David Jaffe Predicts Next Console Generation Will Be the Last

Baresark

New member
Dec 19, 2010
3,908
0
0
I love this prediction because it borders on insane.

We now have someone claiming that console gaming is dying within the next 10 years or so? So.... the largest entertainment industry in the world at this point is going to die? Nice prediction. Just like TV killed the radion.... oh wait..... there are lots of radio stations left, even on AM radio.

/rant end

OT: You won't see an end to the videogame industry anytime soon. You may see an end to Sony and Microsoft Systems, but a company will come along that won't make these same mistakes. And it's not the piracy and used game sales that's killing it. It is, as Jaffe points out, the $60 game model though. I have predicted that since the current generation came out. You have to make games worth that much in order for people to buy them, and not much is worth of it. And while I hate to point it out, you should probably register a game to a user ID. It happens all the time on the PC, it has been for years. That is the medium they can't really put down. In the last 10 years, I have heard the prediction of the death of PC Gaming three times. And each time the medium bounces back. Now EA is saying that PC Game development may be their primary format in the future. Good luck convincing Steam the PC market is dying as well.

The gaming companies are frivolous in the their spending habits, and like anything that is over invested into, there is such a thing as diminishing returns. Invest $5 Million seems to get companies as much a return as $30 million, but the software has to be worth while. Most of the current generation of console gaming is all flash but fails in some very basic ways to perform. My biggest pet peeve is short games personally, and good luck finding any game that lasts more than 5-8 hours. Then it jumps to the extreme at 60+ hours. These are broken models. How about an RPG that lasts 30 hours. In the Super Nintendo generation, the average RPG length for me about 24 hours. Some of my fondest RPG memories are from that generation. I am tired of hearing about titles referred to as "Triple A" titles. This is just synonymous with more expensive to make. Then you have to sell 2 million units to break even. That should say something to companies, but it doesn't because they are mostly inept business men who don't know anything about actual gaming.

I could sit here and name games that have huge profit margins, but it's not worth while because no one who makes any decisions regarding these things will ever see it. But I know the gaming community knows what I'm talking about.

As a final note, if David Jaffe thinks the industry that has made him famous is dead, he should leave then. I have dealt with that attitude in other areas as well. If he is convinced it's going to fail, he is going to help it fail and not try to save it. You see this all the time in gaming. Someone thinks your team is going to lose so they stop trying. I would rather never see another game from the guy rather than a lousy title because his team is losing.
 

Deathninja19

New member
Dec 7, 2009
341
0
0
I agree in a sense that the price point is way too high but due to sales of the Wii and game events such as new entries in the Call of Duty or Halo franchises companies are still going to view console gaming as viable options.

What Sony, Nintendo and Microsoft need to do is tackle price points. By seeting it too high they've cut out a key demographic that made the PS3 and Xbox successes; teenagers and low income 20 somethings. Kids will always get parents to buy games and those with high disposable incomes are able to buy spur of the moment game purchases but it restricts the other two groups. It's these 2 groups that are driven to piracy due to their circumstances and with their better techological knowledge or at least savy they can do it easier than the groups who are buying.

Also why not hire these hackers instead of prosecuting and have them work on a system that is both impossible to hack and not obnoxious in the way it works
 

FoolKiller

New member
Feb 8, 2008
2,409
0
0
I think its a little short sighted to say what he did. I was actually talking to my friend about this and we came to the conclusion that things that inhibit the way we enjoy games, such as lending them to each other or playing whenever we want offline, is causing us to shy away from games.

For one, I really hate DLC and the model that Microsoft uses on XBLA for it. I have more than one console and neither are regularly attached to the internet. This causes headaches as I can't play many games I own while not connected to the internet. If high-speed internet would be free, then that would be different but it's not.

Aside from that, once I'm done an arcade game I wish I could share it with a friend the way I used to a Nintendo cartridge. Now it just sits there and waits forever.

I also have a rather large backlog of games that I am working through. I still play SNES and PS games on a regular basis. Without the physical medium, how am I supposed to enjoy the games of yesteryear? Rereleases always tend to have "improvements" that I find bothersome and don't necessarily agree with.

And one final problem. I am curious to see what happens 10 years down the road when my 360 fails. If I get a replacement, will I still be able to transfer the licences to newer machine. Or do I end up losing all my investments and the ability to play those games forever because they don't find it profitable to support a previous generation.

What I am really asking is this: Is there going to be a shelf life on a game I paid a license fee for?
 

Astalano

New member
Nov 24, 2009
286
0
0
Idea!

Don't sell unproven IP's at full price. Jack up price of proven IP's (so 80 dollars for Call of Duty, 30-40 dollars for Vanquish for instance) and generally be more flexible.

Magicka is selling tremendously well because the price is perfect for example.

Piracy has very little effect on your sales and neither do used games. They're there and you can't remove either system, so shut the fuck up and try to find other alternatives other than pummelling your own customers into the ground and going "La la la I can't hear you" whenever someone suggests that your pricing system needs to change.

Also, instead of making third person RPG's, make them Baldur's Gate and Fallout style, with a top down view that cuts back on costs but also allows you to innovate.

Moreover, if you need better graphics, develop for PC, which is infinitely cheaper than trying to squeeze power out of a device whose graphics card is obsolete and whose half a gigabyte of RAM is laughable when most PC releases have a minimum of 2 GB.

You could use art styles instead of more realistic graphics too.

Hollywood spends millions on special effects because there is a vast market for them. There is no such market in gaming because gaming doesn't have the popularity of movies, at least not traditional gaming. The most successful game in the industry is one which has been using the same graphics engine for three years.

Finally, stop making all games about action. It's expensive and unecessary. Amnesia sold exceptionally well for an indie game and the game is about story, exploration, hiding, running and puzzle solving, as well as looking fantastic.

TLDR version: Wake up, stop trying to be Hollywood, be more flexible with price, develop for PC if you want better graphics or develop art styles, use old Baldur's Gate and Fallout views for RPG's or other views for other games to cut back on price and don't make all games about action.
 

teh_Canape

New member
May 18, 2010
2,665
0
0
DazBurger said:
With both consoles and PC's gone... What then?
everybody will then play Pokemon Crystal with the gameboys linked

and so, the first Pokemon MMO will be born

and it will be beautiful

man, if only it was true XD
 

Hiphophippo

New member
Nov 5, 2009
3,509
0
0
Nothing is dying.

Everything is changing.

All the doomsayers are about half right. I suspect within 10 years time our medium will hold a very different model, one more sustainable in the long run. We're basically still operating off the same formulas from the atari / nes era. With so much changing around us in technology it won't be long until a large paradigm shift happens. You see a bit of a glimpse of it with digital distribution being so huge and with the onset of cloud gaming.

I'm just glad I'll be around to see where it goes. I'll tell you one thing though, I'll have my mouse and keyboard on me regardless.
 

Phishfood

New member
Jul 21, 2009
743
0
0
Why do people think that if it weren't for pre-owned and piracy these people would go out and buy full price retail?

I don't pirate games any more, I still rarely pay full price. I can wait. For prices to drop, for a sale or both. Steam christmas sale has filled my collection, I still have 5 games that I bought then and haven't played yet.


I think half the problem is that the game market seems to be obsessed with only the latest and greatest games. If I wanted to buy a copy of say...original theme park (1994? ish?) now, I would struggle mightily to get a new copy. Yet at the same time if I want to buy a DVD of cassablanca (1942) or its a wonderful life (1946) no problem. Maybe the market is still too small to support that big a back catalogue, or perhaps to many people are just graphics whores to support it.
 

Natdaprat

New member
Sep 10, 2009
424
0
0
We'll all be playing games on the sidewalk soon, what with all of this doomsaying.

"THE END IS NIGH!", sounds familiar doesn't it? Pay no notice to these heathen!
 

Nazrel

New member
May 16, 2008
284
0
0
I can see this current generation being the last. Not because it's dying, but because there's really nowhere to go.

What are they going to do? More graphics and processing power? They can't use what is currently available and are driving themselves into the ground trying.

Barring some dramatic change in the very nature of game play, there's really no reasonable reason to have one.
 

unacomn

New member
Mar 3, 2008
974
0
0
Hey consoles, pull up a pillow, this death bead is actually very comfortable and not at all what people with very big mouths make it out to be. We've been here for decades.
 

GeekFury

New member
Aug 20, 2009
347
0
0
Simple solution, sell games at $40-30 instead of 60, you'll get higher profits than the game stores that sell them again at half the price before and probably more of the people who bought the game pre-owned would be more inclined to get it new than pre-owned.
 

Ekit

New member
Oct 19, 2009
1,183
0
0
LordSphinx said:
He's just a man-child doing games for himself: power fantasy with over-the-top violence.
God of War is not just a regular power fantasy with over-the-top violence.

OT: If the Wii is any indication console gaming is still a profitable market.
 

teh_Canape

New member
May 18, 2010
2,665
0
0
HankMan said:
So much gloom and Doom recently. I'm going to stop listening to people and go look at some LoL cats, they always cheer me up
teh_Canape said:
DazBurger said:
With both consoles and PC's gone... What then?
everybody will then play Pokemon Crystal with the gameboys linked

and so, the first Pokemon MMO will be born

and it will be beautiful
Will it be shinny?
maybe

who knows what the future has for us

if anything, we can still go back and play System Shock 2 online =P
 

Weaver

Overcaffeinated
Apr 28, 2008
8,977
0
0
"Console games are dying! PC games are dying! Used sales are killing us! Piracy is killing us! PLEASE give us more money! We're sooooooo poor and broke."

*break record profits*

I fucking hate Jaffe. He never stops talking and acting like a collosal douche. If he hates games, gamers and the majority of his employees so damn much I really have to wonder why in the hell he's stayed in this industry for so long.
 

Kingsnake661

New member
Dec 29, 2010
378
0
0
With the economey the way it is, I can see big, 60 dollar games maybe going away. I can also see people trending too DL game services and cloud gaming, as it'd be cheaper. But, i still see people gaming. Alot. More people game now, then i've ever seen before. At one point in time, I was a bit of a rarity. I was, for the most part, the only real gamer I knew in my area. Now, not so much. It's accually hard to find people who have never played a videogame.

I think times are changing, and how we game may be shaken up a bit, but, that doesn't mean an end to gaming, just an evolation. (IMO) Or, if the economey picks up, maybe nothing will happen and we'll chug on along like he have been. (Though i do think more and more people will bypass birck and mortor stores for DL game distrubituers as net speeds incress even more and avaliable widens. It's just so convient IMO.)
 

DSK-

New member
May 13, 2010
2,431
0
0
Has this person forgotten that Steam is coming to the PS3? Wouldn't it then be logical to assume that so to would digital distribution?

Besides, considering the majority of major developers focusing primarily on console releases I don't think this holds much weight at all - especialy when considering how old the current console generation is. Speculating on things that aren't clear/out yet (the next gen) is a bit silly.
 

Dimensional Vortex

New member
Nov 14, 2010
694
0
0
No matter what MovieBob says, PC Gaming isn't dying, there is a reason why many people use it for gaming, because it is more manageable then a console, it can be cheaper, it has better graphics and often has better exclusives. Combined with the fact that in schools and jobs it is basically a necessity it wont die for a long time. There are many more reasons but I don't really feel like mentioning them.

The PS3 and Xbox360 will eventually die out but they will just be replaced with different and more consoles, just because the two biggest consoles are coming to a big stop doesn't mean that the entire genre of console gaming will.