Sorry, but a tube that shoots lemons sounds kinda awesome. Anyway, I am still a little optimistic because being mainstream in no way prevents them from at least copying the level design ideology from Deus Ex, so I think we can at least expect an obvious imitation.Sacman said:yeah but they do have a huge budget and being published by Square means they have to worry about at least breaking even. so there is like a 90% chance it will just turn out to be another lack luster shooter with like 2 gimmicks, the setting and a tube that shoots lemons or something...FaceFaceFace said:Well my personal hope is that they make essentially a good version of what Invisible War was supposed to be. That's also their stated intention. Of course they're perfectly capable of failing dramatically.Sacman said:it was released by a mainstream company but it wasn't aimed at as wide an audience as the new Deus Ex...or Invisible War for that matter...FaceFaceFace said:How was the original Deus Ex not mainstream?Sacman said:It's a mainstream game it's not going to be the same... at best I think we get linear good and bad choices leading to an objective... I know it won't be the same...
OT: I hope its Deus Ex level design, actual choices that affect the story (Deus Ex had what, two choices that actually changed the storyline in any noticeable way? If that?) and combat with modern sensibilities, i.e. bullets aren't just minor inconveniences to an enemy who suddenly dies after a magic number of bullets have entered their bodies.
That's exactly what being mainstream does, if they had a small budget and were from a small studio than they wouldn't have to worry about making millions of dollars back and could concentrate on a smaller market like, I dunno, the Deus Ex fan base, instead of spreading itself thin to please a large market... I'm just saying that I can't think of many hugely mainstream games that have taken chances in there design from the last few years... and making a Deus Ex game is a huge chance in design...FaceFaceFace said:Sorry, but a tube that shoots lemons sounds kinda awesome. Anyway, I am still a little optimistic because being mainstream in no way prevents them from at least copying the level design ideology from Deus Ex, so I think we can at least expect an obvious imitation.Sacman said:yeah but they do have a huge budget and being published by Square means they have to worry about at least breaking even. so there is like a 90% chance it will just turn out to be another lack luster shooter with like 2 gimmicks, the setting and a tube that shoots lemons or something...FaceFaceFace said:Well my personal hope is that they make essentially a good version of what Invisible War was supposed to be. That's also their stated intention. Of course they're perfectly capable of failing dramatically.Sacman said:it was released by a mainstream company but it wasn't aimed at as wide an audience as the new Deus Ex...or Invisible War for that matter...FaceFaceFace said:How was the original Deus Ex not mainstream?Sacman said:It's a mainstream game it's not going to be the same... at best I think we get linear good and bad choices leading to an objective... I know it won't be the same...
OT: I hope its Deus Ex level design, actual choices that affect the story (Deus Ex had what, two choices that actually changed the storyline in any noticeable way? If that?) and combat with modern sensibilities, i.e. bullets aren't just minor inconveniences to an enemy who suddenly dies after a magic number of bullets have entered their bodies.
Well I'm GUESSING that with the current stuff going before the Supreme Court, companies are trying to be on the best and most responsible seeming footing with the ratings and so on.Rigs83 said:O.K. It's cool but why the age wall. After Call of Duty you would think shooting into crowds was not so controversial anymore.
Of course it didn't age well. While not all lead designers may be good at having innovative ideas (innovation = risk, after all) of their own all of them are excellent at recognising innovative ideas that have worked for others and stealing that shit to use themselves. That leads to the actual innovative titles looking much blander than they did at the time (because 6 months later it's no longer new and unique - half the new titles hitting the shelves have started using *whatever*).oranger said:Sweet christ I'm tired of hearing "the original didn't age well".
That's pretty much what I am worried about... that and if I see a quick time event I may be forced to kill someone.Ragsnstitches said:The only merits you should worry about the devs making a mess of, is story, character and atmosphere.
h+ is the symbol associated with Transhumanism, the idea that we can evolve ourselves through technology, and progress towards Posthumanism(basically; people become so whacky we can't even theorise what they'll look or act like).Echer123 said:What's the [h+] 3 at the end of the trailer supposed to mean?
A google search only brought up hydronium.
My comment was purely based on a general view of this new sequel. People are hardly giving it a chance by attacking almost every facet of it on minute and bogus claims.RhombusHatesYou said:That's pretty much what I am worried about... that and if I see a quick time event I may be forced to kill someone.Ragsnstitches said:The only merits you should worry about the devs making a mess of, is story, character and atmosphere.
Of course those things seem pretty easy to cock up... you even see the original creators of games managing to fuck it all up when they handle sequels.
What have you heard about the story of this game?Frozen Donkey Wheel2 said:I think this game looks very cool, but Square Enix games always look cool. The story kind of sounds like it's framed around tracking down a gang of cyborgs that are somehow responsible for all the world's problems. To me, that sounds like an excuse for the player to move from boss battle to boss battle. Maybe I'm wrong. Maybe there's more to it then that. But from what I've heard of the story for this game....It's not much. I've heard good things about previous Deus Ex games, but I'm not getting that here.
Well, watch the trailer. At the beginning, that old guy tells you that there's a group of people causing all the problems, "people like you", (meaning cyborgs) and that you have to track them down. It also shows a weird-looking, kind of goth-type woman and big buff guy, which look like bosses to me.Woodsey said:What have you heard about the story of this game?
I've read all I can find on it and all they've talked about so far are the game's themes.
There's a leaked 20 minutes floating about. Looks very Deus Ex-y.minarri said:Way to go Squeenix, for another trailer I can't give a toss about.
Don't get me wrong I'm pumped for this game. I just want to see some gameplay.