Except this is an open-world and there is combat. And plenty of it, from the looks of it.Phoenixmgs said:Plus, we have so few games in the AAA landscape that don't revolve around combat, it's a breath of fresh air. You know what's boring, playing the 20th+ iteration of the same game over and over again, which is basically the AAA model right now. Another Souls-like or open world game, how exciting?!?!
I'm on my last few pips of patience with Kojima: Metal Gear Solid 4 was shit, Metal Gear Solid 5: Phantom Pain was shit and one of the worst open-world games ever made (and not just because the game was unfinished). The more the guy gets let off his leash the worse he gets. Which is why Metal Gear Solid 1 was the best entry, because he still had some humility and couldn't just do whatever the fuck he wanted.
He's a very clever game designer, but he's also prone to extreme indulgence, and the glorification he receives from fans embeds this more and more as time goes on. Just the fact that he has all these big-name actors and even directors in his game feels like Kojima whipping his dick out and going 'Yes, YES, I'm so big and important!!!' Like everytime he tried to get Kurt Russel to play Snake instead of the guy who actually made him iconic in the West. And then replaced him entirely with Keifer Sutherland cuz 'Hollywood actor YAAAAY!'
We'll see, but I'm expecting this game to have interesting themes and ideas delivered in the most blunt and idiotic way, like every other Kojima game that isn't MGS1 (or pre MGS1).