See, the problem with your idea is that only good games would gain sales, while bad games would plumet, and so either they only give good games demos (and non demoed games will loose sales), or give all games demos (and bad games will again loose sales).Xanthious said:So what this is saying is that people actually like to play the game a bit before they slap down a nonrefundable 60 dollars for it? That's just crazy! If only there were a way for developers to put out a small demonstration of the game early, maybe like the first stage or first 15 minutes, and let people grab that off XBL or PSN or Steam or where ever a bit before the game is released. I know it sounds crazy but it just might work I'm thinking.
And as most games made are somewhere between horrible to non descript, they would just end up loosing more money than they make either way.
Ofcourse no hard data on this exists so i'm just making a conspiracy theories, but as only few games actually give demos out anymore, i think there might be something to it.