David Gaider says Bioware decides what 'dead' means in Dragon Age 2

Shadowkire

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Apr 4, 2009
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People complaining about characters who they thought they had killed coming back in a story told by a less than honest dwarf, where (in the same story) your character's mother is decapitated and her head attached to a Frankenstein's Monster but the head retains life for a while.

You people are really digging aren't you?
 

PixelKing

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Sep 4, 2009
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This could be a DA2 spoiler. Saying she turns up.

Anders still turns up if he dies in awakening but he has a nice excuse. And that is not a spoiler.
 

PlowmanMk

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Oct 7, 2010
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Leliana is like the liquid-titanium terminator in T2. She merely had to wait a few moments before reassembly. simple.
 

Spawny0908

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Feb 11, 2009
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TheIronRuler said:
That is an AMAZINGLY HUGE plot hole!
That is so great someone spotted this! I haven't given it a thought.
I know. I'm usually good at spotting plot holes but this is a huge one. Maybe because I never fucked with the ashes is why I didn't notice.
 

Trolldor

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Shadowkire said:
People complaining about characters who they thought they had killed coming back in a story told by a less than honest dwarf, where (in the same story) your character's mother is decapitated and her head attached to a Frankenstein's Monster but the head retains life for a while.

You people are really digging aren't you?
She returns at the end past the 'post-Varric' narrative section.

People are complaining about Bioware doing a sub-par job on the follow up to one of the best games of the last decade.
 

Dendio

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Mar 24, 2010
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THis problem feels like nitpicking. Her death obviously wasent cannon. It didnt affect the main story in any major way. Such a retcon wouldnt happen in mass effect anyway. Mass effect 2 was all about keeping your team alive where as keeping allies alive was a side quest in dragons age.
 

ramboondiea

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Oct 11, 2010
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so in aworld of magic its impossible that a person could be revived? i mean that has never happened in fantasy before. HOW DARE THEY!!!!!
 

Cyd0n1a

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Jul 15, 2009
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I'm totally fine with this as long as Anders and Fenris stay dead and never return to bug me again.
 

StBishop

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Sep 22, 2009
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Zakarath said:
Protip: Its better to own your mistakes than it is to just call the person pointing them out wrong.

(And if anyone says that I need an apostrophe in "Its" then SHUT UP YOU ARE WRONG.)
How? Contractions are signified by an apostrophe. It's means it is. Don't means do not.

In what way does "Its better to..." make grammatical sense?
 

StBishop

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MiracleOfSound said:
Pretty huge Mass Effect spoiler in the OP there....
I'm noticing a lot of spoilers around these days.

I remember a time when spoiler tags were used to hide spoilers rather than images or YouTube clips.
 

Frotality

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Oct 25, 2010
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considering how little a save import affects DA2 as it is, its really strange that they would even implement savegame importing if this is their philosophy. its not a matter of 'little inconsistencies'; why would they bother with importing if they dont bloody IMPORT things?! its lazy writing, no question about it. they could have gone the KOTOR route and you just select basic histories, or just kept it all ambiguous seeing as the only connections to origins are contrived side-material. as they bothered to import details, bioware either wants to make player choice important (or at least not directly contradict it) or their writers are insane and want to implement 2 mutually exclusive continuities at the same time for their sequels.

conrad verner always being renegade was a mistake; and also a bug. leliana resurrecting herself with no explanation INTENTIONALLY implemented into the game is just laziness.

either call it a retcon or a mistake; dont act like some amateur fanfic writer responding to comments that his story makes no sense. the "its my story, i can do whatever i want" approach isnt working.
 

LaughingAtlas

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If you've ever heard of the Joker, this kind of thing is probably no surprise, but if they were going to spare a character, couldn't thay have had a cutscene in which that person runs away and the Warden and/or Champion says "Leave them, we have more important matters to deal with!" as opposed to "I set them on fire and their head came off, that oughta keep them down for a bit."
I hope the Archdemon wasn't just "indisposed" when I shoved a greatsword through it's head.

Come to think of it, how often were party members beaten to death only to get up offering only silly comments to the reaper? "Nothing like a brush with death to make you... not like death much."
 

Xaio30

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Nov 24, 2010
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If you screw up the drama of someone dying, would the game ever feel exiting or dangerous again?

Poor move, Bioware. Poor move.
 

IronicBeet

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Jun 27, 2009
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Shadowkire said:
Summary of thread:
"I killed Leliana but she showed up in the sequel!/cry. Why doesn't Bioware bend over backwards to make everything I do matter?/crymore"

And the people saying the Mass Effect saga is better because it doesn't declare what is canon are not thinking it through. Dieing in ME2 is a direct effect of your choices, and a pretty big effect. Yet by the very existence of a third game with the same character all your important choices are rendered void.

And was killing either Zevran or Leliana really that important? One is a crow assassin, if he didn't have a name there would be no difference between him or the HUNDREDS of other crows I killed. So who the f*** cares if he shows up and gives me a quest, think of him as some other rogue assassin. And then there is Leliana, a retired spy... yeah killing her is sooooo important and therefore should never appear again.

When this happens in the next DA or ME game, read/imagine the characters' names backwards and envision my middle finger where their faces are and you won't be so butt-hurt about it.(probably not though)
Bioware has said (And it's stated in a loading screen in-game) that if Shep dies at the end of ME2, ME3 won't accept that import save and you'll have to make a new Shepard. Have you even played the game?

And yeah, Leliana and Zevran were pretty important, they weren't just random people you met in sidequests who showed up once. They were (Or at least had the potential to be) your party memebers during the game. If I don't recruit Leliana, or kill Zevran when I first meet him, they shouldn't show up in the second game like they joined my group anyway. It's just lazy and Gaider's being completely unprofessional about it.

Oh, and your pretentious tone is more than a little frustrating.