Crytek Working on Fixing Crysis 2 Demo

Apr 28, 2008
14,634
0
0
JeanLuc761 said:
fix-the-spade said:
To be blunt, if the demo (works properly for me) is representative of the final game then Crytek have lost a sale.

I was hoping for more Crysis, what they seem to have made is the bad bits of Crysis with features from Halo Reach and Call of Duty all mangled up in it.

I wanted huge expansive maps, I wanted my tanks and choppers and alien mistifying doodads, I wanted a degree of freedom and I wanted lots of players to join in. What I didn't want was another 16 player death match on a tiny roof top map with all the stuff I did want happening in the Skybox. That genre is already well covered.

I also wanted better sound, FarCry had wonderful chunk sounding guns, Crysis had distinct weapons sounds, customisation and great enviromentals. This was running around with an angry stapler, another thing well covered.

I'll rent Crysis 2 to give Crytek benefit of the doubt, but the demo gives the impression they've dropped into the same check list deevelopment that everyone else already does. On the 360 the graphics don't particularly hold up and it all feels a bit of wasted opportunity.

But we'll see in due time.
You covered my thoughts exactly.

The original Crysis is still one of my favorite games and I have no qualms about saying that it's possibly the finest shooter since Half-Life 2 or Battlefield 2. The freedom was unparalleled, the graphics were stunning, and the gameplay was deceptively intelligent. From everything I'm hearing, your post included, all of that has been tossed aside.
It has. It can be summed up thusly: Like Call of Duty, but you can jump high and slide.

They give the multiplayer portion to Crytek UK, formerly Free Radical, the same studio that made the god-like Timesplitters games, and you have them make another Call of Duty clone? Thats such a monumental waste of talent that it makes me want to strangle somebody.

Unless they can fix the game so it doesn't play like Call of Duty, or unless I hear the single player is more like the first Crysis, I'm not buying.
 

sneakypenguin

Elite Member
Legacy
Jul 31, 2008
2,804
0
41
Country
usa
I wish they'd fix the massive graphical pop in with the high rez to low and vice versa. Its annoying to draw your pistol then have it suddenly get more detailed after 2 shots. Also hit detection does seem off pretty badly sometimes.
 

ZippyDSMlee

New member
Sep 1, 2007
3,959
0
0
Delusibeta said:
fix-the-spade said:
To be blunt, if the demo (works properly for me) is representative of the final game then Crytek have lost a sale.

I was hoping for more Crysis, what they seem to have made is the bad bits of Crysis with features from Halo Reach and Call of Duty all mangled up in it.

I wanted huge expansive maps, I wanted my tanks and choppers and alien mistifying doodads, I wanted a degree of freedom and I wanted lots of players to join in. What I didn't want was another 16 player death match on a tiny roof top map with all the stuff I did want happening in the Skybox. That genre is already well covered.

I also wanted better sound, FarCry had wonderful chunk sounding guns, Crysis had distinct weapons sounds, customisation and great enviromentals. This was running around with an angry stapler, another thing well covered.

I'll rent Crysis 2 to give Crytek benefit of the doubt, but the demo gives the impression they've dropped into the same check list deevelopment that everyone else already does. On the 360 the graphics don't particularly hold up and it all feels a bit of wasted opportunity.

But we'll see in due time.
I know it's a bit harsh to judge it on a one-level multiplayer demo, but on reading that description, my first thought was "dumbed down for consoles".[footnote]Before any console gamers whinge at me, I'm referring more to the fact that consoles have pathetic amounts of RAM, even compared to the PCs of 2007, when Crysis 1 was launched. Instead of thinking of technical solutions to this problem (see: Just Cause 2), they just dumbed the design down so consoles can run it. Hence my post.[/footnote]
Not to mention the console audience dose not care about control options or any semblance of balance in the gameplay(see DA,FO3,BIOSHOCK) you wind up with more buggy and watered down games. I want more from a game not less and thats the core of modern gaming less options,less content, less balance at a higher price.

There is no denying it.
 

ASnogarD

New member
Jul 2, 2009
525
0
0
No one wins when any of the platforms get shafted... I may be a PC only gamer but that doesnt mean I am happy if the other platforms get the short end of the stick, I just want decent value for all the platforms.
Not what is happening now, take the lowest common denominators of all the platforms and code to that standard.
What is happening now is merely the industry doing the least it can do to milk as much profit out of the market with rampant disregard for quality.

I may be wrong in this but I believe that what happened during the first videa game industry crash, too much shovelware coupled with a crisis in the western economics meant a lot of unsold units ... no return on investment, investors ditching the market en masse.
 

Kae

That which exists in the absence of space.
Legacy
Nov 27, 2009
5,792
712
118
Country
The Dreamlands
Gender
Lose 1d20 sanity points.
I blame this game for no TimeSplitters 4, I hate that they are not working TimeSplitters 4 for making Crysis 2 which is considerably less interesting, I mean TimeSplitters has ROBOCOP MONKEYS! do I really need to say anything else?
 

bob1052

New member
Oct 12, 2010
774
0
0
All of my interest for this game went out the window when they showed who they were interested in pleasing with their choice of platforms to release the demo.
 

Paxel

New member
Jan 26, 2011
36
0
0
I can see why they would release the demo on Xbox instead on the PC. People on the 360 hasn't been exposed to Crysis. But as a marketing plan I would say that the demo would have been better on the PC with everything already working, and no problem with controls etc.
 

timmytom1

New member
Feb 26, 2009
2,136
0
0
Played it yesterday,melee needs either toning down,or being given some sort of feedback.Also invisibility is useless unless your opponent is sprinting,even when crouching in a corner.Don`t even remember what the other power did, beyond put some vaguely cool hexes on my screen. But the main problem is that they ripped off COD mercilessly. Still the jumping was pretty cool and sliding about was fun.
 

Roboto

New member
Nov 18, 2009
332
0
0
Fidelias said:
Well, for what it's worth, I thought the demo was pretty good. I mean, it has a couple of issues with hit detection and connection to the game, but it's a demo. Bad Company 2's demo had the same problems.

What I am worried about, however, is the fact that they released a multiplayer demo and not a single player. The last thing I want is for Crysis to turn into some multiplayer-focused, 5-hour-long-linear-campaign monstrosity.
I think in a middle-of-the-trilogy game, any of it would be spoilers. The beginning? Who knows, will we get to see what happened after the end of C1 or something else? Middle of it? Probably a huge twist.
 

Cookiegerard

New member
Aug 27, 2009
366
0
0
The three times I tried, the game froze just before gameplay. As a twist of fate, I had been joking beforehand how it would melt my xbox.....
 

kajinking

New member
Aug 12, 2009
896
0
0
I'm not sure about others but I had quite a few problems with the controls being unresponsive and feeling "heavy" like I was playing with the aim sensitivity all the way down. I've played the masterpieces that were the first two and it was quite nice to know what was going on and how to use the nanosuit correctly unlike most of the players but still I'm not sure if I'll be picking this up at launch. I'll wait for the PC demo to come out before putting aside the cash for this.
 

shemoanscazrex3

New member
Mar 24, 2010
346
0
0
Wait so a game where the franchise started on PCs decides to make a demo first on the 360. Talk about giving the middle finger to your original fan base. What is the reason for not releasing demos to PC or PS3 for that matter. If its about money release the damn thing on the iPhone or the Wii
 

The Random One

New member
May 29, 2008
3,310
0
0
Wow, I thought spawning under the map and slowly falling to my never arriving death was bad, but apparently I'm lucky.

Still, the demo is just a timewasters. Crysis 2 has some cool concepts but they're not well implented and it is mostly pretty dull.
 

Danpascooch

Zombie Specialist
Apr 16, 2009
5,231
0
0
The demo is supposed to be the developers chance to "wow" everyone, this does not bode well, a failure here is a very serious blow to the game's credibility
 

jakefongloo

New member
Aug 17, 2008
349
0
0
NeuroShock said:
The two things that really need fixing are the fact that it takes forever to connect to a game, and the fact that Falcon Punch is mapped to right stick. I swear, that melee is so broken. I could be spraying a full clip at someone and have them run up and punch me in the face.

Oh, and if you guys thought it was hard to connect by yourself, try connecting to a game when you have a squad. Impossible.
The falcon punch comment made me nod in agreement while loling. Should be a halo melee only kills when the opponet is damaged.