes they can. But games that are fairly new but don't look amazing still immerse me in the world, and games that are over a decade-and-a-half old can still achieve this. In the end, its all about graphical style , solid gameplay, and a strong story that creates immersion. Not graphical fidelity.
Okay, short answer to this: No
Long answer: NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO!
Graphics are NOT the end-all be-all of immersion.
Look at Tell Tale's The Walking Dead. One of the most immersive experiences I have ever played, and its a cell-shaded comic book style looking game. Not incredibly realistic.
Silent Hill. The game is PIXELATED and uses polygon models. Still draws me in every time.
Any Final Fantasy game before X. (not bashing X, but that game had what could be considered the beginning of modern graphics). VII has the characters looking like a bunch of blocks stitched together with spiky hair. Still incredibly immersive.
Darksiders II. This game really drew me in as well. While it wasn't particularly strong in graphical fidelity, it oozes style, and the world is fantastic.
Dark Souls. Granted this is a pretty good looking game, but it is a bit dated in terms of visuals. It has a FANTASTIC atmosphere, a mysterious story, and gameplay that when mixed with the previous two items, is capable of grabbing a player and never letting them go.
They Bleed Pixels... its in the title. Its a pixelated action-platformer, that was INCREDIBLY entertaining, and really got my attention.
So no. Graphics are NOT essential for immersion. Can they help? Yes they can. But games that are fairly new but don't look amazing still immerse me in the world, and games that are over a decade-and-a-half old can still achieve this. In the end, its all about graphical style , solid gameplay, and a strong story that creates immersion. Not graphical fidelity.