Souplex said:
newwiseman said:
Souplex said:
newwiseman said:
There where problems so bad a Dev apologized?
The only thing that requires an apology is not releasing the game on PC. Why don't they want my money?
Many developers don't release on PC so it's harder to pirate the game and people have to buy a legal version.
They don't release on PC because they like money.
So because they don't want to see their PC sales fall victim to piracy they decide to turn down all PC revenue. That's a good plan you have there.
No, because they don't want their total sales.
There are still a good number of people who have gaming quality PCs and consoles. If those people had the option to pirate a game instead of buying the console version, they would.
Name one study that can show any correlation between there being a PC version and a decrease in total sales. Yes console sales go down but there is zero evidence that total sales go down, every partial study I've every seen actually shows total average sales go up. (It's difficult to get large samples of accurate numbers given the number of releases that don't have their digital sales figure released, it's unfortunate but production companies don't like being transparent)
One commenter mention how Ubisoft has stopped production of PC games if they don't believe they'll make $500,000 on that particular version release. Ubisoft's position is even if total sales stay the same they want the PC to be able to pull in at least that much in revenue to cover the added dev time, is sad but justified. Then again Ubisoft uses some awful DRM that undoubtedly encourages piracy of their games...
I'll add; you can pirate every single game in the steam store, how is it making money in Russia were piracy was supposed to make it die before it got started?
The piracy boogeyman is a BS excuse with no evidence to support it.