This is nothing to get mad about.
It does perplex me though, who the f**k actually buys from a real money auction house?
It does perplex me though, who the f**k actually buys from a real money auction house?
due to diablo 3 being more like an mmo than a game with multiplayer options, the issues with balance are more dangerous than they are in skyrim, in which they've left the dev console open so that you can basically fiddle with any aspect of the game, even BEFORE implementing modsAeonknight said:So just a quick question for the people who are trashing Blizzard for releasing an update with a glitch/bug in it:
Have you all played Skyrim?
UPDATE Blue post at about 10:30 pm EST says a hotfix is being rolled out to resolve the bug.Karloff said:Diablo 3 Wizards Go Nuclear
This new Diablo 3 exploit will probably vanish soon, but while it lasts, wizards are gods.
If you listen very carefully, you'll hear Diablo 3 demon lords weeping into their snot-covered hankies. Yesterday a new exploit was discovered that allows wizards to turn into invincible death-ray spewing maniacs, and it works on hardcore mode. No doubt the ill-gotten gains that resulted from this killing spree are on their way to the Real Money Auction House even as I'm typing this. One kind soul even posted a video to YouTube explaining the deal.
In essence, it's a mix of the Teleport and Archon abilities. Done right, your wizard becomes a glowing blue twink which monsters usually ignore, unless of course you attack them. But as they haven't got a snowball in hell's chance of doing anything to you, your blue murder machine can sweep the dungeon clean, collecting a ton of loot along the way.
Screams of "Blizzard doesn't care about this game" are already being heard on the Diablo 3 forums. [http://us.battle.net/d3/en/forum/topic/6146816331?page=1] No word yet as to what Blizzard intends to do about the cheat. Even if the cheat itself is stopped, it's difficult to see what can be done about loot sold on the Auction House; and that means the cheat may have earned its exploiters actual cash.
Source: Eurogamer [http://www.eurogamer.net/articles/2012-07-23-diablo-3-exploit-makes-wizards-invulnerable]
Permalink
Oh, trust me on this...Callate said:But Blizzard decided they were going to do us a favor. Diablo III was going to be a service. They would take care of the massive problem (?) of people wanting to use the same character in solo and multiplayer play, and all those cheaters and gold farmers.
And I don't know why people such as yourself haven't learned to expect this. You can hide behind the "it's online so it's more critical" excuse if you'd like, but frankly, I'd be surprised if you can find a single developer that hasn't forgotten a semicolon at some point in time.weirdguy said:due to diablo 3 being more like an mmo than a game with multiplayer options, the issues with balance are more dangerous than they are in skyrim, in which they've left the dev console open so that you can basically fiddle with any aspect of the game, even BEFORE implementing modsAeonknight said:So just a quick question for the people who are trashing Blizzard for releasing an update with a glitch/bug in it:
Have you all played Skyrim?
frankly i don't know why i have to explain this
I am gonna assume if they were smart they would do a rollback I remeber years ago nexon had an issue on mabnogi where the coding for paldiens glitched and they gained the ability to kill anything and everything in 1 hit including other players and it got patched in 3 hours (and had a rollback)Li Mu said:ummm wtf?
Is this guy retarded? He really thinks that they can make and release a patch in three hours?As far as I'm aware, this has been around for about 3 hours now and still hasn't been patched
just heads up that they did fix the bug in under 2 days after that vid was posted, assuming they started working on a fix the second that vid was put upMegacherv said:That's exactly what I was thinking. Bugs are hard to find and from my own experience they can come up in development (or even after development) at the worst of times. Also, his mocking of them for not fixing it in 3 hours is a clear sign he has absolutely no experience in making a game. This is a programming issue, and programmers will know that this sort of thing has no 'drag-and-drop' involved, it's all code. If a bug is found, the code has to be searched through. This isn't a simple case of looking through reams of code and changing something, there's a few steps to fixing a bug (programming terminology incoming, some words may not make real-world sense):WhiteTigerShiro said:If you watched the video, you'd know that the exploit has to do with using two abilities simultaneously that the average person would normally never use at the same time. It's likely a glitch that has to do with you activating the Archon mode while in mid-teleport. (( Edit: Ninja'd xP ))Falterfire said:If this is a legitimate combination of abilities that just happens to be insanely unbalanced instead of a true glitch (The article wasn't clear) then I hope the exploiters aren't punished. Nothing turns off gamers more than knowing that they'll be punished if they are too good at the game. (Or in this case, too good at picking abilities)
Also, real classy of the guy to give "props" to Blizzard for "letting another exploit slip by", because I'm sure that a QA department of any size is going to catch a glitch that took millions of fans a few months to accidentally trip over. I also love how this guy, who has probably been playing Diablo 3 since it came out, makes a point to talk about how shitty Diablo is. But then, at this point, I've lost all faith in Diablo fans; which is to say nothing that being compounded on top of my faith in gamers in general already being pretty low.
1) Searching: First you have to find the bug, and this can be very difficult. Knowing where to look is pretty hard, in this case there's gonna be at least a few places. I'd guess the searching would involve the Wizard class and all its methods, the class/method for teleportation and the other ability, and then there's still code to search through.
2) Evaluating: How the buggery are you going to fix this? It can be as simple as rearranging some blocks of code, or could entail a complete re-write and/or redesign of the code. This requires cost and time evaluations as well, so even considering fixing the bug takes time.
3) Doing: Fixing the actual bug can take time and cost money depending on how serious the issue is and/or how complicated it is to fix.
...3 Hours...
Also, despite the fact that someone posted a video a month ago with the exploit, if gaming magazines are only just now reporting the issue, then when do you think that Blizzard will have noticed it? (do you really think that the guy would've reported it)
I've gotten wow, burning crusade, warcraft 3 and expansion, and wotlk all on sale >_>.Falterfire said:Ahahaha. HAHAHAHAHAHA! Blizzard? Put a game on SALE? Have you even MET this company before? If you're waiting for a price drop, I hope you are prepared to wait a very long time. Warcraft III is still $40 for the game + expansion, and that game is a decade old. Starcraft II is $40 while on sale and it's two years old. (Compare Skyrim dropping to $30 during the Steam sale for a game less than a year old) The game servers will likely be shut down long before they put it on sale for less than $30. (Or even 30 euros)MetalMagpie said:Just to be clear: I don't own the game. I'm waiting until it's a bit cheaper before I try it. (Although - with sales still strong - it looks like it's going to be a while before the price even dips below £30.)
People who buy from gold selling sites? I would assume.MammothBlade said:This is nothing to get mad about.
It does perplex me though, who the f**k actually buys from a real money auction house?
You mean like what they did to increased attack speed?Falterfire said:If this is a legitimate combination of abilities that just happens to be insanely unbalanced instead of a true glitch (The article wasn't clear) then I hope the exploiters aren't punished. Nothing turns off gamers more than knowing that they'll be punished if they are too good at the game. (Or in this case, too good at picking abilities)
That still doesn't justify using the initial talking point, seeing as it's based on an expectation of what the game SHOULD be, rather than what it actually is right now, regardless of whether or not the current situation was actually necessary. We can't go back in time and unimplement those features, so the players are stuck with this unless blizzard is willing to undo years of work and disappoint their stockholders, which i do not particularly care about, but blizzard probably has to, meaning that this is unlikely to change. Your sarcastic jibe does not bring any sort of meaning to the conversation.Aeonknight said:And I don't know why people such as yourself haven't learned to expect this. You can hide behind the "it's online so it's more critical" excuse if you'd like, but frankly, I'd be surprised if you can find a single developer that hasn't forgotten a semicolon at some point in time.weirdguy said:due to diablo 3 being more like an mmo than a game with multiplayer options, the issues with balance are more dangerous than they are in skyrim, in which they've left the dev console open so that you can basically fiddle with any aspect of the game, even BEFORE implementing modsAeonknight said:So just a quick question for the people who are trashing Blizzard for releasing an update with a glitch/bug in it:
Have you all played Skyrim?
frankly i don't know why i have to explain this