Dishonored's Ending Shifts With Your Play Style

prophecy2514

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Nov 7, 2011
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You only look overpowered because the player in the demo has full access to all tools/equipment plus what seemed to be a ridiculous amount of potions, to demonstrate what's available

Waffle_Man said:
For those people complaining about some of the spells looking over powered, look at the video again. The fish possession at the beginning burned through three quarters of player's mana. While I'm sure mana potions are abundant enough to use it regularly, there is probably a very definite limit to how frequently you can use it.
exactly. the demo had the player drinking mana potion after mana potion to display the effectiveness of all the supernatural abilities at work. I highly doubt that in game you would have access to that many potions at your disposal, without sacrificing other tools/potions (assuming there's a weight component

Incredibly looking forward to this later on this year.
 

Uber Evil

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Mar 4, 2009
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Combine Rustler said:
Press A to blow everyone and yourself up, press B to destroy government and plunge world into anarchy, press X to totalitarianise everything.
There. Multiple endings.
This game will almost definitely be a disappointment (Beth is writing it so it's guaranteed to have a shitty fucking story, and the gameplay will certainly not live up to expectations).
No, they're not. Bethy is publishing it. The game and story are done by Arkane.
 

Fasckira

Dice Tart
Oct 22, 2009
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Dont know how I missed hearing about this game but it looks awesome, definetly one for the "Must buy" list! I just hope that all the missions allow for this level of variety though.
 
Aug 25, 2009
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Magical steampunk assassination odyssey you can complete stealthily without killing a single opponent?

How have I not heard about this before? Add 'where you play a badass wrench wench' and I'd already have my preorder in!

On a slightly less fanboyish note, this game suddenly looks like something I might really enjoy playing. Nice going Arkane, you piqued all my interest.
 

Gabanuka

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Oct 1, 2009
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e cost of weapon skill, still they have a point, some of those spells look rather Over-Powers
rhizhim said:
kind of overpowered.

it takes some of the joy of stealth.
I fucking love that film

OT: I hope there's a way to see who's innocent and who isn't, I'm planning on only killing guilty people or douchebags
 

mrhappy1489

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May 12, 2011
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Farther than stars said:
The Artificially Prolonged said:
I'm very impressed, the more I hear about this game the more I'm looking for to it. I loved the little bit of info on the non-lethal way of eliminating the targets.
Oh, yeah, that too. I loved the fact that he said you can go through the entire game without killing anyone. When was the last time that happened? A combat-driven game in which you don't have to kill anyone... Even "Deus Ex: Human Revolution" failed on that front. But here you can choose to be an assassin who doesn't actually do any assassinating. How awesome is that? :)

greenflash said:
Im interested but i think that possession might be a bit overpowered, just from how i have seen it used in the video ie, possessing the target to get them isolated or using it to sneak around really easily.
Yeah, but in a way that's what stealth games are all about; being overpowered. You always have two major advantages over your opponents: shadows and foresight. You can move around and see them without them seeing you and thus you can plan how to dispatch them without them ever knowing. I mean, take games like Thief or Splinter Cell, where all you do is take out guard after guard. But the main difference with most AAA games is that it's not about gunning your way through with sheer determination and hand-eye coordination. It's more about long-term strategy and using your guile.
From the look of it, the possession ability takes up a lot of the blue thing (I'm going to call it mana for ease). From the appearance of the video, you need a fair bit to pull of a possession and you don't appear to be able to kill yourself while possessed either so that might balance it. Otherwise this games look fantastic and I cannot wait to play it.
 

Torrasque

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tmande2nd said:
If anything I cant wait to do the stealth run through.

Knowing that no matter what you place in the assassins path they will get you.
Also I plan on possessing a mook and just waltzing right through the entire level if I can.
Or just making said mook run up and slap another guard, and then leave him to be killed.

Also did the mana meter recharge?
I imagine you'll get a perk of some kind that lets it recharge, but it didn't look like it was recharging in the demo, he kept on using potions.

I'll bet they have achievements for each play style, like:
[You're A Cool Guy!] : Complete the game without killing anyone
[You're A Dick] : Kill ALL the people!

etc.
 

PsychedelicDiamond

Wild at Heart and weird on top
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Jan 30, 2011
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Oh wow. Looks like this game could be the Hitman sequel Absolution is probably not going to be.
 

anian

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Sep 10, 2008
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I think this game will benefit from being on the pc, the changing of powers in that wheel menu thing seems very slow and annoying.

The other thing is the FPS melee and stealth...Mirror edge, Thief, Zeno Clash etc. in my mind are all kind of worse of because they didn't use 3rd person view. You get in a close combat fight, especially with magic drops and enemy surrounding you, you might want to have a sense of where they are. Also when sneaking around, it's kind of nice to know where exactly you are and if some part of you is visible to the enemy, instead of just running into a column and peeking around it, I know that goes into a kind of cover shooter thing, but I think it'd benefit from taking some points from Splinter cell games.
 

Deadyawn

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Jan 25, 2011
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On the one hand this looks FUCKING AWESOME and seems to be what bioshock really should have been like (I.E. actual choice and varied ways in which to approach the game).

On the other hand, the last game that this dev (Arkane Studios) made themselves, dark messiah, was not very good. In fact, it was bad.
Now, one can hope that they have gotten better since then, In fact they were in collaboration with Valve for a while (albiet, on a game that never came out) so maybe they picked something up from them. But I can't shake this feeling of aprehension. I'll just have to wait and see.
 

Durgiun

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Dec 25, 2008
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Yeah, I'm still going to bet this game will suck in some way. Just using the Yahtzee approach here, in case things do go south.

I mean, I've been hungering for some good ol' Deus Ex style of gameplay, and this game just sounds too good to be true.

The only way it would become even more difficult for me to contain myself would be if the developers announced a similar talk-down mechanic like in Human Revolution.