Disgruntled PS3 Owner Starts Black Ops Refund Petition

TWizzle09

New member
Nov 24, 2010
13
0
0
For all you people saying its only a FEW people having problems, I invite you go to check out the PS3 section of the Black Ops forum. Look at the last week or so, and you will see 100's of threads talking about these issues.

Stop saying just because you dont have problems that no one has the right to complain. Sounds like you are the spoiled brats..
 

Therumancer

Citation Needed
Nov 28, 2007
9,909
0
0
Korolev said:
Therumancer said:
Understand, right now it's the PS-3 users getting shafted apparently. However given Activision's track record, next time it could be you. Sitting there and saying "oh quit the whining" is exactly the kind of response you WOULDN'T want to get if you were the ones feeling wronged. Sadly it's a lack of any kind of solidarity even on important issues or when we're being exploited that allows this kind of thing to happen.
Exploitation? Solidarity? What are you, some oppressed minority, or a 19th century factory worker?

Games are GAMES PEOPLE. To try to elevate them to the same level as genuine civil rights or worker's rights issues is ludicrous and insulting to people who have genuinely suffered throughout history.

Activision published the game. Treyarch is owned by Activision. Activision has the right to charge XYZ for it.

Did any tax payer money go towards making Black Ops? I don't think so. Did you, personally, invest money into Activision to make Black Ops? Are you a shareholder? If you are, you should be ecstatic at the return you'll be getting for your shares!

Games are luxuries. Not necessities. They aren't a fundamental right. Only someone with a shaky grasp on reality would elevate Games to the same level as a civil right.

Look, I'm all for consumer protection and competition. I don't like it when companies scam customers. But charging what they want for a game they published and helped make, isn't evil. It's not immoral. It's not illegal.

If you really think Activision is "oppressing" you, then you haven't really lived. You're naive as hell, and have certainly, CERTAINLY never really been oppressed.


Are you even reading what I'm saying? I guess not, because you sound so far out of context to the discussion that it's insane.

While it should be obvious, I am not claiming any kind of "civil rights issue", nor have I used the term "oppression". I am addressing this from the perspective of a business mistreating their customers.

I am not suggesting any kind of "uprising" or legal action on the part of fans. I'm simply saying that with the gaming industry charging outrageous prices for things like downloadable content, and doing things like releasing buggy or defective games (even if it's just one version of a multi-platform title) we should not continue to give them money. A company is not going to stop holding back content to release later as DLC, or charging $15 for a couple of maps if people keep paying that money.

Though technically, at least by law in the USA the game industry is engaged in criminal behavior, though not connected to THESE issues. The gaming industry does things like set prices, and adjusts release schedules so that titles won't compete directly against each other. Like when a bunch of games were pushed up to avoid having to compete with "Modern Warfare 2". The way things are supposed to work in the US is that companies compete with
each other to produce the highest quality goods for the lowest prices. With the gaming industry you don't see that, indeed irregardless of it's budget a new game is going to cost
a standardized price that has been agreed upon by the industry.

You might think "that's just business, that's not illegal!", but yes it is. What's more you probably know it is if you listen to the news. What is being done here is exactly what gas companies are accused of with setting, and manipulating gas prices at the pump. It leads to constant investigations by both state and federal goverments. In the case of the game industry however it's not even as subtle as the gas companies who might have a penny or so differance to try and throw people off. The price of a console game is $60. By the same token if there was evidence of companies like Exxon getting together with other big gas/oil companies that are supposed to be the opposition to set prices and policies, certain federal prosecutors would have a bloody field day. The gaming industry however does this blatently like they did when there was the $50 to $60 price hike, and what apparently goes on with things like the "Game Developers Conferance". It's just that so far the issue isn't big enough, and there haven't been enough complaints, for the goverment to look into it.

That is off topic from what I was saying, I point it out only because you act so mocking on the idea of there being any big "rights" related issues here. In the USA at least we believe in capitolism, but not unfettered capitolism, laws exist that are supposed to keep prices down and quality up through competition. Cartels, Monopolies, and similar things are illegal in The United States, if the nature of a business prevents viable competition then the goverment sets the prices (which is an entirely differant issue).

There are organizations out there based on the idea of "consumer advocacy" this is to say that they watch out for unethical and illegal business practices. One of the most famous and most powerful, whom you might remember from commercials as a kid is called the "Better Business Bureau". None of these groups have so far taken up the torch for video games in paticular, a lot of the people calling the shots don't "see" the industry fully, or even really understand games (as we see in things like the recent Escapist article on Billy Bob Thornton).

On the subject of games themselves, why should a company like Capcom hold back characters to release as DLC later? They never did this before. It's only part of the business model because people keep paying for this kind of thing, even as they complain about it (which started this discussion). My comments here are simply that if we don't want to effectively pay $60 for a game which requires us to pay another $60 for the entire thing a bit at a time, we need to stop paying them. If they aren't making money doing it anymore, they aren't going to continue doing it.

It's very true, gamers so far have never been very good at any kind of "solidarity". The most we can usualy get going is an internet petition, and that's why the cost of games is raising at an astronomical rate, even if it isn't apparent from the basic sticker price. On the other hand if we worked on getting a bit more organized, worked on getting our own consumer advocacy going, and actually participated in some of these boycotts instead of just calling for them, I think we'd actually benefit. Right now the gaming industry doesn't care what anyone says or thinks, because we have so far proven that we can be ignored.

I get the whole "I want to play this fun game" and "all my friends are going to be playing it, and I don't want to be the one guy left out of the peer group due to some kind of principle". That's the problem in getting anything like this started.

You don't have to agree with me mind you, but don't go putting things into my mouth that I never said or implied. This is a business matter, consumers against producers. It's a timeless conflict as old as business, and has nothing to do with civil liberties, or fundemental human rights. While I *CAN* raise legal questions about the game industry (based on other business conflicts in the US) as I demonstrated, that has nothing to do with this paticular discussion or what I was saying.

... and yes, games are luxury items, as are many products. However as a consumer you should br striving to get a fair price and a fair value for what you pay. Businessmen by their very nature want to charge you as much as possible for as little as possible. Consumers who are not willing to stand up for themselves wind up getting exploited to the breaking point. We need to be careful to define what the market will bear, rather than letting businessmen do it entirely on their own.

While a differant issue, involving govermental taxation, remember that one of the reasons why Tea was taxed so heavily in the US was that it was being presented as a "Luxury Item". This lead to "The Boston Tea Party". Whether it's the goverment, or the merchants setting the prices ridiculous is ridiculous. Nothing so extreme is nessicary here, or being suggested, but there are some vague analogies if you think about it. Letting an issue related to business be dismissed because it's a luxury is a bad idea, and opens unpleasant doors in the long run.
 

justnotcricket

Echappe, retire, sous sus PANIC!
Apr 24, 2008
1,205
0
0
TaboriHK said:
I'm still waiting for a petition to accomplish anything, ever.
Be careful what you say - people managed to bring that awful Roswell show back by sending enough bottles of Tabasco sauce to the network...just goes to show anything can happen in this crazy world...

As for the game, I confess I haven't played it - although I have enjoyed watching the incredible fuss that's been made over it. MW2 was enough for me - it didn't leave me with a compulsion to play more.

I'm sorry this guy's having problems with his game, but it seems he and his followers are in a minority? Maybe his disk is scratched or something??

EDIT: Ah, so there are a lot of people with this issue? Hm, well, maybe they'll release a patch to fix some of it...either that or I'd trade it in and try to cut my losses.
 

park92

New member
Aug 1, 2009
514
0
0
Sebenko said:
Maybe he should play the PC version then shut up and stop being a whiny *****.
Yeah if he's mad about the ps3 version that works. The Pc version barely works still. It's like we're the beta testers.
 

instantbenz

Pixel Pusher
Mar 25, 2009
744
0
0
Jack and Calumon said:
As an owner of the PS3 version, let's see just how strong his argument is...

Logan Westbrook said:
The petition starter said that the PS3 version of Black Ops was riddled with bugs (I have seen quite a few freezes, and an annoying bug where it asks me to put in the settings at the start again and not read my saved data), had inferior graphics (Are you telling me that the part when I am driving to the Pentagon won't look like it was made on a budget if I'm on 360?) and fewer of the features that the Xbox 360 version had. He said Activision's advertising had been misleading, as it suggested that the game would be uniformly good on all platforms, and thought that it was unfair to charge the same price for all versions, when one was clearly inferior. To support his claims, he quoted articles from CVG [http://www.computerandvideogames.com/article.php?id=275135] and Product-Reviews.Net [http://www.product-reviews.net/2010/10/28/call-of-duty-black-ops-ps3-version-has-been-gimped/], which stated that the PS3 version lacked the split screen online multiplayer of the 360, (Ummm... Now I KNOW you can do this. I have taken on people using Split Screen online and you can do the same in Zombies. You could also do this in World at War) and suffered from graphical problems like screen tear and low frame rates. (Never seen this, ever. Does your disc look like it's in perfect condition)
Overall, I am glad I payed £30 for a game with well balanced Multiplayer for once. Campaign picked up towards the end, so that was... okay I guess. Zombies = Win.

Calumon: Uhh... if we do get our money, can we have a party? I want a party.
The petition is idiotic. The game runs fine. If we start the comparison game I'm sure it's on par with the 360 and better than the PC versions.

Some people just can't get off their 360 high-horses, though. Which is sad as I know my ps3 isn't going to brick on me.
 

Danpascooch

Zombie Specialist
Apr 16, 2009
5,231
0
0
dathwampeer said:
danpascooch said:
dathwampeer said:
DiMono said:
I don't have any consoles at all, so I'm certainly not a fanboy of any of them. But if the PS3 architecture is really as complex as people in this thread have been saying, and Black Ops is a complex game in the first place, I'm not really surprised that there were some things that didn't make it over in the transfer. Restriction in the hardware architecture is still restriction in the hardware, and PS3 owners should accept the fact that games which weren't originally designed to run on a PS3 are likely not to be as good as their original console counterparts.
danpascooch said:
(To avoid confusion, I'm a new guy, not the one you quoted)

I know the PS3 has more powerful hardware, but I don't think it's the fact that the developers are lazy, it's that the PS3 is a labyrinth of unnecessary confusion and confounding functions that make it much harder than it needs to be for developers.

I don't know the specifics, but this was coming from my GSD (Game Software Development) professor who has a PHD (I can't remember exactly what she has a PHD in, because I'm not sure what PHD's are available that are related to Game Design, but I know for a fact it was relevant) so I'm inclined to believe it.
I can reply to both of these at the same time.

Actually what Sony did was fairly clever. They distributed the processing over 3 cells instead of 2 like the 360. But what the 3 cell system can't do is run one process on all 3 cells at the same time. The 360 can run one process on both of it's cells.

So lets say the output of each cell is 1. The 360 can have a total output of 2. And the PS3 can have 3. But the 360 can dedicate 2 to one process. Whilst the PS3 can only ever dedicate 1 to any one process.

At-least that's how I understand it.

But what it means is that the PS3 can have more going on at anyone time, but it's harder to program for. Essentially they went for performance over simplicity. But apparently if you build it with the PS3 in mind from the beginning. Then it's not all that much hassle. And it's easier to port from PS3 to a 360 than the other way around. Because you don't have to consider processing to another cell.
In an interview with the Official PlayStation Magazine, and transcribed by Eurogamer, SCEI head Kazuo Hirai said that the PlayStation 3 was intentionally designed to be a difficult platform for developers to work on. Wait, what?

"We don't provide the 'easy to program for' console that [developers] want, because 'easy to program for' means that anybody will be able to take advantage of pretty much what the hardware can do, so then the question is what do you do for the rest of the nine-and-a-half years?" explained Hirai.
http://www.tomsguide.com/us/sony-playstation-ps3-developers-hirai,news-3346.html

There is more to it than the number of cores, from this interview one of the Sony executives claims they did it to stretch out the life of the console, by essentially shooting themselves in the foot, which has to be the most ass-backwards bat shit insane reasoning I've ever heard.
Fair enough. I hadn't heard that before. All I knew about it was the processing thing.

I still think it's lazy to build for 360 and do a crappy port to PS3. Which is what some devs do. If they built it for the PS3 a port to a 360 would be less complicated and be just as good as the PS3 version.

But the guy who made the petition is talking out of his ass. I just spent the last 5 hours playing my mates version of black ops. There is fuck all wrong with it.

The graphics are fine, the FPS rate is smooth it has all the features the guy was claiming to be missing.

Sniffs of whiney faggotry to me.
That we can completely agree on, Internet petitions in general are goddamn ass backwards retarded, but when you make one over an issue THIS STUPID well.....yeah, not good.
 

Veloxe

New member
Oct 5, 2010
491
0
0
Ilikemilkshake said:
Veloxe said:
fix-the-spade said:
Begs the question why they aren't just going back to the shop they bought it from and using the age old "it's shit, I want my money back," argument.

Done politely it never fails. Although this way has far more drama for the Llama.
Because most places (I can't comment on the places where ever you live) have policies stating that they can't fully refund an opened video game due to piracy concerns.
That excuse doesnt really fly for the ps3, as up until very recently (and still only effects games from before patch 3.42 (i think)) the ps3 was unable to run pirated games.
Well you can go tell the companies that their policies are flawed and argue it into the ground then. It's always going to be easier for them to implement a blanket ruling on returns then to specify. Because when a system does get breached and pirated games start to be run on it you'd hate to be the store that ends up with a bunch of returned (less valuable since they are opened) games because a pirate came in and ripped them all to his hard drive.
 

markisb

New member
May 31, 2010
159
0
0
so what the pc doesn't have split screen?
oh yea activision is gona care like they cared about the partition for dedicated servers for modern warfare 2.

but what can u do?
 

bjj hero

New member
Feb 4, 2009
3,180
0
0
Therumancer said:
Actually, by reports you are not seeing minor graphical issues, but some rather signifigant ones. What's more an entire mode for the game, the split-screen co-op is missing from the product.

It's only not signifigant if it didn't affect you, or you didn't want the mising feature to begin with.
On this thread multiple PS3 owners have said there have been no problems running BLOPS and that split screen works. This is not PC gaming where having different parts will affect performance, a PS3 is a PS3. The game does what it says on the box.

You were right about only paying for whats worth your money. Thats why I'm holding off 12 months for FO: New Vegas. Obsidian/Bethesda games are a frustrating, buggy, mess on release and not worth full price of entry.
 

Darth_Dude

New member
Jul 11, 2008
1,302
0
0
Logan Westbrook said:
To support his claims, he quoted articles from CVG [http://www.computerandvideogames.com/article.php?id=275135] and Product-Reviews.Net [http://www.product-reviews.net/2010/10/28/call-of-duty-black-ops-ps3-version-has-been-gimped/], which stated that the PS3 version lacked the split screen online multiplayer of the 360,
BULLSHIT. It does have online split screen, Geez, this is ridiculous? Can people really take him seriously?
 

SAccharing10

New member
Jul 3, 2008
152
0
0
What are you morons talking about? So what if it's the new CoD game, it'd be the same for any game. If the version is inferior yet advertising made people think otherwise then he has every right to be pissed off with it, as would I if I purchased a game that had less features on another console but cost the same.
 

kurtzy23

New member
Aug 26, 2010
82
0
0
fix-the-spade said:
Begs the question why they aren't just going back to the shop they bought it from and using the age old "it's shit, I want my money back," argument.

Done politely it never fails. Although this way has far more drama for the Llama.
I know Ive played it on X-box at a freinds place and on playstation at my place and the graphics look exactly the same and I found no bugs or glithes in either
 

Ilikemilkshake

New member
Jun 7, 2010
1,977
0
0
Veloxe said:
Ilikemilkshake said:
Veloxe said:
fix-the-spade said:
Begs the question why they aren't just going back to the shop they bought it from and using the age old "it's shit, I want my money back," argument.

Done politely it never fails. Although this way has far more drama for the Llama.
Because most places (I can't comment on the places where ever you live) have policies stating that they can't fully refund an opened video game due to piracy concerns.
That excuse doesnt really fly for the ps3, as up until very recently (and still only effects games from before patch 3.42 (i think)) the ps3 was unable to run pirated games.
Well you can go tell the companies that their policies are flawed and argue it into the ground then. It's always going to be easier for them to implement a blanket ruling on returns then to specify. Because when a system does get breached and pirated games start to be run on it you'd hate to be the store that ends up with a bunch of returned (less valuable since they are opened) games because a pirate came in and ripped them all to his hard drive.
I know where you're coming from, im just saying if you were to talk to a manager who knows their stuff and isnt a dick, you could wriggle a return from them if you use the right arguement.
 

Antari

Music Slave
Nov 4, 2009
2,246
0
0
Its fairly simple really. An Xbox360 is essentially a P3-450 grade processor with "Windows-Like" programming which is easy for them to adapt to PC. The Ps3 however is a different can of worms. And would require them essentially programming the game twice. So instead they did a quick slap together for the PS3. I've seen it happen to games on the Ps2 as well. Not a real shock. Its just more of the same from my point of view.
 

Doclector

New member
Aug 22, 2009
5,010
0
0
fix-the-spade said:
DiMono said:
Has it occurred to anyone that the problem might be with the capabilities of the PS3 hardware?
You mean the hardware with a chunk more horsepower than the 360?
More likely a lazy porting job.
Come to think of it, I ain't no expert on the technicalities of game development, but is it possible that extra chunk of horsepower is what's made some PS3 version virtually broken? Like, with virtually the same kind of controllers as such, porting a game to both 360 and PS3 should be easy, but somehow, that extra power is messing things up? Of course, they should dpend more time testing and fixing said issues, a point backed up by the tons of other multiplatform games that play the same on both consoles, but I'm just wondering why this problem pops up every once in a while.

To be honest, I think he's well within his rights to complain. I don't have a PS3, but I used to play wii mostly, and I remember how irritating it was when a game that was said to be as good, if not better than the other versions due to motion control turned out to barely work not because of the motion controls but because no-one took the time to actually test whether the damn game was working properly.
 

Inco

Swarm Agent
Sep 12, 2008
1,117
0
0
Well, eh. I had the PS3 version for the use of split screen multiplayer.

Unfortunately, the graphics and the frame rate suffer when there is 4 players playing.
You also cannot use killstreaks for players 2-4. Which sucked and is why i just went and traded it for a 360 version.

Problem solved.
 

ItsAChiaotzu

New member
Apr 20, 2009
1,496
0
0
seekeroftruth86 said:
I have an honest question: is this the kind of person that plays CoD? I'm very much not into FPS's so I don't know much about the game, or its fanbase, but this is incredibly immature.

First teabagging and harassment in Halo. Now a whiny, inflated sense of entitlement in CoD. This isn't what we should be showing the world in regards to how gamers act.

Wait, how is it immature to be disappointed when a version of a game comes out and it's buggy and has shitty frame rates, the mature thing to do is complain so the industry can grow, especially considering this is the biggest game launch of all time. In fact the very immature thing to do would just be to sit back and accept the mediocrity. So, yeah this is exactly what we should be showing the world.
 

seekeroftruth86

New member
Nov 20, 2010
124
0
0
It is not consistent. There are people who play this game and don't complain about it. Apparently it's not that bad to them. The mature thing to do is return it and get your money back, not moan to the internet and try to start the internet equivalent of an angry mob.

In hindsight, I don't care about the game, so the assessment may have been unnecessary.

And I don't think this sort of thing is going to change mediocrity. The developer gets some publicity and everyone has wasted their time.