Despite thoroughly enjoying the game, I cannot honestly say that Dark Souls in an RPG, JRPG or WRPG otherwise. The games overall emphasis on survival, loneliness, and its theme of inevitability that the Age of Darkness will happen no matter what the Chosen Undead does seems to point in the direction that Dark Souls is a part of the Survival Horror genre.
First off, lets look at the game's class system. For one it is entirely pointless outside starting stat investment and equipment. You can start out as a Pyromancer but by the end of the game you can be decked out in heavy armor and have a great ax.
NPC interaction seems to be relegated towards merchants and only a select few NPC who aren't merchants. The way the game handles NPCs and how majority of the will eventually turn hollow was when I stop thinking of Dark Souls as just an RPG and more as a Survival Horror.
EDIT: Since I can't think of anything else to add to the OP, I will simply ask that if you agree that Dark Souls is more Survival Horror than RPG or vice versa. Or do you believe that using blanket terms to describe a game does that game a great disservice?
First off, lets look at the game's class system. For one it is entirely pointless outside starting stat investment and equipment. You can start out as a Pyromancer but by the end of the game you can be decked out in heavy armor and have a great ax.
NPC interaction seems to be relegated towards merchants and only a select few NPC who aren't merchants. The way the game handles NPCs and how majority of the will eventually turn hollow was when I stop thinking of Dark Souls as just an RPG and more as a Survival Horror.
EDIT: Since I can't think of anything else to add to the OP, I will simply ask that if you agree that Dark Souls is more Survival Horror than RPG or vice versa. Or do you believe that using blanket terms to describe a game does that game a great disservice?