Pretty much beat me to the punch on this one.Evil Smurf said:I like boobs more then the next guy, but if I want to watch big boobs I will watch porn.
...Damnit, he's onto us. Time for plan B: spam their mailbox until they think all fans want bobbleheads!CardinalPiggles said:People ask them to make the characters boobs bigger just to see if they do it, and how big they make them. It's more like they are challenging them to be obscene.
I... Just.... WTF Japan.Nalgas D. Lemur said:They should take notes from this. I don't think it's possible to top it for sheer absurdity in either size or jiggliness. People have done extended analyses of it trying to work out the physics involved and come to all sorts of crazy conclusions.Dexter111 said:They've got it all wrong, it's not the size that matters but the quality of the jiggle physics. They need to innovate in that space instead.
I knew a girl who jiggled like that in real life ;DNalgas D. Lemur said:They should take notes from this. I don't think it's possible to top it for sheer absurdity in either size or jiggliness. People have done extended analyses of it trying to work out the physics involved and come to all sorts of crazy conclusions.Dexter111 said:They've got it all wrong, it's not the size that matters but the quality of the jiggle physics. They need to innovate in that space instead.
Oh my god. Is that whole show just based around gigantic breasts and the hilarious ways they can jiggle? Oh my god I laughed way too hard at the matrix style boob dodgeNalgas D. Lemur said:They should take notes from this. I don't think it's possible to top it for sheer absurdity in either size or jiggliness. People have done extended analyses of it trying to work out the physics involved and come to all sorts of crazy conclusions.Dexter111 said:They've got it all wrong, it's not the size that matters but the quality of the jiggle physics. They need to innovate in that space instead.
Yeah! who the hell misses slow moving targets with a fucking sniper riffle!Rainboq said:I... Just.... WTF Japan.Nalgas D. Lemur said:They should take notes from this. I don't think it's possible to top it for sheer absurdity in either size or jiggliness. People have done extended analyses of it trying to work out the physics involved and come to all sorts of crazy conclusions.Dexter111 said:They've got it all wrong, it's not the size that matters but the quality of the jiggle physics. They need to innovate in that space instead.
I really hope that this is a rhetorical question. That said what you're suggesting is, I suppose, possible. The thing is that no one wants that. People want something innovative or failing that at least a natural evolution of a series. Balancing an innovative mechanic is hard and as of late has tended to be more misses than hits. Managing evolution is hard too as going too far too fast means that the new game isn't anything like its predecessors and once again your customers are pissed. It's a fine line that the developers need to walk with this genre and I would say that because of these factors that it's a lot harder to make a good fighting game than it is to make a good game for nearly any other genre.ResonanceSD said:But seriously, how hard is it to make a "solid fighting game"? Aren't they just reskinning the older ones with new graphic textures?