Do actual NONviolent videogames exist?

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ClunkiestTurtle

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Yes they do and in abundance, the reason that most games are voilent in one way or another isn't because they can't think of how to make a game without violence its just that people kinda like a bit violence in games...
 

Petromir

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XJ-0461 said:
Tetris
The Sims
Gran Tourismo
Football games (the English sort of football)
Solitaire (I know it's a card game, but I reckon most people have only played it on a computer)

They're all non-violent.
FIFA back in 98 when it turned 3D you could actually punch other players.

Any football game that includes roy keane is automatically violent :p

I've yet to play a footy game where you cant tailor your tackling it a way that would constitute violent.
 

Guffe

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Well sports games are not violent as in blood but as in any sport accidents happen but in the games you wont even notice it, it will say a dude is injured and must be taken off the pitch. Also the Harvest Moon searies in violence free, unless fishing is violence??

What did you mean by violence in a broad sence?
If you see this you may answer ^^
 

Cowabungaa

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Mana Fiend said:
Tetris. Very simple game, nothing gets killed. Also, Pong.
Not only do they die, they suffer and are horribly tortured:
Tetris is the most gruesome game out there!
 

RobThePrezodent

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the sims, although everyone always ends up getting bored, locking their character in a box and starving them to death or something along those lines. sega superstar tennis (an absolutely dreadful game that sadly i own because it came free with my xbox)
 

Wraithspine

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A few from my Steam list...

Audiosurf - Although I am technically speeding down a road, headbanging to heavy metal while crashing into stuff even though it is a coloured block.

Peggle - Shooting pegs. I'm trying so hard to squeeze some violence out of it but I can't

QuantZ - Ball bashing. Violent? nah not really.

World Of Goo - I can kill the goo things and throw them at each other so you can squeeze violence out of this game if you try.

Killing Floor - No wat

As a post-note it seems the only games w/o violence are "Indie" games. It says a lot about the gaming industry as a whole I suppose.
 

Mister Benoit

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Paksenarrion said:
No one has mentioned Harvest Moon yet? A farming/dating simulator? Well, crops die if you don't take care of them, so technically it's violent...
I absolutely hate the dog in Harvest Moon 64 & Friends of Mineral Town. I always tend to either leave him in the woods or on my roof, then attempt to beat him with a Hoe.
 

Mechsoap

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hmmmmmmmm, no evry games pretty much has some thing that can relate to intense violence
 

Natdaprat

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It's ignorant to think that all games are violent. There are countless games that don't include violence, and they're usually the most intuitive. Tycoon games spring to mind.
 

Xyphon

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Paksenarrion said:
No one has mentioned Harvest Moon yet? A farming/dating simulator? Well, crops die if you don't take care of them, so technically it's violent...
You can smack your animals with farming tools and actually hurt them, starve the animals and watch them die of disease.

Pretty violent if you ask me.
 

fletch_talon

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Grimplewurst said:
And before anyone comes up with something like "Deal or no deal (now on PC)" I'd like to point out that I'm talking violence in quite a broad sense... And besides, that's not a game.
Deal or No Deal, is both non-violent and a game.
You know what it is on TV? A gameshow.
You know what it is when you buy it in a cardboard box in a toystore? A boardgame.
So what is it when its on a computer? A computer/videogame.

I'm sorry if I seem like I'm being mean here, but I'm getting quite irritated by the constant denouncing of things that people don't like.

Farmville's not a game.
Wii Sports is not a game.
There's only three Star Wars movies.
Escape From Monkey Island doesn't exist.

So don't take it personally its more of a whole heap of frustration let out at an inconvenient moment.

Back on topic. Most Harvest Moon games are entirely non-violent... Well you can accidentally (I hope) hit your animals with tools, and there is a chicken competition that's like a sumo wrestling match...
Damn I guess it doesn't count.
 

Phishfood

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Macgyvercas said:
Really? No one's mentioned Bejeweled yet? Huh.
Everyone who plays bejeweled is too busy playing bejeweled to read/answer forums.

Loads of non-violent games out there.
Sim
farmville
Whole arrays of puzzle games

There are plenty of games that encourage a minimum of violence rather than run and gun too. Take splinter cell - if you sneak through its a lot easier than if you kill everyone you see since then you have to hide the body all while staying hidden from anyone left alive. Not to mention the numerous "kill = fail" levels.

Games like civilization can have a non-violent option, really - you don't HAVE to invade everyone else to win.
 

Sarahcidal

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my personal favourites lately are these 2;
The Impossible Game. (fantastic XBL Indie game)
Showtime Carnival (another XBL Indie)
 

mocruz1200

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JediMB said:
Tetris.

Unless you consider it blockicide.
have you seen the alternate ending to this game? not very non violent, lol
not sure if this is exactly it, but i think its the one
[youtube]http://www.youtube.com/watch?v=IB1tfO169x8[/youtube]
 

Zacharine

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Grimplewurst said:
Moriarty said:
Grimplewurst said:
But isn't the idea of a competition like pong, where you're grinding your opponent into ping pong related dust and Tetris, which awards you for making blocks simply disappear still a form of violence?

And Machinarium has instances of violence in it. The player just doesn't necessarily perpetrate them...
with a definition of violence that broad, you can't even get to breakfast without violence. Hell you couldn't even brush your teeth
That was pretty much my point...
which leads me to wonder (and I know it's true for me) that we all play games for that rush we get from the 'violence' whether it be in competition or in suffocating people with plastic bags. And for the lols.
No, you have simply redefined 'victory' to mean 'violence'.

Any conclusion following from this, must also use such a broadened form of the original definition.

For example, I redefine the slice of cheese on the sandwhich to be Moon.

Therefore, the Moon is made from cheese, and we can gain nourishment by eating it. Also, we do not require spaceships to travel to it, nor do we need spacesuits to comfortably live on it.

See what I did there?

Redefining existing words to facilitate a chain of logic that somehow produces an unexpected result is useless and not smart and/or cunning at all. Because everyone can do that and make any everyday statement sound profound, unexpected, fanatical or inciting. Because when you make up your own meanings that differ significantly from established definitions, you are laying a groundwork for deliberate misunderstanding.

EDIT:; in essence, you've constructed a valid sentence using a new definition for a word. Then you take that statement, revert the meanings to original, and make logical step to a conclusion:
"we all play games for that rush we get from the 'violence' whether it be in competition or in suffocating people with plastic bags. And for the lols."

This is not valid however, because the meaning of 'Violent' has changed in between the original premise, and the final logical step.

Using this kind of logic, it is possible to prove that moon is made of cheese, sun literally fits the palm of my hand or that nothing, including me, exists.

EDITed for more political correctedness.
 

Petromir

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Phishfood said:
Macgyvercas said:
Really? No one's mentioned Bejeweled yet? Huh.
Everyone who plays bejeweled is too busy playing bejeweled to read/answer forums.

Loads of non-violent games out there.
Sim
farmville
Whole arrays of puzzle games

There are plenty of games that encourage a minimum of violence rather than run and gun too. Take splinter cell - if you sneak through its a lot easier than if you kill everyone you see since then you have to hide the body all while staying hidden from anyone left alive. Not to mention the numerous "kill = fail" levels.

Games like civilization can have a non-violent option, really - you don't HAVE to invade everyone else to win.

Simcitys mostly include violence, often that you can perpetrate yourself.
 

rokkolpo

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Grouchy Imp said:
Most racing games ever made. Proper racing games that is, like World Rally Championship or Gran Turismo. "Racing" games like Road Rash don't count.
riding into people can be considered violence.
 

GloatingSwine

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fletch_talon said:
Deal or No Deal, is both non-violent and a game.
You know what it is on TV? A gameshow.
You know what it is when you buy it in a cardboard box in a toystore? A boardgame.
So what is it when its on a computer? A computer/videogame.
Although it will engender an irresistible desire to punch Noel Edmonds.

But then that's the natural reaction to Noel Edmonds.