So, I just went over to NG+ for the first time... and boy do I hate it. I knew this would happen since DS2 was announced and the details of the invasion system were made public. Allow Hollows to be invaded and you're pretty much creating a system where no one can play PvE if they've so much as stepped into a bit of PvP.
I remember the discussions on this subject. Everyone was basically saying "yeah, but the idea is, since there's a larger pool of people to invade, Hollows won't be invaded except once in a blue moon". I've said that's bullshit then and I'll say it again, now that I've seen it in action. The pool is larger because Hollows can be invaded.
Lower chance of getting invaded as a Hollow? Maybe. That doesn't stop me getting 2 invasions every single time between a bonfire and a boss. If the area's designed to have the player go slowly and not recklessly through it (and this is Dark Souls, most areas are like that), you can either be better than most players at PvP or fuck off(line). Or summon phantoms, but screw 2vs1 PvP. Not to mention that with each death, your health is being cut away, so unless you're packing tons of Human Effigies, you're continually more and more at a disadvantage against the invaders.
Getting summoned? Not a chance. I've left my sign down a ridiculous number of times and didn't get summoned once. Why? Because the game is setting me up to be invaded, so my sign isn't showing up to the other players. I don't mean that in a conspiratory way, it's just the server mechanics, you get designated as an invasion target and your online slot's reserved there. Previous games had the same system, but there was a decent cooldown on invasions and you couldn't be invaded in Hollow/Soul form. I know this for sure, because when I put my summon sign down and go into a defeated boss' room (where you can't be invaded), it takes a minute or so for me to get summoned.
I like PvP in Dark Souls. I even like getting invaded, even when someone's just out for my throat, to try and screw up my game. It's part of the experience and while frustrating sometimes, I've always found it fun on the whole. I'm even pretty decent at it and can beat most people in 1vs1 combat. But when they invade me every 4 minutes and I'm fighting them with 50% of my health, that's where it just gets unplayable.
*sigh* rant over, sorry. Anyone else found the system frustrating? Or perhaps fun? Feel free to share your experience and opinion
I remember the discussions on this subject. Everyone was basically saying "yeah, but the idea is, since there's a larger pool of people to invade, Hollows won't be invaded except once in a blue moon". I've said that's bullshit then and I'll say it again, now that I've seen it in action. The pool is larger because Hollows can be invaded.
Lower chance of getting invaded as a Hollow? Maybe. That doesn't stop me getting 2 invasions every single time between a bonfire and a boss. If the area's designed to have the player go slowly and not recklessly through it (and this is Dark Souls, most areas are like that), you can either be better than most players at PvP or fuck off(line). Or summon phantoms, but screw 2vs1 PvP. Not to mention that with each death, your health is being cut away, so unless you're packing tons of Human Effigies, you're continually more and more at a disadvantage against the invaders.
Getting summoned? Not a chance. I've left my sign down a ridiculous number of times and didn't get summoned once. Why? Because the game is setting me up to be invaded, so my sign isn't showing up to the other players. I don't mean that in a conspiratory way, it's just the server mechanics, you get designated as an invasion target and your online slot's reserved there. Previous games had the same system, but there was a decent cooldown on invasions and you couldn't be invaded in Hollow/Soul form. I know this for sure, because when I put my summon sign down and go into a defeated boss' room (where you can't be invaded), it takes a minute or so for me to get summoned.
I like PvP in Dark Souls. I even like getting invaded, even when someone's just out for my throat, to try and screw up my game. It's part of the experience and while frustrating sometimes, I've always found it fun on the whole. I'm even pretty decent at it and can beat most people in 1vs1 combat. But when they invade me every 4 minutes and I'm fighting them with 50% of my health, that's where it just gets unplayable.
*sigh* rant over, sorry. Anyone else found the system frustrating? Or perhaps fun? Feel free to share your experience and opinion