Well, if you're going to stay with Tolkeinesque fantasy, at least mix up the cliches a bit; how about having Elves be ruthless, industrialized militaristic expansionists rather than pantheistic, ethereal hippies who commune with the plants?
Futuristic games in general have their own cliches too (everything being either perfect shiny iPod design or corroded gunmetal), but yes, I'd like to see one that's set now/in a few years.