Difficulty spikes!

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The DSM

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Apr 18, 2009
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Disgaea Alternate Netherworld Finale against Priere.

Before that the highest you faced was a level 700 Dragon, well When you go Against Priere she has 2 level 1500 Cat Girls and her a level 2000 with better gear and stat growth than you unless you have Divine Majin's.

The only way to win is to throw her on to a platform, chip that Cat girls to death and then pound her to death with Dimensional Slash, oh yeah, run out of SP and dont have a high-level gunner? your screwed, and it takes a long time to kill her, I did about 15K damage a turn. she has 250K. I killed her using a level 400 Lord for gunning to start of the chain damage a level 450 Lahral spamming Dimension Slash and a 600 Divine Majin doing the same thing, whilst geting Lion heart every turn.

And the biggest kick, when you get Priere she loses half her Stats and because shes a monster class her Attack will be lower than any resonably leveled Majin with a sword.

Still Omega heal is quite nice so I just replaced Flonne with her as Priere can take more than 3 hits without dying, and she does have the best Embelm in the game in Legendry form.

Cant wait for Majorine...
 

Akihiko

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Aug 21, 2008
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FieryTrainwreck said:
demoman_chaos said:
Demon's Souls after the supposed-to-lose fight against the Vanguard (or as Yahtzee called it, the "turd monster"), you get some easy goons and levels that only have a few dickmoves and asshole enemies. Then you get to the Flamelurker at the end of stage 2-2. The fun kicks off then. At first he is tough, but manageable. He hits hard, but at elast you have some time to heal. Then you get him down to the last 3rd of health and he goes into rage mode. Now he is on your ass the whole time giving you almost no time to breath. He spams AOE attacks that do damage through your guard and take away a lot of stamina per hit. The 2-3 boss after him is a pushover and all other bosses are fairly easy (save for the ManEaters that are only hard because they love to knock you off the ledge and the False King who is like a harder hitting Flamelurker with a very large AOE attack (but much later in the game).
I'll second Flamelurker.

I don't think Demon's Souls is legitimately hard. I think it's incredibly cheap, and it teaches you to play it cheap.
I think it's half and half. The majority of the bosses are beatable without cheating permitting you have the right equip, which there proves the problem, if you happen to try a boss before you get the correct equip, you're going to have problems. However I did have some deaths which were just stupid. Like dying because the camera angle swapped when I went out of auto target. Actually, I had a lot of deaths due to auto target failing(Suddenly swapping targets, or just losing the target altogether).

I did Flamelurker pretty early. I moved straight onto World 2 after doing 1-1, because I didn't want to do world 1-2 till I found a long bow so I could just kill the red dragon(In hind sight I should have probably just avoided the dragon and did the Tower Knight anyway, since he was insanely easy). So, I was fairly low level at the time, and was no where near being able to wield that flame shield, think it required 22 strength. I think what made that boss the most annoying for me, was actually getting to the boss, you could easily fall to your death trying to even get to him, due to having to carefully drop down to lower planks until you get to the bottom. I never intended to use cheap tactics on him, I was rolling around doging his attacks, shoving soul arrows at him when I could, but I died 5/6 times due to either rolling into a corner(Autotarget for the lose), or alternatively getting him down to low health and him raging. Finally on my final try, I'd got him down to low health, and was rolling around trying to avoid his attacks, with no opening to attack him, else I'd have died, and I happened to roll near the entrence to the Dragon God, and the boss happened to constantly run into the rubble near there without doing anything, so I ran up to him and kept slashing him. I should have waited till I could have gotten that Purple Flame Shield and used it, however, unfortunately you don't really know that until you've tried beating the boss.
 

FieryTrainwreck

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Akihiko said:
FieryTrainwreck said:
I don't think Demon's Souls is legitimately hard. I think it's incredibly cheap, and it teaches you to play it cheap.
I think it's half and half. The majority of the bosses are beatable without cheating permitting you have the right equip, which there proves the problem, if you happen to try a boss before you get the correct equip, you're going to have problems. However I did have some deaths which were just stupid. Like dying because the camera angle swapped when I went out of auto target. Actually, I had a lot of deaths due to auto target failing(Suddenly swapping targets, or just losing the target altogether).

I did Flamelurker pretty early. I moved straight onto World 2 after doing 1-1, because I didn't want to do world 1-2 till I found a long bow so I could just kill the red dragon(In hind sight I should have probably just avoided the dragon and did the Tower Knight anyway, since he was insanely easy). So, I was fairly low level at the time, and was no where near being able to wield that flame shield, think it required 22 strength. I think what made that boss the most annoying for me, was actually getting to the boss, you could easily fall to your death trying to even get to him, due to having to carefully drop down to lower planks until you get to the bottom. I never intended to use cheap tactics on him, I was rolling around doging his attacks, shoving soul arrows at him when I could, but I died 5/6 times due to either rolling into a corner(Autotarget for the lose), or alternatively getting him down to low health and him raging. Finally on my final try, I'd got him down to low health, and was rolling around trying to avoid his attacks, with no opening to attack him, else I'd have died, and I happened to roll near the entrence to the Dragon God, and the boss happened to constantly run into the rubble near there without doing anything, so I ran up to him and kept slashing him. I should have waited till I could have gotten that Purple Flame Shield and used it, however, unfortunately you don't really know that until you've tried beating the boss.
The game is certainly much more manageable, and a lot more fun, once you've assembled the basic "kit" - a good shield, a piercing weapon, a magic weapon, a reliable ranged attack, second chance, a nice selection of rings (cling, thief, regen, etc.), and so forth. If they'd included just a tiny bit more hand-holding at the start, I don't think the game would have been nearly so difficult for most folks. Hell, a simple explanation of equip burden and it's effect on fast-rolling would prevent roughly 90% of player frustration right out of the gate.

That said, I still think the game kills you in unexpected, unavoidable, and idiotic ways, and the natural counter to this is an equally unfair and imbalanced play-style that focuses on abusing shitty AI with overpowered weaponry, spells, and tactics. Towards the end, when I was breezing right through everything, I suddenly realized that I was playing like a fucking paranoid cheater. I didn't feel like I'd grown in skill so much as I'd learned to fight dirty.

It doesn't help that the game is horribly balanced.

Still loved it. Probably because a polished action rpg is far and away my favorite sort of game, and this is by far the best we've seen on this generation of consoles. I'd buy a sequel or spin-off in a heart beat.
 

Twad

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Oblivion; once you reach lvl 20 and arent using magic heavily (aka if you are going rogue or warrior). Its a spike that goes up to infinity.

FEAR2 - the game is ridiculously easy (on hard) except in an underground train near the end where ennemies spawn all over the place and flank you all the time. Only beated it by getting betweenthe two wagons i had access to.. and the AI just.. stopped caring about me. Once thsi was done we immediatly go into a room saturated with snipers and little cover.
 

Twad

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PatrickXD said:
S.T.A.L.K.E.R. Clear Sky, at the end. The game is pretty easy up until that point after you learn the get in cover and leeeaaaannn HEADSHOT! then at the end, you're just surrounded by enemies. I did that by spamming medkits repeatedly and running from everything, it was seriously ridiculous. Ontop of everything it was at night and they're all wearing fucking crazy ninja suits that you can't see...
On i tried countless time to beat clear sky the "propper way". FAilled everytime.
THe only way i beated clear sky at the end was simply by running backward asap when i can control my character.. (falling down the broken bridge we stand on) and once there, i looked around for a bit, Strelok was just standing on the ground doing nothing for no reason at all (surrounded by invincible ennemies that ignore you no matter what you do) i shot him til he died. Win. Never happened again. Never bothered with that game again.
 

GundamSentinel

The leading man, who else?
Aug 23, 2009
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Vilcus said:
Homeworld 2: You play the mission where you save the transport ships or whatever, and then the next one you get steam rolled by the enemy's superior number, and unfair unit creation abilities (honestly, them being able to build 13 squadrons of fighters in 2 minutes, while I can only make around 3 in that time is not fair). Although playing the campaign doesn't get you anything, so you might as well stick with Skirmish (which is all sorts of fun).
I just can't get past the fourth mission. Why must that game have adapting difficulty? It just punishes you for doing good. The first Homeworld had something similar with the Kadeshi. Damn, those bastards were tough and annoying, but hijacking all their multibeam frigates is so rewarding.
 

Cogwheel

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Uplink and the XCOM games, especially Apocalypse. Old, I know. It's hard to pin down exactly WHEN they become ludicrously difficult, but it's always quite sudden. Well, for Uplink, it's not impossible as much as suddenly irritating/no longer fun.
 

Enos

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Oct 22, 2009
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For me it was the fight with the cerberus in the first God of War. I just couldn't beat that thing until i dumbed down the difficulty to the lowest level. Needless to say that the game got far too easy after that...
 

Serenegoose

Faerie girl in hiding
Mar 17, 2009
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zala-taichou said:
The first Homeworld had something similar with the Kadeshi. Damn, those bastards were tough and annoying, but hijacking all their multibeam frigates is so rewarding.
"This is the garden of Kadesh..."

"Yes yes, I know it is. Now hand over the multibeams, I've got a Taiidan Empire to crush and I really don't have the time to waste on your religious claptrap."
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
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Twad said:
Oblivion; once you reach lvl 20 and arent using magic heavily (aka if you are going rogue or warrior). Its a spike that goes up to infinity.
I'm on my 5th playthrough at the moment and doing the mind numbing grind in order to get +5 on 3 attributes every level... just so I don't get mangled by bloody goblins when I hit level 20.

Twad said:
FEAR2 - the game is ridiculously easy (on hard) except in an underground train near the end where ennemies spawn all over the place and flank you all the time. Only beated it by getting betweenthe two wagons i had access to.. and the AI just.. stopped caring about me. Once thsi was done we immediatly go into a room saturated with snipers and little cover.
I totally agree with this too... that train was very hard compared to the rest of the game, I ended up using my entire sniper rifle, rocket ammo and grenade stash on that segment and still died bunch of times.
 

Aleate

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Mar 24, 2009
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MiracleOfSound said:
Aleate said:
Alma. Nuff said.
Which part? In the first or second game? I don't remember her being too tough?
The first time you fight her in the first Ninja Gaiden. I dare you to beat her without using Flying Swallow. She can knock out half your hp with an unblockable, near undodgeable attack, and can throw pillars that can juggle you for, yet again, half your hp. Oh, and she is the 4th boss in the game I believe.
 

Quantum Star

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Jul 17, 2010
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Chaos; the final boss in Dissidia Final Fantasy. The story mode was sunshine and rainbows until this guy showed up. Stayed up all night trying to beat the cheap bastard and I failed miserably on every single attempt. UUGGHHH.
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
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Aleate said:
MiracleOfSound said:
Aleate said:
Alma. Nuff said.
Which part? In the first or second game? I don't remember her being too tough?
The first time you fight her in the first Ninja Gaiden. I dare you to beat her without using Flying Swallow. She can knock out half your hp with an unblockable, near undodgeable attack, and can throw pillars that can juggle you for, yet again, half your hp. Oh, and she is the 4th boss in the game I believe.
Aaaaah I see. I thought you meant Alma from F.E.A.R. :D
 

MiracleOfSound

Fight like a Krogan
Jan 3, 2009
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LordCuthberton said:
I'm currently running through Mass Effect 2 on Insanity. Some battles are way harder than others.
Once you get past Horizon and the first Collector ship you'll be fine, those 2 are the hardest by far. Oh and Tali's recruitment is pretty tough at the end.
 

Aleate

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Mar 24, 2009
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MiracleOfSound said:
Aleate said:
MiracleOfSound said:
Aleate said:
Alma. Nuff said.
Which part? In the first or second game? I don't remember her being too tough?
The first time you fight her in the first Ninja Gaiden. I dare you to beat her without using Flying Swallow. She can knock out half your hp with an unblockable, near undodgeable attack, and can throw pillars that can juggle you for, yet again, half your hp. Oh, and she is the 4th boss in the game I believe.
Aaaaah I see. I thought you meant Alma from F.E.A.R. :D
Ahhh... I can see why you would be confused XD. Alma in F.E.A.R. was easy though. I killed her in the end of the first game with a crotch shot >_>