Dice: Games That Require a 64-bit OS are Incoming

Worgen

Follower of the Glorious Sun Butt.
Legacy
Apr 1, 2009
14,995
3,856
118
Gender
Whatever, just wash your hands.
FargoDog said:
I'm still running Windows Vista 32-bit with 4GB of DDR2 RAM. I'm definitely going to upgrade to 7 at some point soon but a RAM upgrade would be such a hassle >.<
I found that using 4 gigs in win 7 64 worked pretty well, but once you can upgrade your motherboard to one that supports ddr 3, its pretty cheap to get allot of ram, I got 16 gigs for like 60 bucks.
 

elvor0

New member
Sep 8, 2008
2,320
0
0
Doom-Slayer said:
FargoDog said:
I'm still running Windows Vista 32-bit with 4GB of DDR2 RAM. I'm definitely going to upgrade to 7 at some point soon but a RAM upgrade would be such a hassle >.<
Eeeeew...I had 8gb of DDR3, upgraded it to 16GB for giggles haha. Only cost me like $70. Its definably worth the step up though, load times go soooo much faster. Skyrim loads in like..10 seconds for me.
Hate to burst your bubble, but I can do that with 3gb, on high, on my laptop. I've never seen the point in splashing out on 16gb of ram, nothing needs that much! That, and I'm pretty sure Skyrim is limited to 4gb of Ram anyway.
 

Jbowdown

New member
Feb 19, 2011
19
0
0
medv4380 said:
However, for anyone who has had their game improve performance, I have some 60$ gold platted HDMI cables that will improve your digital audio quality. Your Mp3's will sound 100x better ;p
$60!?! I don't think I want your low quality HDMI cable to spoil the rich sound I receive from my Denon AKDL1 Dedicated Link Cable. Although, with your lower quality cable I might be able to re-compress all of my 320kbps Mp3's down to 192kbps. I'll be able to save at least 500MB! ;)
 

Worgen

Follower of the Glorious Sun Butt.
Legacy
Apr 1, 2009
14,995
3,856
118
Gender
Whatever, just wash your hands.
Res Plus said:
Worgen said:
FargoDog said:
I'm still running Windows Vista 32-bit with 4GB of DDR2 RAM. I'm definitely going to upgrade to 7 at some point soon but a RAM upgrade would be such a hassle >.<
I found that using 4 gigs in win 7 64 worked pretty well, but once you can upgrade your motherboard to one that supports ddr 3, its pretty cheap to get allot of ram, I got 16 gigs for like 60 bucks.
It's £38 for 8GB of DDR3 RAM 1600MHZ at the moment, I am very tempted but not hugely sure 8GB makes much more difference than 4G?
Well your system setup matters also but you should notice a decent sized difference when you move from 4 to 8 gigs, win 7 64 likes to use about 2 gigs of ram for background tasks so you will certainly notice a difference. Although at this point going over 8 gigs probably wont have much impact since no much out there can really use that much ram.
 

medv4380

The Crazy One
Feb 26, 2010
672
4
23
redisforever said:
Windows 8 is coming out in only a 64-bit version, as far as I remember. So, as long as you upgrade when it works, or get a new computer, all will be good.

I see DICE's point, and I'm totally with them, however, I do think that we need to upgrade the console's first, so that they can match the current PC tech levels. The PS3 only has 256MB of RAM, and that actually is starting to cause problems. Serious Sam 3 is currently unable to be ported easily, because of the RAM problems. The reason Battlefield 3 can have more players in a match on PC is because of the RAM.
Explaining tech to people like you is so difficult because you actually believe you know what those numbers mean.

When the Wii U comes out and if it has the rumored chip on it, and only 1 gig or less of RAM you're going to claim that it's inferior to your 16 gigs of ram. If it has the rumored chip on it then it will actually be faster than any PC you could build with near unlimited funds. Because the 1 gig of ram will be on the chip, and thus increase the bandwidth to normally unheard of levels, and make utilizing 4 cores easy, instead of mind numbingly difficult, to code for.

That 256 mb of Ram on the PS3 happens to be very fast and have very high bandwidth.
The Cell Processor isn't hampered by x86 or legacy architecture like your Intel or AMD processors are. Intel tried to get away from having to use legacy processor parts with 64bit but Itanium failed. AMD married 32bit legacy to AMD64 and since Intel uses AMD64 now well they are also married to the legacy architecture. You have no idea what that even means don't you?

Yea Skyrim has issues on the PS3, but only because Bathesda is a bunch of hacks who don't know how to do proper memory management, and instead waist 2 gigs or more of memory on things that shouldn't be in memory. Like 7 dragons on the other side of the world from the player. PC programmers are bad programmers because they do things like that and waist space.

With windows 64 bit they were finally able to clear out the last of the 16 bit legacy code from windows. Old 16 bit code simple cannot run on it, and that code is from Windows 3.1. It will be a long time before anyone can strip out the old 32 bit code and by then the 64 bit code will be the problem.

Consoles will always be faster than PCs with what appears to be far less hardware because they don't have to do stupid things to allow for backwards compatibility. That's the main reason why the PS3 is not backwards compatible with the PS2. The hardware to do it is too expensive and hampers the processor with things it doesn't need.
 

Zipa

batlh bIHeghjaj.
Dec 19, 2010
1,489
0
0
mad825 said:
gigastar said:
ASnogarD said:
A bit silly to say the least, as the consoles aint 64bit ( at least the 360 isnt ), and DICE ( or more to the point , EA ) wont develop a PC only title.
Want to be proven wrong? [http://en.wikipedia.org/wiki/Generals_2]
That's not really proof. C&C has been more or less a PC only thing and given the fact that games from DICE have developed on mutiplatorms with a console based audiance despite Crysis 1 being a PC exclusive for a while.

Still, I wouldn't hold my breath too long for C&C:gen 2 being a PC exclusive.
Battlefield 3 was devoleped with a high emphasis on making the PC version as good as it possibly could be, hence why the games graphics are crysis 1 quality on a decent PC , and why the Xbox 360 struggles with it somewhat. (and the ps3 to a lesser extent)

On topic, I'm glad that things are starting to move forward into the 64 bit generation, it was going to happen eventually with pretty much every processor made in the last 4 or 5 years being 64 bit compatible. Though there may well be a outcry since people like to use what they know and trust like windows XP. (Even though 7 is a vastly improved OS )
 

medv4380

The Crazy One
Feb 26, 2010
672
4
23
Jbowdown said:
medv4380 said:
However, for anyone who has had their game improve performance, I have some 60$ gold platted HDMI cables that will improve your digital audio quality. Your Mp3's will sound 100x better ;p
$60!?! I don't think I want your low quality HDMI cable to spoil the rich sound I receive from my Denon AKDL1 Dedicated Link Cable. Although, with your lower quality cable I might be able to re-compress all of my 320kbps Mp3's down to 192kbps. I'll be able to save at least 500MB! ;)
For the top 1% like your self we offer some diamond encrusted cables. The Diamonds turn you 320kbps files into 1024kbps files for you. ;P
 

naam

New member
Dec 16, 2010
80
0
0
Nice, one of the main disadvantages of my 64bit Ubuntu is that I can't play most games on it
 

medv4380

The Crazy One
Feb 26, 2010
672
4
23
naam said:
Nice, one of the main disadvantages of my 64bit Ubuntu is that I can't play most games on it
sudo apt-get install ia32-libs
Fixed that for you
Be sure to install wine as well
 

Covarr

PS Thanks
May 29, 2009
1,559
0
0
I'm excited for the effect this can have on preloading. While this won't have much effect on initial loading of content, it can have a tremendous impact on preventing or reducing load necessary between levels or areas. Take a game like Portal 2, for example (not DICE, I know, just a good example here). It's divided into test chambers, and there are some rather irritating load times between them. But if the game had been designed to use more RAM, the game could theoretically play one level and fetch the next in the background, essentially eliminating all but the first load screen in a play session. It's unfortunate that the Source engine can't do this (and unlikely that it ever will; Source is finally starting to show its age), but I strongly suspect that's the direction that DICE is headed in here.

It will be a pain for 32-bit users at first, but they're quickly shrinking in numbers. Not only has Windows 7 brought with it huge improvements in 64-bit drivers and compatibility, but Windows 8 is right around the corner and likely to bring another wave of converts with it. And with Adobe strongly pushing 64-bit in their latest software (Photoshop and Illustrator support it, Premiere Pro, After Effects, and Encore require it), people who use their PCs for work are far more likely to have it as well. Add the fact that prefab PCs from Dell, HP, etc are finally becoming readily available with 64-bit Windows by default...

Let's just say that 32-bit operating systems are on their way out, and it won't be long before this isn't an issue anyway. I don't know how soon DICE plans on requiring 64-bit, but anybody with the hardware to play the games of 2014 is probably going to have a 64-bit OS to go with it anyway, so it's not going to be an issue.

P.S. Thanks
 

naam

New member
Dec 16, 2010
80
0
0
medv4380 said:
naam said:
Nice, one of the main disadvantages of my 64bit Ubuntu is that I can't play most games on it
sudo apt-get install ia32-libs
Fixed that for you
Be sure to install wine as well
Well, it wasn't really serious but thanks :p.
 

Doom972

New member
Dec 25, 2008
2,312
0
0
It's good of DICE to do this but I hope Bethesda's next open world RPG will be 64-bit native.
 

Thedutchjelle

New member
Mar 31, 2009
784
0
0
Matthew94 said:
Doom-Slayer said:
FargoDog said:
I'm still running Windows Vista 32-bit with 4GB of DDR2 RAM. I'm definitely going to upgrade to 7 at some point soon but a RAM upgrade would be such a hassle >.<
Eeeeew...I had 8gb of DDR3, upgraded it to 16GB for giggles haha. Only cost me like $70. Its definably worth the step up though, load times go soooo much faster. Skyrim loads in like..10 seconds for me.
More RAM won't improve loading times, you seem to be under the placebo effect if I may say so.

Why not get an SSD if you want fast loading times? Prices are crashing.
I went from 4 GB to 12 GB and BF3's loading times have improved significantly. It also doesn't crash anymore when I alt-tab or when someone calls me on Skype.

So I'm going to disagree with you here.

:)
 

BehattedWanderer

Fell off the Alligator.
Jun 24, 2009
5,237
0
0
Tomorrow's news: CryTek responds by requiring a 256-bit engine, because fuck 32, 64, and even the presumed next step, and skip straight to the future.

Goofy jokes aside, this is interesting. As more games come out, we're forcing people into better and better equipment. It's almost like we want them to keep buying the next best thing...