Ian Caronia said:
Archangel357 said:
*SNIPPED BUT READ*
Now you're just being silly.
Actually I was with that last remark. Suppose trying to get a chuckle from someone during a serious conversation is kinda odd. Sorry.
Anyway, I won't go into the Avatar topic because I just realized how derailed this thread has gotten. This isn't a question of originality in general, this is a question of if Bioware's writers stole the idea for their game from another man's novel, and they obviously did. There's no denying it when faced with the premise and, more importantly, EXECUTION of how it was conveyed. Some pallet swaps, an orchestra, and a controller won't change the fact that they stole the premise of their game from that novel in particular.
So what are you saying, that all of a sudden,
Mass Effect's story has become less enjoyable to you? That the enjoyment you had while playing it is now somehow lessened in hindsight?
If what you're saying is that they should credit the writer of that novel with inspiring them, I may even be with you. But if you say that the game's story now lacks any merit, I'll respectfully disagree.
I mean, the Reaper aspect is just one facet in the game's story, albeit an important one. But was that the only thing that actually MADE the story? If you told me that that book also featured the drama of the hero being torn between two vastly different lovers, one of them an alien, or that a central aspect was the hero having to choose between the lives of two of his/her comrades in arms, or a sub-plot about somebody sworn to defend civilisation becoming its worst enemy... Well, then I'd storm BioWare central at your side. As it stands, those plot points, while not terribly original, mesh into a pretty good coherent whole.
But if all that has been lifted was the premise, then can you not still enjoy the myriad OTHER aspects that also define the plot?
Tali's story is among the most fascinating in the entire game; has anyone pointed out how it's THE EXACT SAME story as
Battlestar Galactica?