You can't fix bugs you don't know about. Complete test coverage for anything more sophisticated than a "Hello World" is a laughable idea. And for any software product that doesn't have people's lives depending on it, there's only so much bug testing that can be justified.DVS BSTrD said:Yes, because developers shouldn't try to correct glitches before they release the game. Just ship them right off to retail warts and all: since it was never gunna be prefect anyway.Suki_ said:I dont see the big deal here. Shit happens glitches get discovered and are patched fairly quickly. Those who exploit them know they are cheating and will have to deal with the consequences of that. The guy who make the video sounds like a complete fucking idiot. Bitching and moaning about how blizzard doenst give a fuck because this hasnt been patched in under three hours.
If you think its possible to release a bug/glitch free game you are delusional.DVS BSTrD said:I suppose, but that glitch wouldn't be there TO exploit if Blizzard had done it's job properly.
I work as a software developer and I'll happily admit that sometimes the code I write has bugs in. (I'm a human being, after all.) Most of these bugs are caught by testing. A small number are not. If they get discovered by a client, that's a little embarrassing. But providing we get the fix out in an appropriate time frame (a week if there's a work-around or same-day if it's an emergency), then we've done our job.