I wouldn't be surprised if the Australian consumer watchdogs went ballistic. I'm just glad I don't actually want DayZ
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It's disingenuous to offer a "sale" on something that has just been marked up to sell more copies and it's actually an illegal practice in Australia and many European countries, what the dev should have done was either mark the price up a few weeks ago, or waited until after the steam sale to do so, doing it this way (legality aside) is only going to generate backlash against them.corvanjer said:"How dare they give me a game that is cheaper than what it should be in the first place but then pretend like theres a sale when it should be a sale price of the already arbitrary price that it is, I'm entitled!" - People everywhere
I'm confused
Fruits and vegetables that don't have a best before or use by date (i.e. not prepackaged) are marked down on judgement calls based on their freshness or if the store has excess stock. Fruit and veg that goes on sale or special price for catalogues or weekly specials is determined by the distributor and head office and whether the item in question is in season or not, that's not actually controlled by the supermarket themselves. In Australia, it is actually required to put the "before" price on shelf stickers and in catalogues.BigTuk said:I mean your supermarket doesn't tell you when they mark down the price on fruits and vegetables most times.
Nope, that's illegal here.BigTuk said:Any store could simply say that the hiked price was the items true price and that it had always been on an unpublished markdown.
They do have new rules regarding Early Access, but it doesn't say that the price must rise as the game becomes more complete, I think it just means that there is a price cap on Early Access games in different stages to stop devs overcharging for alpha stage and beta stage games compared to the finished product. Basically the price must equal the value of the game in its current state and not on future promise.EdwardBerner said:Didn't Steam just give some new rules (or at least guidelines) regarding Early Access, stating that customers should be buying the game based on its current state?
It then logically follows that all Early Access games *must* gradually become more expensive or they'd be breaking those rules.
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In Australia, there is a period of time after a product has had in increase in price where it can't go on sale for the previous price (I think the grace period is a few weeks, I'd have to find the legislation to be sure), the poor timing of the price increas IS what's raising the legal issues.Lono Shrugged said:How is it false? They raised the price based on the planned updates and then had a sale on the new price. It's stated in the product documentation and these price raises are par for the course. It's a sale on the new price. When the sale ends, the price will remain raised. Also considering I have seen dayz on sale a few times without pulling this "trick" (I don't see how this is meant to work) It backs up the supposition that this was a timing issue.