Diablo 3 "Feels Even Better" With a Controller

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Frostbite3789

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Well. This seems like some mighty fine backtracking [http://www.escapistmagazine.com/news/view/112972-Blizzard-Says-No-to-Console-Cash-in-Games] by the folks at Blizzard.

"We said cash-ins! And this feels better on a controller! So says us!"

Yeah, ok guys. Does ActiBlizzard even try anymore or are they just fucking with us extremely blatantly at this point?
 

Frostbite3789

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Idocreating said:
Hammeroj said:
C) You lose the amount of skills you can quickly access.
Diablo 3 is designed so that you can only access 5 skills at any one time.
...which was kind of exactly his point. He's saying that shows to that they're focusing the development on making it really easy to port to console. So they don't have to change much.
 

shadowmagus

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Oh this is going to be priceless. I'm still playing it on PC regardless of what Blizz says. IMO, it's a PC game and should be played like a PC game. That said, watching the purists flip out is going to make my afternoon so much more enjoyable.
 

Jodah

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Sober Thal said:
What's sad is that this will probably upset some PC gamers. Why? I have no idea.

I look forward to trying this game on a console.

EDIT: A controller easily has 16 buttons to use, over 30 if you incorporate holding the triggers to map buttons twice. This game should be fine on a controller.
The reason most PC gamers complain is because of bad console->PC ports. While it is possible to have 16-30 buttons on a controller, very very few games actually do that. Many PC gamers want lots of options and abilities at once.
 

GameMaNiAC

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Oh, goodie. Another great series getting consolized. I'm not saying it will, but if Diablo 3 feels even a little bit dumbed down when compared to D1 & 2, I'll know why. If it turns out like DA:O's PC version, though, then I see no problem.
 

Frostbite3789

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Satsuki666 said:
You can only use 6 skills at once in diablo 3, I controller has something like 18 buttons. I dont see the issue here.
Like I said once...this is exactly his point. They've already developed it with consoles in mind so they can do it while doing the least amount of work.

Despite saying otherwise about console cash-ins, they are going for them. I linked back to an article that was on this very site that said as much in an earlier post.

And moving your mouse to a location and clicking is in fact far faster than using an analogue stick. Whether you want to believe it or not. More accurate too.
 

Jake0fTrades

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You mean I might have to share one of my favorite game series with console users? That's ridiculous!

I'm going to go boycott and petition for unnecessary changes until this is rectified!

[small]Seriously?[/small]
 

gCrusher

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Dyme said:
Diablo 1 was on Playstation and it worked just fine.
Yeah, I played a lot of Diablo 1 on the PC, but when a buddy got it for PSX, we had a really great time, never mind the graphics seemed crummier than the PC counterpart and both heroes had to stay on the same screen. Ah, but you had your PC reflected in the water outside, that was a neat touch.

No one's forcing people to grab a controller, just that it's there if you want it.

captcha: mentation. tornds

I think it's trying to tell me something about Dune...
 

faspxina

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It took this long to figure that out?

I think Baldur's Gate: Dark Alliance and Champions of Norrath games on the PS2 proved that Diablo works well on a console a long time ago.
 

go-10

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but doesn't this game only have 6 skill slots? Why wouldn't that work on the PS3 or 360 controller? You can use the shoulder buttons to fire, block, dodge/roll, and open menu. the d-pad and face buttons can be used for skills. Or they can do whatever Torchlight did, I dunno I don't own a 360
 

Frostbite3789

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Satsuki666 said:
Frostbite3789 said:
Satsuki666 said:
You can only use 6 skills at once in diablo 3, I controller has something like 18 buttons. I dont see the issue here.
Like I said once...this is exactly his point. They've already developed it with consoles in mind so they can do it while doing the least amount of work.

Despite saying otherwise about console cash-ins, they are going for them. I linked back to an article that was on this very site that said as much in an earlier post.

And moving your mouse to a location and clicking is in fact far faster than using an analogue stick. Whether you want to believe it or not. More accurate too.
You havnt made an actual point though. You are just throwing wild acusations with no point to stand on. Tell me how many active skills did you actually use at the same time in Diablo 2? I doubt you even needed to use more then six skills at once in that game. Plus you could only even have quick access to two skills at once. It is honestly far to early for you to be bitching about this since you know fuck all about the final product.

As to your mouse point in a RTS what you are saying would be relevent but in a game like Diablo it is not.
I'm not even bitching. But that's cool. I'm pointing out what's an actual thing in the world.

And what are Diablo/MoBA games except RTS games where you control one unit? In both instances speed and accuracy are extremely important if you need to target something on the quick in the middle of a mob. Accuracy a

Also funny you say 'throwing around wild accusations'...while doing it yourself. I don't think having proof for one thing, and stating an opinion for another is throwing around wild accusations anywhere except where you're from apparently.

High five, guy!
 

Aprilgold

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Satsuki666 said:
E) You, being the generic console gamer, lose the ability to chat without calling people.
Yep cause those headset things are just so terrible and so much slower then typing.
Actually, if your decent at typing, you actually type faster then someone saying it, just depends on length and all that, but saying it just keeps your hands free.
 

bbobjs

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It doesn't even matter guys because the game's going to be shit, even if it's good. When you think about it, the game is just a highly polished free to play that you also have to pay for.
 

solidsamurai

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The targeting issue can be rectified on consoles quite easily, by removing the cursor entirely. To attack, a character can simply walk up to an enemy (aim with the other stick if blizz is incorporating more complicated melee, rather than walk-up and swing), hit a, and the character will swing their weapon in that direction. To pick up items, walk to an item until they get a prompt (with the item's name) and hit x. If they want to pick up a specific item in a pile, hold down r trigger and hit x (and a list of items within pick-up range will appear with a box high lighting the one you can select, scrollable with the stick).

For spells, they could auto-target. Tilting the stick in a particular direction means they auto-target the furthest enemy in view in the given direction, etc. It's possible to miss enemies this way by aiming in a completely wrong direction. It could take some getting used to, but it shouldn't be all that painful for those used to the PC version. The same applies to ranged weapons; and it might make aiming easier if they incorporate both sticks into the mix; even use another button to set up an aim; I'm pretty sure characters have to pause to shoot ranged weapons anyway, don't they?

Playing diablo 1, I found it annoying to require precision clicking skills in order to pick up the exact item you needed (or sort through a pile of items from top to bottom via picking up every single one of them).

All that said, requiring online support is BS though.
 
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Yay! Flame-bait! Really people, if the fact that some Blizzard twat prefers using a console controller to a K & M (which is entirely reasonable) it doesn't mean that the game will be "dumbed down" in comparison to the first two. For f*ck sake, the first Diablo was on the PS1, and the port was absolutely fine. And besides, top-downs are one of the few genres that work better with a controller. Yeah, I f*cking said it. Heresy, I know.
 

Sniper Team 4

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Hm...the only problem I had with Diablo on the PlayStation is that when I or my brother opened the menu, it paused the game for both of us. So if one of us wanted to keep going, we pestered the other person to hurry up. Can't remember if it did that while we were shopping too.

If you like using pretty much every skill in you inventory, then I think a mouse and keyboard is the better way to go. Easier to just hit one button than two or three. But I rarely used more than three skills, so a controller layout would be fine for me.
A good question though is how is Blizzard going to deal with the always-online stuff for the consoles. Not everyone has their console hooked up to the internet.

Well, if it does come out for the PS3 and it's the same game as the PC version, then I'm getting the PS3 one.
 

Fiz_The_Toaster

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John Funk said:
I'm sorry, but it's just not Diablo if you aren't breaking a mouse with clicking.
Many a mice have fallen in my gaming time with Diablo. Their sacrifices were for a greater cause and/or victims of unjustified rage.

OT: Well at least this time they made more a confirmation that it will be for consoles other than a 'Well, I don't know, it would be cool though huh?'

While this does annoy me a little, I will still be playing it on a PC since it would feel weird to me otherwise.