Diablo 3 Wizards Go Nuclear

Clearing the Eye

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Twilight_guy said:
Not to mention isn't that blaming a rape victim for being raped?
> Compares being raped to customers being upset their game was coded with an unintentional exploit that could break the game.

Seems legit.
 

Aeshi

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Clearing the Eye said:
Lolol. Not only did they fail to prevent hacks, pirates are still playing it as we speak. I won't encourage you to Google server emulators, but... they exist.

People who pay for the game: DRM; no single player, server issues and lag, people cheating and glitching, account hacks and theft.

People who pirate the game: no DRM; single player, no server issues or lag, no cheaters or people glitching, no account hacking and no chance of having your shit stolen.

Nice work, Blizzard. You guys really did a great job on stopping those pirates. Made the game better for customers, too. Video games have to be the only class of product in the world where pirates get better products than the people legitimately buying the stuff. *rofl*
Yeah, what were they thinking by trying to achieve anything? Far better to just lie down and die because if the Universe doesn't hand it to you on a silver platter it clearly isn't worth anything. After all trying could lead to success and everybody knows that being (more) successful (than they are) is eeeeeeviiil.
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Clearing the Eye said:
-customers being upset their game was coded with an unintentional exploit that could break the game.
Draech mentioned TF2 having an exploit that could make Medics invulnerable, didn't see an Article here or 'customers' complaining about that (assuming he wasn't lying.)
 

Twilight_guy

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Nov 24, 2008
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Clearing the Eye said:
Twilight_guy said:
Not to mention isn't that blaming a rape victim for being raped?
> Compares being raped to customers being upset their game was coded with an unintentional exploit that could break the game.

Seems legit.
"If you didn't dress like a slut, you wouldn't have been raped!"
"If you did more work to catch bugs you wouldn't have this in your code!"
Nevermind that the exploiter/rapist has to actively choose to do commit the action and take advantage.

Is that a bit clearer?
 

fwiffo

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DVS BSTrD said:
I see Blizzard likes to Butcher their games in more ways than one.
Azuaron said:
Falterfire said:
If this is a legitimate combination of abilities that just happens to be insanely unbalanced instead of a true glitch (The article wasn't clear) then I hope the exploiters aren't punished. Nothing turns off gamers more than knowing that they'll be punished if they are too good at the game. (Or in this case, too good at picking abilities)
It looks like if you use the two abilities in conjunction, you get "stuck" in the in-between teleport state, making you impossible to hit, which is a complete glitch.
Glitch or not, It's Blizzard's fault it's there and they shouldn't be punished for using it.

If only developers had a certain type of employee dedicated specifically to finding problems with the gameplay.
I took advantage of a glitch in wow. No 3rd party hacks or anything. Glitch caused a raid boss to keep respawning. So our guild got everything we needed, and were banned/suspended afterwards.

So yeah, they will punish the players for their bugs.
 

Clearing the Eye

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Aeshi said:
Clearing the Eye said:
Lolol. Not only did they fail to prevent hacks, pirates are still playing it as we speak. I won't encourage you to Google server emulators, but... they exist.

People who pay for the game: DRM; no single player, server issues and lag, people cheating and glitching, account hacks and theft.

People who pirate the game: no DRM; single player, no server issues or lag, no cheaters or people glitching, no account hacking and no chance of having your shit stolen.

Nice work, Blizzard. You guys really did a great job on stopping those pirates. Made the game better for customers, too. Video games have to be the only class of product in the world where pirates get better products than the people legitimately buying the stuff. *rofl*
Yeah, what were they thinking by trying to achieve anything? Far better to just lie down and die because if the Universe doesn't hand it to you on a silver platter it clearly isn't worth anything. After all trying could lead to success and everybody knows that being (more) successful (than they are) is eeeeeeviiil.
.
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Clearing the Eye said:
-customers being upset their game was coded with an unintentional exploit that could break the game.
Draech mentioned TF2 having an exploit that could make Medics invulnerable, didn't see an Article here or 'customers' complaining about that (assuming he wasn't lying.)
Because we all know no one has tried DRM, amirite. Maybe the notion of programming your game to fuck over the consumer will stop pirates from stealing your game! 'Cause no form of DRM has ever been hacked day one of release ;D

Twilight_guy said:
Clearing the Eye said:
Twilight_guy said:
Not to mention isn't that blaming a rape victim for being raped?
> Compares being raped to customers being upset their game was coded with an unintentional exploit that could break the game.

Seems legit.
"If you didn't dress like a slut, you wouldn't have been raped!"
"If you did more work to catch bugs you wouldn't have this in your code!"
Nevermind that the exploiter/rapist has to actively choose to do commit the action and take advantage.

Is that a bit clearer?
> Compares blaming a victim for suffering through the worst possible crime, to people wanting their products to not break.

Totally legit.
 

Clearing the Eye

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fwiffo said:
DVS BSTrD said:
I see Blizzard likes to Butcher their games in more ways than one.
Azuaron said:
Falterfire said:
If this is a legitimate combination of abilities that just happens to be insanely unbalanced instead of a true glitch (The article wasn't clear) then I hope the exploiters aren't punished. Nothing turns off gamers more than knowing that they'll be punished if they are too good at the game. (Or in this case, too good at picking abilities)
It looks like if you use the two abilities in conjunction, you get "stuck" in the in-between teleport state, making you impossible to hit, which is a complete glitch.
Glitch or not, It's Blizzard's fault it's there and they shouldn't be punished for using it.

If only developers had a certain type of employee dedicated specifically to finding problems with the gameplay.
I took advantage of a glitch in wow. No 3rd party hacks or anything. Glitch caused a raid boss to keep respawning. So our guild got everything we needed, and were banned/suspended afterwards.

So yeah, they will punish the players for their bugs.
"Stop using all the game's mechanics so well, guys! We will totally ban you if you use the available tools in the best way possible!"

Derp.
 

rembrandtqeinstein

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What do they care, they already got your money.....

Remember kids, bugs, exploits, and even gameplay doesn't matter at all. Only the amount of sales in the first 2 weeks.

Do you think D3 was a net increase or decrease for Activision's stock price? Just think about that the next time you have $60 burning a hole in your pocket, deciding where to spend it. Do you want to spend it on someone who actually cares about producing a good product or do you want to spend it on someone who only cares about the returns for the next quarter?
 

Aeshi

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Draech said:
Ill just be putting up a bit of source material to clear this.

http://tf2exploits.blogspot.dk/2007/10/medic-permanent-invulnerability-exploit.html

This isn't the bug I was referring to funnily enough since there WERE a multitude of exploits over time that resulted in permanent invulnerability.
So not only have Valve made this fuck-up, they've made it multiple times...
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Clearing the Eye said:
Because we all know no one has tried DRM, amirite. Maybe the notion of programming your game to fuck over the consumer will stop pirates from stealing your game! 'Cause no form of DRM has ever been hacked day one of release.
Splinter Cell: Conviction and HAWX 2 say hello.
 

Clearing the Eye

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Twilight_guy said:
Clearing the Eye said:
Twilight_guy said:
Clearing the Eye said:
Twilight_guy said:
Not to mention isn't that blaming a rape victim for being raped?
> Compares being raped to customers being upset their game was coded with an unintentional exploit that could break the game.

Seems legit.
"If you didn't dress like a slut, you wouldn't have been raped!"
"If you did more work to catch bugs you wouldn't have this in your code!"
Nevermind that the exploiter/rapist has to actively choose to do commit the action and take advantage.

Is that a bit clearer?
> Compares blaming a victim for suffering through the worst possible crime, to people wanting their products to not break.

Totally legit.
> Ignores trying to see logic of post so he can continue to troll forum over game he has a problem with. Is a an individual who is spending his Monday afternoon trolling a forum over a video game rather then doing something useful.

See? I can do that too.

Anyways, I see a similar logic to both of them, however abstract it might be and it's clear that you don't see it. I gave you the benefit of the doubt on being a troll but you proved me wrong so I must say goodbye.
"The fireman deserved to die--he ran into a burning building."

"The axe murdering psychopath on a week long killing spree deserved to die--he ran into a burning building."

Comparing things is fun.
 

Canadamus Prime

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Jun 17, 2009
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DVS BSTrD said:
canadamus_prime said:
Suki_ said:
DVS BSTrD said:
I suppose, but that glitch wouldn't be there TO exploit if Blizzard had done it's job properly.
If you think its possible to release a bug/glitch free game you are delusional.
Precisely. There has never EVER been a time that games have been released 100% bug/glitch/exploit free. The only difference is that now developers are able to patch many of these bugs/exploits/glitches after the fact.

OT: I can see how this would suck for PvP, but for single player that be awesome!!
That what I said. I know developers can't catch every bug, but it's still there because they overlooked an error. And it's not like the people using it against other paying customers. Hell no one would even care if Blizzard had just made this an offline single-player. But no, it's not fair for players to exploit the game, it's only fair when the game exploits the players.

*cough* Random loot drops *cough*
*cough* Real Money Auction House *cough*
That sounds kinda backwards to me. I would thought it only be fair when the player exploits the game (ie using exploites like this one against computer opponents), and only not fair when the game exploits the player or when the player exploits other players (PvP etc.).

In any case, I'm sure Blizzard with have this patched up in no time so it'll soon be a non-issue.
 

tehroc

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canadamus_prime said:
Suki_ said:
DVS BSTrD said:
I suppose, but that glitch wouldn't be there TO exploit if Blizzard had done it's job properly.
If you think its possible to release a bug/glitch free game you are delusional.
Precisely. There has never EVER been a time that games have been released 100% bug/glitch/exploit free. The only difference is that now developers are able to patch many of these bugs/exploits/glitches after the fact.

OT: I can see how this would suck for PvP, but for single player that be awesome!!
Yet today's companies rely on patching the product, to be damned if its ready for release. It needs to be released now in order to appease accountants. It's pretty much a given that QA departments aren't as thorough as the were a decade ago, as you only had one shot to release.
 

Canadamus Prime

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Jun 17, 2009
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tehroc said:
canadamus_prime said:
Suki_ said:
DVS BSTrD said:
I suppose, but that glitch wouldn't be there TO exploit if Blizzard had done it's job properly.
If you think its possible to release a bug/glitch free game you are delusional.
Precisely. There has never EVER been a time that games have been released 100% bug/glitch/exploit free. The only difference is that now developers are able to patch many of these bugs/exploits/glitches after the fact.

OT: I can see how this would suck for PvP, but for single player that be awesome!!
Yet today's companies rely on patching the product, to be damned if its ready for release. It needs to be released now in order to appease accountants. It's pretty much a given that QA departments aren't as thorough as the were a decade ago, as you only had one shot to release.
Maybe, maybe not. I don't know that for certain and neither do you. I'm sure there are developers/publishers that do that, but I'd like to think that the decent developers still try to nail as many of the bugs/glitches etc. before release as they can (presumably to try to minimize the relentless onslaught of whining).
 

razer17

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Hahaha Blizzard fail so badly. This is all blowing up in their face, and I think they'll have lost a few fans since D3 was released. Every week there seems to be a new fuck up.

I wonder how long it will take to patch this, considering they take a cut of all real money auctions, they could actually make money off this exploit.
 

Aeshi

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Clearing the Eye said:
Aeshi said:
Splinter Cell Conviction and HAWX 2 say hello.
*Checks Pirate Bay*

*Finds pages of torrents for both*

What?
You said all DRM was cracked on day 1, I gave you two examples of games whose DRM lasted longer (pretty sure Splinter Cell's lasted for around a year)

or to put that in terms that might be more familiar to you...

> Moves goalposts when he sees something that might contradict his current argument.

SEEMS LEGIT LOL.
 

Absolutionis

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Sep 18, 2008
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Kross said:
Check out the date on this vid [http://www.youtube.com/watch?v=dBB093Pkw2Y]
People really seem to have missed this gem of a link.

This exploit has been known and exploited for well over a month and perhaps more.

This tremendously undermines the point of a real-money auction house when exploits can go untouched for so long.
 

Kragg

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Li Mu said:
ummm wtf?

As far as I'm aware, this has been around for about 3 hours now and still hasn't been patched
Is this guy retarded? He really thinks that they can make and release a patch in three hours?
in a perfect world yes, cause really thanks to the real money auction house, the longer they keep that bug in the more money top level wizards and blizzard themselves can make.

if i go on a killing spree and start farming highest inferno acts on diablo now nonstop, even if i get banned tomorrow i will still have made money, real life money, selling items. and so will blizzard taking a cut.

this is not jsut a game having a bug that needs fixing this is peoples wallets we are talking about, mostly their own.

how is this even legal, is there a watchdog on this?

in the real world when coding goes wrong they probably lose money, here if frank the coder takes a 15 minute coffeebreak they prolly made 15k USD of that :p

RMAH was just the worst thing that could have happened for consumers in the long run. So yeah i do understand the guy when he says 3 hours is a long time, though realistically i see why it takes so long there SHOULD be superior quality control on this software, like actual banking software and government. But everyone keeps treating it like a normal game, it is not !