Given PCs are making a higher revenue than the consoles, it seems like a bad idea to cut out over 50% of your potential revenue because you're being lazy.
The entire thing is moot since almost all of their data comes from NPD analytics.BrotherRool said:snip
ok I see a pretty big flaw in that logic, all those games don't require high end computers to play and there is a good chance all those players own a console. Now take into account that most people who own PCs on the low end don't know how to upgrade their computers so in order to play a new game that outstrips theirs even at a little bit they'll have to buy a new one. This leads to them weighing a $600+ pc to a $60 game for their console, sure it wont look as good but they don't have to buy a new PC.Charcharo said:Currently there are more players online in World of Tanks then people have bought the PS4. Add League of Legends (similar) and WoW and DOTA 2 and now you have more people playing 4 games then there are sold 8th generation consoles.ecoho said:Strazdas said:well, he claims that the problem is not the porting but the bug-testing, so at least he claims hes taking the bug testing seriuosly, which is.... refreshingly honest.
On the other hand, your taking your time to test it on the dreadful PS3 system and life support Eggsbox 360 and you cant do it on PC? How about dropping the obsolete platforms instead of the leaders?
Though Bungie, as a "Hardcore PC fans" you should know that the reason PC people will hate you is that you delayed the launch for the main platform.
the report takes only last year sales. On PC you dont have to buy new COD every year. we still play COD4 (the best one), CS (all versions), TF2, Blacklight Rettribution, Planetside, ect that simply got ommited. COnsidering that PC shooter tournaments have up to 100 times higher audience/participation i have heavy doubts about it being more popular on consoles. Not to mentino that ESA is using retailers and steam does not disclose its numbers, which is why pretty much any site reporting on sales on PC under-report it.BrotherRool said:Shooters are actually a lot more popular on console than PC, at least in the US. Nearly 3 times more popular on consoles even. The PC market is pretty dominated by strategy games, then casual (possibly indie?) games and then RPGs. Shooter are on level with Action-Adventure for the PC. (Surprisingly they're not the most popular genre on consoles either. That goes to Action-Adventure, but at console shooters still take up 20% of the market)
the trailers look cook. emphasis on "look". as in i expect graphics to be all there is to this game.Zachary Amaranth said:That's a charitable estimate. I don't even think most people know anything about this besides "from the makers of halo!"
by not realeasing a game on PC meanwhile keeping up the life support on Eggsbox360 and PS3 they ARE giving the finger to every PC gamer.Clowndoe said:Why are people offended by this as if Bungie was giving the finger to each PC gamer personally? Seems like there's a myth going around that programmers work a day then take the week off. It makes absolutely no sense to say they're just being lazy. Game makers are hourly like the rest of us, and in a way it doesn't matter to them how much content is in the game. They're not putting it on PC so it can come out to their main audience at a more reasonable date and so they can focus on making it stable on a few platforms.
And main market? PC IS the main market for FPS and MMO.
Just because there are people that will gladgly eat shit does not mean that people who refuse to do so are "tough crowd". FOV sliders or at least decent (read: minimum 90) FOV should be mandatory for ANY game on ANY platform. Oh, and 60 FPS is the standart for PCs now so we wont complain if it runs like that. You know, these kind of graphical options that are asked by PC community gets modded into games in a matter of hours when its missing right? A single guy does it in couple hours, for free. and they have huge budgets and whole teams and cant do that? Oh, please.ecoho said:ok guys first rule of getting a PC version of a game don't ***** because you get it later, lets face it your the tougher crowed. if the game doesn't have FOV sliders and only runs at 60fps it would be (rightly) lynched by the PC community, so give them a reasonable amount of time to bring out a port and if they screw it up or don't do one after say 5 months of no news THEN you rip them a new one(that's 5 months after it releases on consoles).
And no, there is no reason why a PC version should be late (and not a PC port, PC version, because ports are just bad on any platform (remember oblivion on PS3?)).
PC is the lowest in playerbase, lowest in profit(games sell for less), and as you have proven are a harder sell then consoles. face it man all this bitching is just proving them right by excluding the PC market.
Actually, face it.
PC is one platform and it is matching 2-4 others in number of players. Maybe even surpass them
It is one platform and it prints a lot of money.
It is one platform and it is the most profitable single platform
But they are. The game will launch on Xbox 1 and Ps4 alongside the PC version.Objectable said:You know, I'm finding it interesting that this is the same exact excuse that the guys at CD Projeckt is using NOT to port Witcher 3.
You DO realize that all of these assertions are absolute bullshit, right?ecoho said:PC is the lowest in playerbase, lowest in profit(games sell for less), and as you have proven are a harder sell then consoles. face it man all this bitching is just proving them right by excluding the PC market.
Glad to see I wasn't the only one to notice this contradiction.Schmeiser said:Not that i care about this game or bungie in general but a team of "hardcore" pc gamers not publishing something to the PC just sounds weird i guess
Bungie's next game will have the crosshair so low that pressing the trigger will result in your character shooting his own foot.cikame said:They'd have to put the crosshair in the middle of the screen, i'm not sure bungie knows how to do that anymore.
It's been nearly four since Reach came out, but I was referring to ODST (five years this September). Admittedly that's an expansion pack but I still feel like it added more stuff (excluding easter eggs) than 3 did.Compatriot Block said:Are you talking about Halo: Reach? Because to be fair, it's also been about 5 years since Bungie released a game at all, and that was Reach.Evonisia said:Obligatory "it's launching on Xbox One and PS4, but not PC, lol" comment.
I was planning to get it on the One anyway, for the record, so it just comes off as a lazy catering to people like me. I couldn't care less, Bungie, especially since it's been five years since you're last relatively good game.
cherry picking a few examples that do not represent big gaming industry overall is not a way to defeat my argument.Kheapathic said:Because everything since 2004 (or possibly earlier) was just one big mistake after another. Devil May Cry 3, Metal Gear Solid 3, and everything else were just a bunch of fuck ups. I'd try to remember that, but I'm not as narrow-minded as you or many others who post here.Strazdas said:Step 1: look at big gaming industry history for the last 10 years.Kheapathic said:This is probably a novel concept, but a big company that moves a lot of money usually have actuaries and other money/risk associated people. Those people probably have more experience and know-how then a forum full of crybabies. Let them do their job and learn to deal with your insecurities.
Step 2: completely disregard what you just said.
Ah, thought that Reach was 2009. My bad.Evonisia said:It's been nearly four since Reach came out, but I was referring to ODST (five years this September). Admittedly that's an expansion pack but I still feel like it added more stuff (excluding easter eggs) than 3 did.Compatriot Block said:Are you talking about Halo: Reach? Because to be fair, it's also been about 5 years since Bungie released a game at all, and that was Reach.Evonisia said:Obligatory "it's launching on Xbox One and PS4, but not PC, lol" comment.
I was planning to get it on the One anyway, for the record, so it just comes off as a lazy catering to people like me. I couldn't care less, Bungie, especially since it's been five years since you're last relatively good game.
Ever visit a torrent site? more 360 versions of the same game and DLC than PC versions is quite common. When multiplatform games has piracy numbers posted those numbers are not just PC so try not to be misled into thinking that all those downloads are PC only.Lightknight said:I imagine that AAA developers are deciding to at least stagger pc launches nowadays to encourage early console adoption which has a significantly lower rate of piracy than PC ips. If that's the case then we'll need to get used to hearing insanely bogus excuses like this one.Glaice said:Lazy lazy lazy excuse to not launch for PC alongside the console ports.
Not all, just that the ratio is supposed to be lower on consoles because the expertise demands to root a console and sidestep the firmware installations are far higher than simply clicking a download button and installing on a computer which is a "rooted" machine by default.JET1971 said:Ever visit a torrent site? more 360 versions of the same game and DLC than PC versions is quite common. When multiplatform games has piracy numbers posted those numbers are not just PC so try not to be misled into thinking that all those downloads are PC only.Lightknight said:I imagine that AAA developers are deciding to at least stagger pc launches nowadays to encourage early console adoption which has a significantly lower rate of piracy than PC ips. If that's the case then we'll need to get used to hearing insanely bogus excuses like this one.Glaice said:Lazy lazy lazy excuse to not launch for PC alongside the console ports.
Many recent hardware surveys have shown that this is actually untrue. Many PC players - in this instance those using Steam, Origin, etc - actually have mid to low-high-end hardware profiles. If I recall correctly, most already have hardware equivalent to or better than that of the new consoles.ecoho said:ok I see a pretty big flaw in that logic, all those games don't require high end computers to play and there is a good chance all those players own a console. Now take into account that most people who own PCs on the low end don't know how to upgrade their computers so in order to play a new game that outstrips theirs even at a little bit they'll have to buy a new one. This leads to them weighing a $600+ pc to a $60 game for their console, sure it wont look as good but they don't have to buy a new PC.
The trouble is 'speaking with our wallets' is pointless if we've nothing to buy on our platform of choice. And avoiding purchasing the games when they do come to the platform sends the wrong message to the game makers. It doesn't say, "We want better ports!", it says, "We don't want your games at all!"Now I want to make this clear so I don't get attacked again I am a PC gamer I just understand were we as a community stand. We are seen as whiny and ungrateful to most devs due to the mass bitching the vocal minority does so the best thing we can do is say nothing and not buy the game if its a shitty port. Use your wallets not your words that will send a much better message then bashing a game on a forum.
And your point is? I'm not trying to be condescending I just can't find a point here. So there was a point that "PC gaming was dead"... Am I supposed to feel something? There was a point when console gaming was dead too. I'm assuming "we" refers to PC gamers? I'm going to assume it does. PC gamers get bad ports just like console gamers get bad ports.Ninmecu said:Aaactualy, just a few years (read around the time Jimothy Sterling joined us) there was all sorts of up in arms-ness over how PC gaming is dying and blah blah blah. So, yeah, there's that. Also, with regards to the whole porting thing-we tend to get the shaft on those also, be they good titles or bad, they seem to be ported wholesale bulk brand coding rather than taking the time to ensure a good solid stability and userfriendliness, which might be because lolmods, but I digress.
So you do understand why they chose not to take on another platform then? Coding for four different platforms, four vastly different platforms, is a hell of a feat in it's own right. But because they aren't coding it for your platform RIGHT NOW you have to feel entitled about it.WouldYouKindly said:Depends on their porting experience and relative resources. I didn't give From Software too much shit over their Dark Souls port because they'd never done it before and are a relatively small dev team. Also, they let the mod crew fix it. They did much better next time, although it's still not perfect, it's quite good. I don't think it's too much to ask for a game that works.
I'm not arguing the fact that the gap in tech is causing problems, that is actually the basis of my comments. But step back and look at the arrogance of your statement. They chose to make the game on four different platforms but because they didn't choose mine for the first round I need to thrash the company. THAT is PC elitism.Oh, and finally, saying that the old consoles are horribly outdated is PC elitist rather than reality? Oh come on man. This past console generation lasting so long means there's a massive gulf in hardware between the old and the new. In order to get something that looks shiny on the new consoles but plays on the old takes a lot more effort than porting to PC should when you go from these new consoles.