Does anyone even know what Steam Machines are?

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Something Amyss

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ForumSafari said:
The good news is you can probably do it yourself if you have a spare Windows install, setting up PCI passthrough for a VM should preserve most of the performance.
If you're savvy enough to do that, you don't need a Steam Machine and you're not really the target market.

PLus, one of the big claims is that it runs games at 1080p with a smooth 60 FPS. I'm not sure "most" of the performance will still deliver that, especially given some of the lower-end ones which are actually competitively priced.

BigTuk said:
Actually that's the joy of it,. The way they're trying to do SteamOS is that it should be able to run any game that is currently up on steam.
Can I play any game in my library out of the box, without resorting to emulation or streaming from another PC?
 

thiosk

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cloroxbb said:
The reasoning behind them, are because Valve hates Windows 8 and thinks that Microsoft are killing the PC market. Honestly, I dont think they are going to sell well...
To be clear, it is irrelevant whether they sell well. It like android- google essentially gives it away to the phone manufacturers. Steam is doing the same thing with the os. If one is going to buy a gaming PC, it establishes for the first time that third party licenses and peripherals are not part of the equation. The builder does not need to sell a Microsoft oem for 100 bucks with the bundle. If a computer can use a browser and run games, there is no longer beholden to Microsoft for its mere existence.

Microsoft is becoming an albatross. With the exception of Microsoft office and adobe, I do not need windows at all.
If steam could bundle that software and let me run it on os, I would never need another copy of windows . I likely won't get office, busyness
I can move to open office. Who knows.
 

SecondPrize

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The basic idea was to have a smaller, quieter and gaming-focused pc you plug into your tv in your living room so you can play games on your couch. Whether the options revealed accomplish this, I don't know.
 

AT God

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Does anyone know if games that are played through Steam on Steam Machines will be able to play online with PC users? I really want to beat the crap out of some gamepad users on Counter-Strike, at least I want to pretend I will be able to.
 
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Well steam machines were a type of technology that kickstarted the industrial revolution. They were used extensively until fossil fuel systems became more effec- Oh you mean some console.

I feel kind of stupid now.
 

BrotherRool

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Zachary Amaranth said:
ForumSafari said:
The good news is you can probably do it yourself if you have a spare Windows install, setting up PCI passthrough for a VM should preserve most of the performance.
If you're savvy enough to do that, you don't need a Steam Machine and you're not really the target market.

PLus, one of the big claims is that it runs games at 1080p with a smooth 60 FPS. I'm not sure "most" of the performance will still deliver that, especially given some of the lower-end ones which are actually competitively priced.

BigTuk said:
Actually that's the joy of it,. The way they're trying to do SteamOS is that it should be able to run any game that is currently up on steam.
Can I play any game in my library out of the box, without resorting to emulation or streaming from another PC?
I'm 99% sure he's got that wrong and mixed up streaming with actually being able to play the game.

That claim about 1080p 60FPS, was that something Valve made for all Steam machines? I don't know how much the SteamOS saves, but if they do manage that on the $600 machines that would be fairly impressive. Although I'm not sure the difference would be enough to convince a mass market
 

ForumSafari

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Zachary Amaranth said:
If you're savvy enough to do that, you don't need a Steam Machine and you're not really the target market.
Which opens up the question of who exactly the target market for first generation hardware is, I'm not sure these even have a target market. Though I'd argue the lower end ones for game streaming probably are up my alley.

Zachary Amaranth said:
PLus, one of the big claims is that it runs games at 1080p with a smooth 60 FPS. I'm not sure "most" of the performance will still deliver that, especially given some of the lower-end ones which are actually competitively priced.
Consistently high FPS shouldn't be an issue on current hardware, even lower end stuff at 1080p, it's not a huge resolution these days and PCI passthrough really is very efficient. Remember they promise frame rate and resolution, not graphical settings.
 

DoPo

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AT God said:
Does anyone know if games that are played through Steam on Steam Machines will be able to play online with PC users? I really want to beat the crap out of some gamepad users on Counter-Strike, at least I want to pretend I will be able to.
Yes - it is a PC, it is playing virtually the same games you can run on any other PC - it is really unlikely to have separate servers for separate users, especially since anybody could just plug in a keyboard and a mouse at any time, or somebody on a "normal" PC can plug in a Steam controller.
 

Yopaz

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Island Dog said:
They should have found a hardware partner, and made a dedicated Steam "machine" instead of 20 different models.
Protesting against the closed market of consoles and how Microsoft wants to close PC market. Make their own system closed by committing to one manufacturer.

You do see where the contradiction is here, right? It would be a smart move in order to market their new system and it would most likely sell more, but it would be the opposite of what they're trying to accomplish.

The different manufacturers is also about making Linux a better future choice for gamers since several manufacturers with different hardware means there will be new drivers to support more variation.

Valve isn't pushing for a new console, they are pushing for a new OS. That is another reason why picking one manufacturer would be a BAD move.
 

smithy_2045

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barbzilla said:
Mothhive said:
The thing you're missing is that this isn't aimed at people who have PCs already, or who feel comfortable gaming on PCs, it's for people who want a system as easy to use as a console, but with all the benefits of PC gaming like the large library of games and exclusives (even excluding Windows only ones), mods, cheap prices, etc.
Except that those people will not know what they are getting in to. They likely expect that they will be able to access all of the PC games like they did with their console of choice (though they likely understand the lack of backwards compatibility at this point). So they won't understand why their (up to) $12,000 machine refuses to play the latest greatest Call of Duty game, and the short answer is, because it doesn't have Windows. So now they have to hire someone to install windows on a Dual Boot partition so they can play all of the games available to them or learn how to work on PC's themselves, and at this point they may as well have gone ahead and learnt enough about PCs to get a decent one to start with that didn't cost them an arm and a leg. The flip side is, you will have someone with a $500 Steambox that can play Limbo, Machinarium, and Trine (don't get me wrong, those are all great games, but that is a waste of money).

Either way you look at it, you are wasting money over getting what you really wanted in the first place, and that is a PC that can do all of the above, while costing less than $600 (if you don't include monitor and just hook it up to your Tele).
I'm pretty sure the high end Steamboxes have Windows installed too.

Yopaz said:
Island Dog said:
They should have found a hardware partner, and made a dedicated Steam "machine" instead of 20 different models.
Protesting against the closed market of consoles and how Microsoft wants to close PC market. Make their own system closed by committing to one manufacturer.

You do see where the contradiction is here, right? It would be a smart move in order to market their new system and it would most likely sell more, but it would be the opposite of what they're trying to accomplish.

The different manufacturers is also about making Linux a better future choice for gamers since several manufacturers with different hardware means there will be new drivers to support more variation.

Valve isn't pushing for a new console, they are pushing for a new OS. That is another reason why picking one manufacturer would be a BAD move.
Also, Valve considerably reduces their own financial liability by allowing almost anyone to make a Steam Machine. They don't need the boxes to be a success to profit out of this. Their money is going into SteamOS (can be put on any PC), Steam Controller (can be plugged into any PC/SteamBox) and Steam (works on any PC). Sure it helps if the Steam Machines are successful, but they're not the main focus here.
 

Something Amyss

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BrotherRool said:
I'm 99% sure he's got that wrong and mixed up streaming with actually being able to play the game.
Yeah, it was rhetorical. I know that you can only play Linux games natively (and with the comprehension level of the people they seem to be going after).

That claim about 1080p 60FPS, was that something Valve made for all Steam machines? I don't know how much the SteamOS saves, but if they do manage that on the $600 machines that would be fairly impressive. Although I'm not sure the difference would be enough to convince a mass market
I though it was a claim for the machines in general, not a specific machine.

ForumSafari said:
Which opens up the question of who exactly the target market for first generation hardware is, I'm not sure these even have a target market. Though I'd argue the lower end ones for game streaming probably are up my alley.
I don't know if even Valve really knows what the plan is here. A bunch of people are giving a bunch of difference answers on what the real intent is here, and I think at the very least it indicates there's been no clear message or branding.

The ones that are competitively priced with consoles kind of make sense but appear to be the minority. Then there's the difference between open and closed configurations, multiple hardware types available, etc. It seems like it confuses the market needlessly rather than offering any specific benefit.

Consistently high FPS shouldn't be an issue on current hardware, even lower end stuff at 1080p, it's not a huge resolution these days and PCI passthrough really is very efficient. Remember they promise frame rate and resolution, not graphical settings.
I'm still skeptical, especially if these are to have any sense of longevity. I see a lot of claims about problems running even at marginal settings from more dedicated users, so I'm going to believe it when I see it.
 

KazeAizen

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Island Dog said:
I agree their messaging really isn't that clear to be people who might not be into PC gaming like some of us are. In my opinion, having multiple manufacturers is going to confuse the market even more.

They should have found a hardware partner, and made a dedicated Steam "machine" instead of 20 different models.
This is exactly what I'm talking about. To the letter.
 

J Tyran

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I don't think even the makers and even Valve know what they are, if they wanted a console type device they should have only had those Cyberpower machines for $500. If Valve want pre-built Steam OS PCs they should rename certain ones and keep the "console" machines as Steam machines, call all the other "Steam PCs" or something.

Anyone interested in a PC would know the difference the Steam PCs have while the people after a console substitute would know the Steam machines have a much more streamlined range, as it is its a mess thats no different from buying a Windows pre-built PC for anyone intimidated by them.
 

barbzilla

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thiosk said:
cloroxbb said:
The reasoning behind them, are because Valve hates Windows 8 and thinks that Microsoft are killing the PC market. Honestly, I dont think they are going to sell well...
To be clear, it is irrelevant whether they sell well. It like android- google essentially gives it away to the phone manufacturers. Steam is doing the same thing with the os. If one is going to buy a gaming PC, it establishes for the first time that third party licenses and peripherals are not part of the equation. The builder does not need to sell a Microsoft oem for 100 bucks with the bundle. If a computer can use a browser and run games, there is no longer beholden to Microsoft for its mere existence.

Microsoft is becoming an albatross. With the exception of Microsoft office and adobe, I do not need windows at all.
If steam could bundle that software and let me run it on os, I would never need another copy of windows . I likely won't get office, busyness
I can move to open office. Who knows.
Except that this has been around for the past decade and hasn't made a difference. The reason people use Windows now is because of software compatibility (with a few notable exceptions for the creative types and apple, though that comparison is swiftly disappearing).

BrotherRool said:
I'm 99% sure he's got that wrong and mixed up streaming with actually being able to play the game.

That claim about 1080p 60FPS, was that something Valve made for all Steam machines? I don't know how much the SteamOS saves, but if they do manage that on the $600 machines that would be fairly impressive. Although I'm not sure the difference would be enough to convince a mass market
Actually 1080p and 60fps isn't that huge of a leap (with the exception of the $500 machine and CoD Ghost). My machine could probably be put together for $450 (if you don't include windows) and it plays everything at 1080p on two screens with steady FPS around 70 (with the exception of BF4, though that game is a big steaming pile of optimization issues). The problem people are having with the Streaming claim on SteamOS is that many people are assuming that means streaming from Valve's servers, which is false. It will stream from your Windows based gaming rig, which negates the purpose of having the Steammachine in the first place.


cloroxbb said:
Linux based OS as a platform option literally JUST started. Of course there isnt much content yet. Gotta START somewhere. But because of that, is why I dont think they are going to sell well, and I dont think developers are going to scramble to port their games to that platform either. Unfortunately.

Anyways... I was just giving info, not giving much of an opinion on Steam Machines. I definitely wouldnt buy one.
Thanks for the comment, you pretty much hit the nail on the head with most of it. Linux has been a fairly common platform for the past decade, yet not many devs manufacture for it due to the number of different distributions and hardware/software/driver variances, so it makes it a nightmare to program for. Steammachines, I thought, would rectify that situation by standardizing what went into them hardware and software wise with custom drivers to run them at optimal speeds, but instead we get PCs with SteamOS, a controller, and a sticker in place of what I thought was a nifty idea.

You are correct though, the lack of content will drive sales down, and the lack of sales will dissuade content creators from porting their content onto that OS.


smithy_2045 said:
I'm pretty sure the high end Steamboxes have Windows installed too.
I'm sure a number of them will dual boot with Windows, but that still defeats the purpose of having a Steambox in the first place, doesn't it?
 

Schadrach

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barbzilla said:
Mothhive said:
They likely expect that they will be able to access all of the PC games like they did with their console of choice (though they likely understand the lack of backwards compatibility at this point). So they won't understand why their (up to) $12,000 machine refuses to play the latest greatest Call of Duty game, and the short answer is, because it doesn't have Windows. So now they have to hire someone to install windows on a Dual Boot partition so they can play all of the games available to them or learn how to work on PC's themselves, and at this point they may as well have gone ahead and learnt enough about PCs to get a decent one to start with that didn't cost them an arm and a leg.
There's an answer to this, and it's called dumping people/money (things Valve has a *lot* of) at WINE, or a fork thereof, and then working to build launch setups for existing games in the catalog to get them to work under that compatibility layer (think the automatic launching of DOSBOX in steam to get certain titles working, except doing it with WINE and having a WINE config included with the game download from Steam.

In other words, I expect we'll see a bunch of titles suddenly gain SteamOS or partial SteamOS support once we're closer to this being a reality, because Valve will setup a launch environment that just makes them work via quietly running WINE or equivalent in the background.
 

barbzilla

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Schadrach said:
barbzilla said:
Mothhive said:
They likely expect that they will be able to access all of the PC games like they did with their console of choice (though they likely understand the lack of backwards compatibility at this point). So they won't understand why their (up to) $12,000 machine refuses to play the latest greatest Call of Duty game, and the short answer is, because it doesn't have Windows. So now they have to hire someone to install windows on a Dual Boot partition so they can play all of the games available to them or learn how to work on PC's themselves, and at this point they may as well have gone ahead and learnt enough about PCs to get a decent one to start with that didn't cost them an arm and a leg.
There's an answer to this, and it's called dumping people/money (things Valve has a *lot* of) at WINE, or a fork thereof, and then working to build launch setups for existing games in the catalog to get them to work under that compatibility layer (think the automatic launching of DOSBOX in steam to get certain titles working, except doing it with WINE and having a WINE config included with the game download from Steam.

In other words, I expect we'll see a bunch of titles suddenly gain SteamOS or partial SteamOS support once we're closer to this being a reality, because Valve will setup a launch environment that just makes them work via quietly running WINE or equivalent in the background.
And if you are correct, than the Steammachine won't do too terrible, however if they don't do something serious about it, it is going to be a flop with few interested parties (at least I know I won't be interested). The whole point of doing this was to come out with something Unique, Powerful, and Reasonable to help entice console gamers to a PC format, however what we are getting is nothing more than a PC running Linux, with a controller, and a sticker that says Steam on it.
 

Maximum Bert

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My first thought was actually why is a steam engine thread doing in the game section even if it was only for a split second.

As for what a steam machine is im not sure anyone knows even the people who are making them I predict they will be a failure.

Arent they just PCs but not as good and versatile but still as expensive if not more so? oh and Steam is installed on them I suppose, I wonder if you can remove that?
 

DoPo

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Maximum Bert said:
Arent they just PCs
Yes.

Maximum Bert said:
but not as good and versatile
Define what you mean by that. They are...PCs. I'm not entirely sure what your expectations are for...well, either PCs, Steam Machines or both. At most, maybe some would not be hardware upgradable. At least Alienware said theirs weren't going to be [http://www.escapistmagazine.com/news/view/131507-Alienware-Steam-Machines-Cant-Be-Upgraded] (and then the opposite [http://www.escapistmagazine.com/news/view/131589-Alienware-Steam-Machine-Will-Be-Upgradeable-After-All] but the point sort of stands from before). But software-wise...they are PCs.

Maximum Bert said:
but still as expensive if not more so?
They are pre-built PCs. Pre-built PCs tend to be "as expensive if not more so" compared to what you can build on your own. So take that as you wish.

Maximum Bert said:
oh and Steam is installed on them I suppose, I wonder if you can remove that?
It...is a PC. And Valve were pretty big on the whole "open" thing, too. It was, in fact, another big thing in their marketing. So yes.
 

scapefly

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cloroxbb said:
scapefly said:
hahaha I would have thought that it had something to do with the platform Steam... shows how much I know!
Thanks for the insight thought
It does, it uses Steam's "big picture" mode, I believe, which makes it act more like a console (controller input). Steam is a very big part of STEAM MACHINES, because the Steam OS is built so that developers dont HAVE to use the Windows platform for their games.
ah ok - interesting! Thank you for the info! :)