If you are struggling that far in, and think you have to grind, then clearly you are not anywhere near as good as you claim to be. Fine if you don't like it, but it's really nowhere near as hard as people make it out to be.
sigh your friend showed you the wrong things if you really wanted to see what it was about the last fight with the lord of cinder is just a simple 1vs1 (or 2 vs 1) boss fight. if you really want to "cheat" and jump straight into the action try playing Sens fortress followed by anor londoTorrasque said:Just yesterday, I was hanging out with some friends at my University, and one of them brought his PS3 with Dark Souls. During an interlude where everyone was sort of doing their own thing (half of them were playing D&D) I figured, "hey, I'll give this a try". I wanted to see what this legendary difficulty factor was, to see what all the fuss was about.
I was really disappointed =|
At first, I was dying quite frequently because I don't play PS3 at all, and I wasn't used to the combat mechanics, but after the first boss and roaming around for an hour and a half, I realized how simple the game is. Every single enemy has a weakness that they expose in their attack chain. If you evade and defend for long enough, you will see that weakness, and they will continue to show it. All combat is, is knowing how to defeat each enemy when that weakness shows. Once I knew that, every enemy fell beneath my scimitar and rapier. I was still getting hit (I had only been playing the game for 2 hours really) but I wasn't getting insta-gibbed like I was at first. Even these annoying as hell shield/lance enemies that had an annoying weakness, were easymode.
I wanted to test my theory about this, so I got my friend (who's PS3 it was) to take me to the last boss, Lord of Cinder. After playing around with his character to get a feel for his weapon and movement speed, I started to fight Cinder. Like in my new game, I watched his attacks while evading (can't defend against his OP swings really) and figuring out where my opening was. He does a 3-chain attack when you stay within 2-3 arms reach of him where he attacks twice horizontally, then does a vertical slash into the ground that leaves him wide open. Roll behind, heavy slash once, then roll away again before he swipes you, and repeat. Over the course of 5 minutes, I was hit about 3-4 times (because I was greedy and wanted to be done) but had made Cinder, the last boss of a new game++ look like a cake walk.
...And this game is supposed to be table-flippingly hard?! Half the "difficulty" is finding that weak spot of the enemy, and the other half is dealing with large packs of enemies. The combat is hilariously simple to figure out if you have the patience for it.
I consider a game difficult when you know exactly what to do, but executing it is tricky and challenging. Like getting medals on some of the levels of Star Fox. Hell, I still consider Halo: CE on single player Legendary, to be one of the hardest games I have ever played.
Why are people like you posting without even reading the whole OP or understanding what`s written?Chairman Miaow said:If you are struggling that far in, and think you have to grind, then clearly you are not anywhere near as good as you claim to be. Fine if you don't like it, but it's really nowhere near as hard as people make it out to be.
He didn't offer to show me Cinder, I asked him to show me Cinder since he's the last boss, and I've always believed the last boss of any game should be the most difficult boss or the longest boss. I've dealt with mid-bosses harder than Cinder.lionsprey said:sigh your friend showed you the wrong things if you really wanted to see what it was about the last fight with the lord of cinder is just a simple 1vs1 (or 2 vs 1) boss fight. if you really want to "cheat" and jump straight into the action try playing Sens fortress followed by anor londo
Point?zombieshark6666 said:Except that you never made it there.
Are you playing online? Everything makes more sense when you're playing online.K1CKER said:So I`ve been playing Dark Souls lately, I really wanted to know what all the fuss was about, and I`ve gotta say it`s just stupid.
People keep praising it it`s good because it`s hard, but that`s not really difficulty, it`s just game design made to waste your time.
I want to make it clear, I`m not BAD at the game, I can do all the moves easy, all the counter kills, kicks and jump attacks, I don`t mind at all that I have no map, I can remember an area without difficulty.
I don`t mind that basically any enemy can kill me if I make mistakes, that`s fine.
I don`t mind that I lose all my souls if I die, you should lose a lot if you die.
What IS NOT fine is that I have to grind to the same area 100 times if a boss kills me.
I`m at the early Taurus Demon and I can get to him and clear all the 30 or so minions before him without even being touched if I`m careful, but WHY do I have to do it EVERY TIME HE KILLS ME?
It`s just boring and stupid and a waste of my time.
Even worse is the fact that if I were willing to be a mindless drone and just grind this area forever I can get to any level, just kill minions, go to fire, make them respawn, kill again, FOREVER, and get to any level I want.
So I wanted to ask all of you who like this game and got to really high levels in it, Is it worth it? Is the later game content good or just the same boring grind all the way through?
Then what do you mean by grindy if you don't mean you have to grind because it's too hard? That's the only definition of grinding I've heard used in this context. No need to be rude. Your entire OP came across as "I'm awesome, your stupid game is crap, shut up". I was just saying fine if you don't like it, but don't make shit up about it, because you don't have to grind at all. Obviously I have misunderstood what you meant about grind.K1CKER said:Why are people like you posting without even reading the whole OP or understanding what`s written?Chairman Miaow said:If you are struggling that far in, and think you have to grind, then clearly you are not anywhere near as good as you claim to be. Fine if you don't like it, but it's really nowhere near as hard as people make it out to be.
Let me translate what I said for you: I said it`s not HARD, but grindy and annoying and sometimes cheap. Understand now?
Your post is useless as well as your opinions of my "skills".
Well, even though a tad far fetched, I'd like to try to compare it to playing the piano:pure.Wasted said:How does placing the checkpoint further back make the game more difficult?
And it's not like the trial-and-error element is removed by forcing the player to fight all the way back to the boss. You still have to try-and-err, you just lose more when you err.
From the sound of things, I'm sure I'd be enjoying the game even less than the OP. I can absolutely respect the idea of making a player's failure meaningful, but this isn't meaningful, it's just torturous. Like, old school Nintendo platformer torturous. "Oh, did you miss the jump onto a platform you couldn't actually see on the screen before you jumped at it? Ssssorry about that, have fun replaying the level again!"
A lot of people in this thread has failed to mention the shortcuts.K1CKER said:What IS NOT fine is that I have to grind to the same area 100 times if a boss kills me.
I`m at the early Taurus Demon and I can get to him and clear all the 30 or so minions before him without even being touched if I`m careful, but WHY do I have to do it EVERY TIME HE KILLS ME?
I can immediately take from this that you're not far in the game.K1CKER said:...and I`ve gotta say it`s just stupid.
People keep praising that it's good because it`s hard, but that`s not really difficulty, it`s just game design made to waste your time.
I'm confused here. A moment ago you were saying you had a huge problem with the game's design. Now you sound like a hypocrite.I want to make it clear, I`m not BAD at the game, I can do all the moves easy, all the counter kills, kicks and jump attacks, I don`t mind at all that I have no map, I can remember an area without difficulty.
I don`t mind that basically any enemy can kill me if I make mistakes, that`s fine.
I don`t mind that I lose all my souls if I die, you should lose a lot if you die.
Ah, so you're at the first legitimate boss that most people head to face after the tutorial. Now I see. Firstly, you don't have to grind through the same area a 100 times when he kills you. Go check out the Graveyard + Catacombs if you can or New Londo Ruins. Then come back from their gloomly depths and hug that demon for being one of the most forgiving bosses in the game before mashing his brains in.What IS NOT fine is that I have to grind through the same area a 100 times if a boss kills me.
I`m at the early Taurus Demon and I can get to him and clear all the 30 or so minions before him without even being touched if I`m careful, but WHY do I have to do it EVERY TIME HE KILLS ME?
Well if it's a waste of your time why don't you just return the game? No one's forcing you to play it.It`s just boring and stupid and a waste of my time.
Actually No. In theory, you could if you had a year of no commitments and free time that started at the release of the game then by the time it's release anniversary comes roun again you might have reached level 30 if you didn't die too many times. Otherwise, no you can't. Seriously, grinding for 25-50 exp per kill in the starter area is going to get you nowhere fast.Even worse is the fact that if I were willing to be a mindless drone and just grind this area forever I can get to any level, just kill minions, go to fire, make them respawn, kill again, FOREVER, and get to any level I want.
The later game content is definitely worth it. The sadistic joke that is Sen's Fortress, the frightening slog of Anor Londo, the chilling struggle in the Crystal Archives, the terribles depths of the New Londo Ruins and the strange strolls of blighttown. Yes the later content is definitely worth it.So I wanted to ask all of you who like this game and got to really high levels in it, Is it worth it? Is the later game content good or just the same boring grind all the way through?
I'm still stuck on those monsters in my first game. Doesn't help that due to stupid coding that the trapped Pyromancer in the cellar before the sewers attacked me after I freed him and I had to end his life so I don't have access to the Iron Skin spell now. I remember there was a ledge nearby their tower entrance that I fell onto from one of the ruin's pathways and then had to drink one of my flasks to heal. I can't remember exactly where it is but the pathway I was on was near to the building with the guy on top.MrShowerHead said:Also, just asking, is there a shortcut in New Londo Ruins to the Four Kings battle? Killed them on my first try *cough* not bragging *cough* but now playing on NG+ and I would hate to walk all the way from Firelink to get there...
No offense, but despite your comment I don't think you are great at the game. Maybe you are mechanically good but it takes a lot more than that. First play through it took me FOREVER to beat the Taurus Demon. You know why? I wasn't good at the game.K1CKER said:snip
I hate these excuses.Fluoxetine said:If you quit before Anor Lando you are missing the best parts
Personally, I'd rather have a game that is a pain for the first hour, then gets really good, than a game that starts out sort of entertaining and stays sort of entertaining. Maybe that's just me.Saviordd1 said:Meanwhile other games amuse me in 5 minutes from start to finish...
Guess which one I'm more likely to spend time in...