Does anybody else miss Cheat Codes?

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Hero in a half shell

It's not easy being green
Dec 30, 2009
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I miss them, I only ever got to use the on Age Of Empires and MOH Frontline. I personally think it's a sad turn for the industry when the outrageous fun of cheatcodes has been superceded by the achievements feature. I play games to have fun! running around a level as an invincible soldier using only your worst weapon was awesome, being told that if you do that full level with your worst weapon you'll get an achievement is more challenging, yes, but not as much fun.
 

brodie21

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Apr 6, 2009
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i liked cheat codes, mostly the ones that would spawn a helicopter so i could put on flight of the Valkyries and go on a rampage
 

staika

Elite Member
Aug 3, 2009
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I miss cheats they just added a whole new level of enjoyment to your fucking around time, I miss the time when I could just put on god mode and just stand there laughing as the poor enemies tried to figure out how to kill me, Than you just walk up slowly to the enemies as you can just imagine the fear their going through only to be killed by my fist.
 

DanielBrown

Dangerzone!
Dec 3, 2010
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I loved the giant head cheat code in Spyro the Dragon(third game I think). ;_;
Can't say I miss them though, but they did add a lot of fun for when you just wanted to fool around.
 

dex-dex

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Oct 20, 2009
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I do miss the cheat codes. I especially enjoy making bond's head huge in goldeneye
te he!
I rarly played games all the way through with them on though. they were usually just for a couple of giggles when playing with my brother.
 

s0p0g

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Aug 24, 2009
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yeees... i miss them so bad; there were so many plain and simple fun things you could do with them (see: many of the posts above)
but since no game can be released without dozens of achievements (what else could you advertise a game with? that it actually is fun, instead of giving you extreme cool achievements like "you found the left mouse button" and "you pressed x to not die"? what the f...), and cheats would so totally take out any challenge (the challenge! don't you see how challenging games have become the last couple of years?!) to get them achievements - while it simultaneously is impossible to not grant achievements while cheats are active; such coding will take decades and billions of dollars to develop - we'll just have to kiss cheats goodbye, for the good of modern, artistic and grown-up gaming, and the medium of videogames as a whole.
 

Klarinette

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May 21, 2009
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Miss them? Pffff.. the only games I ever play anymore are ones where you can use them, haha.
 

CD-R

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Mar 1, 2009
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dex-dex said:
I do miss the cheat codes. I especially enjoy making bond's head huge in goldeneye
te he!
I rarly played games all the way through with them on though. they were usually just for a couple of giggles when playing with my brother.
Damn I was just about to say that. What happened to big head mode? Like every fps on the N64 had one. What happened to it? Dammit bring big head mode back.
 

Alanj95

Regular Member
Aug 20, 2010
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I enjoy cheats where I can use them because they add lots more hours of fun onto the games that include them, and mods can fill the same niche in games that don't. If you care about how people play singleplayer, you are just being a prick.
 

Weaver

Overcaffeinated
Apr 28, 2008
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no cheat codes are a perfect example of how games are just too serious now-a-days.
 

Shoggoth2588

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Aug 31, 2009
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Stavros Dimou said:
Games are so easy today that doesn't need cheats.
Their normal modes are like playing with cheats.
It's true that the overall difficulty has gone down but it's still fun to run through levels not worrying about ammo or a sudden close-range shot-gun blast. I just realized RE5 has unlimited ammo and spent a bit of time rocket-launching Uroburos infected villagers for example xD

Would have been nice not worrying about health though >.> every scratch and Sheva would spray me with first aid e.e
 

Booze Zombie

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Dec 8, 2007
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Saint's Row 2 kept it's self going with the cheat codes. The Pimp-hand Olympics are still something my friends and I do every now and then, for instance.

Cheat codes are good fun and also, very practical for Machinima purposes, as you may have noticed in the Freeman's Mind series, he's got God mode on, uses no-clipping and has the HUD disabled via cheats, as well.
Keeps the pace fast, the humour focused and ensures that he never has to break the fourth-wall and load the game... except for that one episode where he died, but that was explained as some sort of weird vision brought on by bad Doritios.

Anyway, cheats are still there, but more games need them as a feature. Like RE5's unlimited ammo!
 

AbstractStream

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Feb 18, 2011
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I miss them a lot. Especially for the SNES.
Down, Right, Up, Left, Y, B. Ten star speed for Street Fighter :)
 

awmperry

Geek of Guns and Games
Apr 30, 2008
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Yeah, I miss cheat codes. I have little interest in Achievements, and I seldom play games for the "challenge" - I don't have the time to grind a level over and over again, and I'd much rather play through it for the story. It's all down to individual tastes, and nobody can prescribe to someone else what the "right" way to enjoy gaming is. And that's why I tend to get rather irritated by remarks like this:

mrhateful said:
...you're pretty pathetic if you cheat in an RPG just saying, also as you get older you realize cheat codes are wasting your time since your cheating yourself out of the game.
And sure - if I enjoyed it less with cheats I would be. But I play RPGs (for instance) for the RP and story, and if I can make the (for me) tedious combat bits go away while I get on with the interesting stuff, then that should be my call. Do I cheat myself out of the game by not having to replay an irrelevant random encounter fourteen times? I don't think so.

So yeah. Bring back cheat codes. I want to play a GTA where I can make it rain polka-dot umbrellas. I want to play a shooter where I can make my character immortal and carry twelve different guns the size of small cars (IDDQD, IDKFA). I want to turn the lights on in Bioshock. I want to play Saint's Row 2 and give myself infinite money to buy myself an elegant ensemble of orange bikini, blue tuxedo jacket and roller skates. I want to open a console and type GOAWAYANNOYINGINSECTS to wipe out, for the entire game, the inevitable hordes of tiny, fast, bitey critters that exist solely to leap out of nowhere and eat my face (HL/HL2 headcrabs, CoD4 dogs, spiders in every game ever made, etc).

Does that mean I play games the wrong way? Well, I have more fun and it doesn't affect anyone else. So bring back cheat codes, please.
 

thethingthatlurks

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Feb 16, 2010
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Absolutely! I loved having the ability to just blow off some steam by turning on godmode and spawning half a dozen enemies (dark jedis, AT-STs, etc) and just as many jedi in Jedi Knight and watching the carnage. It was fun I tell you! I won't even get into the stuff I used to do in the GTA games when they were still good, because it's extremely NSFW. Suffice it to say it involved a giant dildo, a flamethrower, several prostitutes, and as many of those satchel charges as I could fit onto one car. Good times...

As for the cheats taking the fun/challenge out of games? BULLFUCKINGSHIT! The challenge in games has been reduced to idiotic monotony, the same stupid fights over and over. And QTEs. And forced vehicle sections with bad controls. And regenerating health. And autosaves at every ten steps. Sorry, but games haven't been challenging in ages. Besides, it's not like anybody forces you to cheat? Sure, it's more satisfying to get past a certain difficult section without godmode, but is something as trivial as a trophy/achievement really worth the frustration? My $0.02: remove retarded achievements, and insert hilarious cheats instead. More fun for everybody.

To give an example, I was playing Clive Barker's Jericho a while back. It's a terrible game, I mean just about every design aspect is seriously flawed. The worst was easily the combat, as enemies could spawn atop of you (okay), spawn endlessly unless you move forward or hold a position, which is never actually clarified (sigh), suicide bomber enemies that don't damage enemies when blowing up (fuck), with lots of health (damnit!), and glowing weakpoints that your teammates diligently ignore (FFFFFUUUUUUU). I eventually got stuck in a narrow corridor where those bastards just kept spawning on both ends, and my retarded teammates found humping the walls much more edifying than shooting the enemies. I rage quit several dozen times, until I found a trainer that reduced the enemies' health by 80%. Wow, suddenly this game is fun! It's a bit like Painkiller, only bloodier and far from being as good. I could actually start to enjoy the horribly written story now. And experiment with the various powers my teammates have without the fear of getting blown up by a suicide bombing **** that spawn under my feet.