I don't know that Diablo III can be summed up any better than this. I constantly wonder if people are taking D3 in a vacuum or something -- these are the same people that produce World of Warcraft, a game that is actually an MMO, not a maximum four player game that got shrunk down from an MMO, and it is riddled with bugs, errors, and poor design choices.AzrealMaximillion said:This is a below standard release and handling of a game overall and will be remembered as such at the end of this year I'm sure. Yes there are a few bugs that come after patches but very rarely has one game gotten hit with as much of a lack of quality control and testing as this game, at least this year. This is pretty bad overall.
Blizzard should be able to do better than what they have provided with regards to this particular title. Maybe the D3 devs should talk with the WoW people about auction house design, skill management and maintenance (there's no lock button at time of writing to prevent skills from being dropped off the hotbar in elective mode), patching (the patch completely reset all of my settings -- my graphics card likes to overheat when D3 runs at what it considers normal, causing my machine to power down), communicating with the playerbase (there's a blue post about how poorly the hotfixes were being shared with us end users), and the like.
My feeling, after writing the previous paragraph, is that Diablo III was handed off to the Blizzard B team, or even C team. Maybe to Gary's [http://www.escapistmagazine.com/videos/view/loadingreadyrun/1973-Gary] team?