Exactly. You have nailed it precisely. It's a more advanced version of the same style. By no means are they identical, but from an artist's standpoint, I get the feeling they put the WoW team on it and didn't push them outside of their comfort zones.Atros81 said:I see what you're saying about about the textures. They're a lot higher resolution in comparison to where they are in WoW, and the models are more detailed (I'll need to get a close screenshot of my monk as she's sitting right now for comparison's sake, but I only have a few minutes now), but I do agree that it's much same thing pushed up further, as opposed to treading new technological ground, including tessellation and ambient occlusion like you're describing.
You need to remember something about that, though... Diablo is intended to be have a wider appeal. If you DID insert higher end graphical ability (like tesselation), you'd freeze out a very significant portions of the audience. Even as it is, there have been complaints they they made it so that the minimum 'bar' was too high as it is... I know if I hadn't built my new rig a couple months ago, my very capable but aging rig that was several years old (Opteron 186, 8800 GTS 320) would NOT have been able to run the game.
I get what you're saying about cartoony... but, look at the comparisons in cartoon as far as theme. While your WoW screenshot does resemble Looney Tunes, the comparison that comes to mind for D3 shows up more resembling Batman: The Animated Series (albeit a completely different setting). Just because it may be cartoony, does NOT mean can't be dark.
Slycne said:Not really jumping into the "D3 is cartoony" minefield, but just for fun -The.Bard said:[http://i.imgur.com/Eg6CG.jpg] (CLICK FOR BIGGIE)
A. WOW
B. D3
C. WOW
D. WOW
E. D3
F. D3
G. WOW
H. D3
I. D3
J. WOW
K. WOW
L. D3
SPOILERS!!!!The.Bard said:At the end of the day, it's all well and good for Blizzard to say, "Hey, rainbow colors and toony graphics are easy to make, so we will do it!", as it's their IP. But the people behind D2 are all gone, and this WoW-style artwork is just further proof of it.
Diablo 3 screenshots aren't hard to find. And keep putting words in my mouth if it helps you sleep at night.The.Bard said:If undermining me & my opinion - instead of actually providing any meaningful evidence of your own - helps you sleep at night, then come scrape the flesh from my body and devour it until my voice is silent.Axyun said:Not sure what the noise about the art style is. D3 looks nothing like WoW. It also looks nothing like D2. It is a very different style and anyone that has played the game and isn't blind can tell you that.
Please step in and correct me if I'm wrong, but this is what I'm hearing:Obviously the d-bag claiming to be a graphic designer cherry-picked an image of ghosts casting abilities that have color to them just to skew his argument but it doesn't add any validity.
I've asked several times for an intellectual discussion, and in that time I've been called, let's see here... a troll, a dbag, a self-professed authority on graphics, a hater of color, a Modern Warfare lover, an agoraphobe, blind... did I miss any? Careful guys, yo're going to give me an inflated ego. XD"Sure it looks like WoW when you use a screenshot where it looks like WoW! If you took a screenshot that DIDN'T have the WoW things in it, you would be wrong. You're wrong, anyway, but I have nothing to support my opinion with, so let me just call you a dbag. I win!"
So I guess I'll keep being a blind dbag posing as a designer, and you can keep burying your head in the sand until I go away.
(Don't worry, though, I have fireworks planned for my last hurrah... stay tuned!)
Yes.maturin said:Help a newb out. Is the buzz about this game mostly because of nostalgia and the long wait?
Speaking as someone who regards 'hack, slash, loot' as the worst part of every RPG.
You're old.Rodrigo Girao said:![]()
Whut? No, Zelda and Fable are action RPGs; Diablo is a roguelike.
I want to give you props right now. Serious, legitimate props. Your original reply to me was dismissive, and now look at you... supporting your claims and having a legitimate discussion with me! Huzzah! I appreciate you being civil in your reply, even when you threw in a few witty barbs. (love the "before you chime in with more cute jabs and pictures" line. I seriously snorted tea through my nose!)Axyun said:The.Bard said:If undermining me & my opinion - instead of actually providing any meaningful evidence of your own - helps you sleep at night, then come scrape the flesh from my body and devour it until my voice is silent.Axyun said:Not sure what the noise about the art style is. D3 looks nothing like WoW. It also looks nothing like D2. It is a very different style and anyone that has played the game and isn't blind can tell you that.
Please step in and correct me if I'm wrong, but this is what I'm hearing:Obviously the d-bag claiming to be a graphic designer cherry-picked an image of ghosts casting abilities that have color to them just to skew his argument but it doesn't add any validity.
I've asked several times for an intellectual discussion, and in that time I've been called, let's see here... a troll, a dbag, a self-professed authority on graphics, a hater of color, a Modern Warfare lover, an agoraphobe, blind... did I miss any? Careful guys, yo're going to give me an inflated ego. XD"Sure it looks like WoW when you use a screenshot where it looks like WoW! If you took a screenshot that DIDN'T have the WoW things in it, you would be wrong. You're wrong, anyway, but I have nothing to support my opinion with, so let me just call you a dbag. I win!"
So I guess I'll keep being a blind dbag posing as a designer, and you can keep burying your head in the sand until I go away.
(Don't worry, though, I have fireworks planned for my last hurrah... stay tuned!)
Diablo 3 screenshots aren't hard to find. And keep putting words in my mouth if it helps you sleep at night.
On a slightly different note, there's no mistake that either the art team or art direction of D3 is drastically different than D2s. Blizzard had a 1 hour Diablo 3 panel in one of their past blizz-cons explaining that the company as a whole prefers stylized graphics over realistic as they tend to age better and provide more creative freedom. This is a change that obviously occured after D2's development. It might have been caused by the disbanding of Blizzard North or as a precursor to their first 3D game, WarCraft 3. Whatever the reason, they set the expectation that D3 was going to be stylized.
Despite the stylized graphics, I found the game to be plenty gritty. Places like the festering woods, the halls of agony and the dry lands from act 2 (I forget the name) were suitable dark, desaturated and had complex and detailed textures.
I do agree that there is a stylistic disconnect between the game and the cinematics. Giving the CG that painterly look of the game could have helped a bit. However, while playing the game and as the cutscenes kicked in, I never felt it to be jarring. But I can't say I wasn't mentally prepared for it since, as a D2 player, I was expecting every act to conclude with a sweet Blizzard-quality CG sequence. Don't know how this was like for new players that actually played the game.
We can nit-pick about this crap all day but it doesn't matter. The Escapist community seems to be very anti-Diablo 3 and seems to secretly wish the game would fail due to art, DRM, RMAH or removal of skill-trees and attribute points. All pointless as the game was just announced to be the fastest selling PC game of all time so, whatever they did for whatever reason has proven to be generally an improvement on their past formula. Perfect? No, but better all-around.
And before you chime in with more cute jabs and pictures to make you feel superior, yes I am using sales figures to feel validated and feel good about myself. Tonight I will dine merrily and slaughter scores of demons.
I'm not sure what you mean by "Baldur's." If you're talking about the old games (Baldur's Gate, TotSC, BG II, Throne of Bhall), then I agree; awesomesauce. Remakes? What, now?The Forlorn said:What do you mean -- Baldur's did extremely well. And the remakes are looking really good so far. They won't blow minds with their graphics but, the story and gameplay (more important) will be awesome.vengerofthelight said:Mmm. I love Baldur's Gate ...
However, I'm pretty sure games like that are why Bioware has to make crap like TOR these days.
Besides, without all the strobing, flashing, exploding, every-single-motion-needs-a-corresponding-lightning-storm-animation-to-go-with-it eyesore approach to graphics that blizzard takes, it will be pleasant to immerse oneself in. That's beamdog, not bioware doing the remade editions though.
SOMEONE hasn't been reading the Escapistvengerofthelight said:Remakes? What, now?
Eh, the game plays quite well, but the connection issues are really annoying.maswell said:I read quite a few negative reviews in here. Then I realized that everyone else was off playing diablo 3 and having a great time
Seriously, this is a contender for my favorite game. Loving it to death so far.
I know what you mean. I had to pick up white things at the very beginning of the game, as my wizard had forgotten to pack anything but under drawers and a small stick, but after the third quest I really only picked them up by accident.Zmazur said:The game is definitely good, but sadly lacks anything else than attack, kill, and loot. Not a bad thing to say in the least mind you, but I just wish there was just something more.
I kinda found this a bit frustrating. In one way you don't have to worry about going back to town to sell as much excess, but in the same manner, the white items boil down to meaningless screen clutter that you have to go back and pick through if you end up pulling a few consecutive groups.EcksTeaSea said:Don't know if its different for other difficulties, but there is literally no reason to pick up non blue items as each of the normal things only sell for 2-5 gold that I have noticed. Everything else you can find/craft if your blacksmith is leveled high enough.
...The Forlorn said:Yes I'm talking about all those old Baldurs Gate games. I think I see what you mean now by saying those games are why bioware turned to making games like The Old Republic -- because mmos bring in steady streams of cash. But I still say those older games sold REALLY well and mmos from here on out are all free-to-play anyway, only charging for microtransactions because people are stick of paying $120+ a year to grind out filler to get to the occasional adventure.
SOMEONE hasn't been reading the Escapistvengerofthelight said:Remakes? What, now?
Yes, beamdog is remaking ALL the baldurs gate games. Once those sell and they have operating capital, they said they are moving to Baldurs III.
http://www.escapistmagazine.com/news/view/116330-The-Baldurs-Gate-Countdown-Begins
http://www.escapistmagazine.com/news/view/116361-Beamdog-Boss-Reveals-More-About-Baldurs-Gate-Enhanced-Edition
http://www.escapistmagazine.com/news/view/117202-Mass-Effect-Composer-Joins-Baldurs-Gate
After my first character's first 10 minutes, I decided I'm never picking up a white item ever again, and I still have more gold than I need.beefpelican said:I know what you mean. I had to pick up white things at the very beginning of the game, as my wizard had forgotten to pack anything but under drawers and a small stick, but after the third quest I really only picked them up by accident.Zmazur said:The game is definitely good, but sadly lacks anything else than attack, kill, and loot. Not a bad thing to say in the least mind you, but I just wish there was just something more.
I kinda found this a bit frustrating. In one way you don't have to worry about going back to town to sell as much excess, but in the same manner, the white items boil down to meaningless screen clutter that you have to go back and pick through if you end up pulling a few consecutive groups.EcksTeaSea said:Don't know if its different for other difficulties, but there is literally no reason to pick up non blue items as each of the normal things only sell for 2-5 gold that I have noticed. Everything else you can find/craft if your blacksmith is leveled high enough.
I think the biggest improvement over Diablo II is the ability to change skills easily. I now spend much less time stressing over where to spend my ability point, and a whole lot more time killing demons. I really like the ability to try everything out until I find a set that works. Personally, I find that only creating one character of each class is a good thing. Replays of the same character with slightly different skills are boring!