Yes they do and in abundance, the reason that most games are voilent in one way or another isn't because they can't think of how to make a game without violence its just that people kinda like a bit violence in games...
FIFA back in 98 when it turned 3D you could actually punch other players.XJ-0461 said:Tetris
The Sims
Gran Tourismo
Football games (the English sort of football)
Solitaire (I know it's a card game, but I reckon most people have only played it on a computer)
They're all non-violent.
Not only do they die, they suffer and are horribly tortured:Mana Fiend said:Tetris. Very simple game, nothing gets killed. Also, Pong.
I absolutely hate the dog in Harvest Moon 64 & Friends of Mineral Town. I always tend to either leave him in the woods or on my roof, then attempt to beat him with a Hoe.Paksenarrion said:No one has mentioned Harvest Moon yet? A farming/dating simulator? Well, crops die if you don't take care of them, so technically it's violent...
You can smack your animals with farming tools and actually hurt them, starve the animals and watch them die of disease.Paksenarrion said:No one has mentioned Harvest Moon yet? A farming/dating simulator? Well, crops die if you don't take care of them, so technically it's violent...
Deal or No Deal, is both non-violent and a game.Grimplewurst said:And before anyone comes up with something like "Deal or no deal (now on PC)" I'd like to point out that I'm talking violence in quite a broad sense... And besides, that's not a game.
Everyone who plays bejeweled is too busy playing bejeweled to read/answer forums.Macgyvercas said:Really? No one's mentioned Bejeweled yet? Huh.
have you seen the alternate ending to this game? not very non violent, lolJediMB said:Tetris.
Unless you consider it blockicide.
SimAnt had you fighting off the Reds.Phishfood said:Loads of non-violent games out there.
Sim
No, you have simply redefined 'victory' to mean 'violence'.Grimplewurst said:That was pretty much my point...Moriarty said:with a definition of violence that broad, you can't even get to breakfast without violence. Hell you couldn't even brush your teethGrimplewurst said:But isn't the idea of a competition like pong, where you're grinding your opponent into ping pong related dust and Tetris, which awards you for making blocks simply disappear still a form of violence?
And Machinarium has instances of violence in it. The player just doesn't necessarily perpetrate them...
which leads me to wonder (and I know it's true for me) that we all play games for that rush we get from the 'violence' whether it be in competition or in suffocating people with plastic bags. And for the lols.
Phishfood said:Everyone who plays bejeweled is too busy playing bejeweled to read/answer forums.Macgyvercas said:Really? No one's mentioned Bejeweled yet? Huh.
Loads of non-violent games out there.
Sim
farmville
Whole arrays of puzzle games
There are plenty of games that encourage a minimum of violence rather than run and gun too. Take splinter cell - if you sneak through its a lot easier than if you kill everyone you see since then you have to hide the body all while staying hidden from anyone left alive. Not to mention the numerous "kill = fail" levels.
Games like civilization can have a non-violent option, really - you don't HAVE to invade everyone else to win.
riding into people can be considered violence.Grouchy Imp said:Most racing games ever made. Proper racing games that is, like World Rally Championship or Gran Turismo. "Racing" games like Road Rash don't count.
Although it will engender an irresistible desire to punch Noel Edmonds.fletch_talon said:Deal or No Deal, is both non-violent and a game.
You know what it is on TV? A gameshow.
You know what it is when you buy it in a cardboard box in a toystore? A boardgame.
So what is it when its on a computer? A computer/videogame.