FoolKiller said:
Let's pretend you have a bar about knee high that I ask you to jump over. Assuming no disabilities, most could do this without a problem. Now if I give you a bar that is an inch off the ground, how high will you jump to clear it? Most would just jump enough to clear it.
The point being that if you don't lower the bar, people will jump higher.
Ah, but I have a perfect solution for that. When you lower the bar, instead of jumping, order them to play
By which I mean, switch around the challenge a bit. I mostly like self-imposed challenges. For example, I'm in Mark of the Ninja NG+ these days, and while I could
easily get from the beginning to the end by just tripping every damn alarm and diving into the vents fast enough to outrun the enemy mooks on normal (not so much at NG+ as line of sight kicks in - in a 2D stealth platformer, mind - and taking any damage at all kills you), I prefer the stealthy sneaky approach, play with them, then scare them out of their minds so they start firing at each other like crazy... (helps with the score too, I'm quite high on the non-cheating leaderboards).
I can
finish the game by just bruteforcing my way though it, and in that regard, I suppose it's "easy", but I don't actually
play it that way.