The reviewer played the entire first game. There were graphical shortcuts there, too, which I noted, but they're even more evident in Riptide. The first Dead Island was more enjoyable, so it was easier to overlook its shortcomings.Batou667 said:Oh come on, if they'd released it for $60 you'd have people ranting about paying "full price for a glorified mission pack". Seems like publishers literally can't win sometimes...Darks63 said:I had a bad feeling about this game when i saw it was starting out at 40 dollars instead of the usual 60 dollars for new games. it sounds like this is a expansion turned sequel much like SR4 is which is too bad it looks like deep silver was counting on fan loyalty and some gimmicks to sell this one.
As a fairly late adopter of the 360 version of the first Dead Island game I have to say I never really saw any of this "buggy mess" people rave about so much. Seemed fine to me. The gameplay criticisms, yeah, those were all fair.
Did the reviewer not play much of the original game? The "blueberry" whiteboard featured several times in there, too.
Sounds like Riptide is going on my "buy preowned in a year's time" list. Just quickly, is is pretty much the same game? Same mechanics, same skill tree, same 4 characters, same controls?
Also, did anybody play the Ryder White DLC for the first game? Is it any good?
Also, I answered your questions in the review - yes, it's the same game. Same characters, same mechanics, same mods, same gameplay. A few new elements, but none that add in any significant way.