David Gaider says Bioware decides what 'dead' means in Dragon Age 2

No_Remainders

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Zakarath said:
Protip: Its better to own your mistakes than it is to just call the person pointing them out wrong.

(And if anyone says that I need an apostrophe in "Its" then SHUT UP YOU ARE WRONG.)
You need an apostrophe in "its". :)

OT: I'm just wondering why she was brought back in DA2. I haven't played it yet, want to though.

Even if there are ridiculous plot holes.
 

plugav

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It does look like a retcon.
Then again, it's a fantasy world. I've been dead four times already during my Dungeons & Dragons campaign. I got better, met a few gods on the trip.
She could have been brought back by a powerful healer (a wizard did it!), a spirit (like Anders was), or even a demon.
 

LiquidGrape

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It's their story. Their right to alter it as they see fit.
I'm not saying it's not a bit clunkily executed, but I won't scream foul just because they wanted to take the story in a different direction.
 

Nigh Invulnerable

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Zakarath said:
Protip: Its better to own your mistakes than it is to just call the person pointing them out wrong.

(And if anyone says that I need an apostrophe in "Its" then SHUT UP YOU ARE WRONG.)
Typing in all caps and saying "I'm right and you are wrong" does not make it so. Apostrophe needed. :p

OT: sounds like the writer have heard of a Raise Dead spell.
 

LiquidGrape

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Straying Bullet said:
BioWare is concerning me more and more lately. It's like they are all high on their own fucking ego and tell their fanbase they are wrong and they are right.
As opposed to the fanbase, reeking of self-entitlement and calling them out on every single creative decision they make?
 

Chairman Miaow

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Nigh Invulnerable said:
Zakarath said:
Protip: Its better to own your mistakes than it is to just call the person pointing them out wrong.

(And if anyone says that I need an apostrophe in "Its" then SHUT UP YOU ARE WRONG.)
Typing in all caps and saying "I'm right and you are wrong" does not make it so. Apostrophe needed. :p

OT: sounds like the writer have heard of a Raise Dead spell.
Have you missed the joke or were you just taking advantage of the opportunity to be a grammar/punctuation nazi?
 

Nigh Invulnerable

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Chairman Miaow said:
Nigh Invulnerable said:
Zakarath said:
Protip: Its better to own your mistakes than it is to just call the person pointing them out wrong.

(And if anyone says that I need an apostrophe in "Its" then SHUT UP YOU ARE WRONG.)
Typing in all caps and saying "I'm right and you are wrong" does not make it so. Apostrophe needed. :p

OT: sounds like the writer have heard of a Raise Dead spell.
Have you missed the joke or were you just taking advantage of the opportunity to be a grammar/punctuation nazi?
:p typically means I'm kidding around. However, it is entirely possible I may have missed whatever joke you're referring to, as I do not live on the Internet like some friends of mine.
 

BiscuitTrouser

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Freechoice said:
Decapitation was merely a setback.
DIdnt seem to bother my party members the hundreds of times it happened to them and they got revived. People seem to forget a key mechanic in this game is the ability to raise the recently dead. Also you murdered a priestess in front of a holy icon. Deffinantly gonna see some divine intervention there.
 

tehroc

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ZiggyE said:
I believe those are the questions we are supposed to be asking. We're supposed to be wondering where Hawke and The Warden buggered off to at the end.
Same place Revan and The General went.
 

quantumsoul

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I find big choices rarely matter in Bioware games. I still love the games but they're really more like "choose your own personality adventure" games and understandably so. It would take far too much time to have multiple story lines.

I do remember in the expansion for Baldur's Gate II. At the start you encounter all of your old party member even ones you've killed. You can even ask them "Didn't I kill you before?". So this is nothing new from the Bioware guys.
 

TheAmazingHobo

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BiscuitTrouser said:
Freechoice said:
Decapitation was merely a setback.
DIdnt seem to bother my party members the hundreds of times it happened to them and they got revived. People seem to forget a key mechanic in this game is the ability to raise the recently dead. Also you murdered a priestess in front of a holy icon. Deffinantly gonna see some divine intervention there.
Oh you with your cute little "logic" and "explanations".
Of course Bioware won´t think of a good way to adress continuitiy problems such as character deaths in-game.
Because, as you may have forgotten, they are moronic and utterly talentless hacks, that cannot write a single coherent sentence and everything they say can, and indeed must, be interepreted in the single most negative way possible.
Because, you know, they have released a vaguely rushed and not universially loved game this year.
And if that is not enough to instantly jump onto every single f*cking utterance made by an employee of a studio and use the opportunity to insult them,
what, my good man, is ?
 

Chairman Miaow

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Nigh Invulnerable said:
Chairman Miaow said:
Nigh Invulnerable said:
Zakarath said:
Protip: Its better to own your mistakes than it is to just call the person pointing them out wrong.

(And if anyone says that I need an apostrophe in "Its" then SHUT UP YOU ARE WRONG.)
Typing in all caps and saying "I'm right and you are wrong" does not make it so. Apostrophe needed. :p

OT: sounds like the writer have heard of a Raise Dead spell.
Have you missed the joke or were you just taking advantage of the opportunity to be a grammar/punctuation nazi?
:p typically means I'm kidding around. However, it is entirely possible I may have missed whatever joke you're referring to, as I do not live on the Internet like some friends of mine.
The joke where he is talking about owning up to your mistakes and then refuses to own up to his own.