Does sexist tropes in video games influence behavior? Violence =/= Sexism?

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Netrigan

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crypticracer said:
If we are told we have to save someone trapped in a castle, most of us are going to default to princess unless otherwise told. To say this is not influenced by the media we consume is stupid. The belief has no basis in reality. Princesses are not kidnapped that often in real life. But most don't believe when someone is captured in real life that it's a princess. IT's a subtle difference, but the defaulting to princess does create a mindset that affects our idea of kidnapping in real life.

Saying media doesn't affect our thoughts and feelings is delusional. By that thought all our thoughts and feelings our there from birth. But from birth we don't know what a princess or kidnapping is.

We learn from media. We don't believe everything we learn, but we sure as hell don't believe anything we don't.

It DOES influence our thoughts and feelings, and those influence our behavior (among other things.) The real question is how much it does.
I can go one further. Language influences how we see the world.

I was reading something not too long ago about how the Japanese don't distinguish between blue and green. The distinction isn't great in their mind because they use one word to describe both colors. The green light on traffic lights could be either blue or green.

The idea that media has no effect is a bit naive. You can just watch the way ideas ripple across it changing the way we act, speak, and dress. The more social an influence the easier the effect. Getting people to act better being easier than acting worse. Gay marriage didn't happen by accident; it's part of a decades long campaign to normalize homosexuality.
 

Panda Pandemic

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slo said:
Panda Pandemic said:
slo said:
Panda Pandemic said:
This just in, Birth of a Nation discovered not tk be racist because the actors were just playing fictional parts!
The Lord of the Rings is racist! So? Should we... do something about it?
Sorry where the fuck did I say that I agreed with you? Oh right when you're dishonest you don't really care about big details like that.

You're just making a sad attempt to deflect anyways. Fictional works can be racist.
I'm being lazy because, well, you're being lazy.
Fictional works can be racist. However fictional works can not COMMIT racism the way racist people do.
This is why racism in fiction is different to a real world racism.
You might as well watch that movie not as "RACISM", but as a piece of historical data, and no racism will be born from that.
Lol trying to pretend you made that distinction earlier? You said there is no sexism in games. Not the blatantly obvious thing that no one seems to be denying, that games cannot commit sexist actions.

Deflect harder. Maybe someone will really believe you meant "Games cannot commit sexist actions" when say said there is no sexism in games. Because people totally are saying games can commit sexism
 

chikusho

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Orphan81 said:
First off, these kind of "generalizations" are true, so no. You can find evidence, everywhere, that the single variable of a person being female will automatically lead to them being thought of as lesser in many ways. And this perception exists in both men and women, and is observed in countless scientific studies. I have no idea where you got "internalized misogyny" from, though.
For instance, multiple studies all over the world have had people read identical texts with one minor difference: the author was cited as either male or female. Even though all of the words were the same, the subjects always rated the text as being more intelligent, competent and authorative when there was a male name at the bottom. Female name at the bottom, always lead to a lower score across the board. In this case there isn't even a person to attach your prejudices to, and yet it happens.

Also, no. Discussing one thing does not step in the face of all the other things. I have no idea what you're talking about.
 

Andrey Sirotin

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I don't think that playing games with "allegedly sexist" tropes will make you anymore sexist than you were before playing it. I've sacrificed my redheaded werewolf wife to Boethiah in ES5;Is that going to make me sacrifice a real woman for a piece of armor in real life? Definitely not. You do messed up things in games because there are no real world consequences to them. The only way I could even imagine games to influence the sexist in a person is through person's own confirmation bias.
 

grassgremlin

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Robert B. Marks said:
Well, it's a fascinating question...and I have read some research on it.

Everything credible I've read suggests that video games can influence behaviour. This influence, however, is not a direct "violence in games = violent person in real world," but much more subtle.

For example, I remember reading about a study where the behaviour of two groups of children were examined over time - one group was playing violent video games, and the other wasn't. The group that played the games was more aggressive (not violent, but AGGRESSIVE - there is a difference) than the group that didn't.

I remember reading about another study that looked at dreams - people who played lots of action games tended to have nightmares wherein they were a combatant rather than a victim, whereas those who didn't play those games tended to have nightmares in which they were helpless victims.

There's also some evidence that FPS video games can duplicate part of military training, but this means functionally that it would change the "fight or flight" reflex from a default of "flight" to a default of "fight," although it would only do it in very specific situations that duplicated the circumstances of the games being played (so if the game in question was Doom, you'd be out of luck if you weren't being attacked by demons).

So, the media that we consume does have an effect on us. To bring it back around to sexism, that effect doesn't tend to be conscious, though - you're not going to watch or play a bunch of media with sexist tropes and suddenly say "That's right - women ARE objects to be possessed!" But, if you already have some sexist leanings, it can subconsciously nudge you a bit further in that direction, or possibly give you one or two subconscious leanings that you didn't have before. Hard to say without more research, though.
Wow, now that you think of it, this makes a lot of actual sense.
Now I'm starting to get the concept people are pushing.
It's about conscious influence.

This actually has some truth as I've always been very much effected by everything I've consumed.
In fact, just this night I had a very unusual dream based on talking to a friend about relationship issues.
Even though I had a boyfriend, I had a imaginary boyfriend reflecting the friend I helped and was constantly arguing with him about something I can't remember.

Oh! The Budd Dwyer killing himself video really unsettled me. Not a nightmare, but seeing him die like that reaffirmed my obsession with mortality and death. I've seen a bit to many videos of actual death and because of it, I have trouble playing violent video games without thinking about it. Ever heard of faces of death.

It's funny. People say violence desensitize you. For me, it did the opposite. It made me even more sensitive. I don't like seeing horror films because graphic depictions of death horrify me. I have trouble seperating the fiction from reality.

I use to love teleporting. Then I saw this commercial and it horrified me. https://www.youtube.com/watch?v=4Am7oKBD3PU
Yeah, it's fake, but now I can't see characters like goku or nightcrawler teleporting without freaking me out about what happens if they didn't teleport right.

I know it's fake, just a subconscious concept permeates my mind.
 

Karadalis

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grassgremlin said:
I have been confused by this particular concept from both sides with a lot of people comparing violence to sexism when it comes to objectifying women in games.

The problem is this argument seems muddled heavily so, I've wanted to find some research on it.
What seems to be the general consensus is . . .

Those who say no site people like Jack Thompson and I've even been linked a Jim Sterling video on violence. http://www.escapistmagazine.com/videos/view/jimquisition/6692-Desensitized-to-Violence

We even seen videos like this.
https://www.youtube.com/watch?v=9MxqSwzFy5w


However, I've also been told from those who say they do influence behavior that the violence argument does not factor. I've seen links like this.
https://www.youtube.com/watch?v=AB66tcIqDiE&list=UUGMegrt_97F75N-iUgyp0Tg

And I've seen people site this article as an affirmation that video games do influence something.
http://time.com/2940491/study-violent-video-games-morally-sensitive/


So I need to understand. Is comparing violence to sexism a proper comparison or are they entirely different elements.

Is it possible people's behavior when gaming and playing certain sexually active games have influence their responses to women? Even men?

What's going on here, I need to understand.
The acusation that "sexist" video games or tropes influence people to be more sexist themselves is ludicrous... women have more rights then ever before in history in the western worlds and videogames sure as hell havent stopped progression in equality.

If you really want to influence people you need to have REAL people as "role models" You know.. just like all those starved half to death super models that actually show young girls that if you want to be successfull you have to have the perfect body.

Or lets put it that way: Its real people that influence real people... its not Lara croft or Nathan Drake that do.

Furthermore the study about violent video games is wrong simply by the fact that since video games have been introduced as a form of entertainment violent crimes have been going down to an all historical low. (now there might or not might be a corelation between video games and lower violent crimes, but what we know for sure is that video games had no negative influence)

If they would make even youths more violent we would see a raise and not a drop in violent crimes.

Can they turn people into douchebags however? Yes... especialy if its competitive. The things i have seen thrown around in WoW... i tell you people become ANIMALS when its about dem EPIXX... also theres the influence of anonymity on the net and the train of thought that leads people to believe that since they are anonymous they can say and write whatever the hell they want without consequence.

There was another interesting study that showed that it wasnt the violence in games that would make people agressive....

It was frustrating game mechanics that would piss people royaly off during game time...

Ofcourse even that didnt translate to them becoming more violent in general... just more likely to toss the controller at the TV screen.
 

Vigormortis

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Lightknight said:
Wow, thank you for engaging me on the topic in such a level manner. I am was not wrong to suspect that there's a real conversation to be had here!
I'm just glad there are others actually willing to converse and discuss the topic, rather than just argue over it.

It's like people forgot that they can disagree with one another without arguing about it.

How do you think earlier games were specifically catering to male gamers? It seemed to me like programming limitations in the first several generations of video-games really limited the ability to portray much more than pixels on a screen that enabled game mechanics. I'd hardly consider the likes of pong, asteroid, galaga or various other titles to have been gender specific. Anita may exclaim about games like Pac-woman now but there was nothing inflammatory about her back in the day or really anytime until recently when we decided to project our current capabilities onto the first form of gaming we got. Narrative was minor at best for these games. We absolutely had women in the industry early on, some incredibly influential on the medium like Roberta Williams. But yes, men dominated computer science early on as with any other area of science until society figured out that girl brain jellies aren't all that different from boy brain jellies and could contribute just as fully to scientific endeavors.
I don't disagree. But when I said "catered to" I was primarily referring to advertising campaigns and cultural stigmas. It wasn't quite as prevalent in the very early days, but as gaming began to become a cultural (though still niche) phenomenon, publishers and system makers started gearing their ad campaigns towards what they thought was their core demographic. I.E. Young to teen-aged boys. That marketing mantra carried on for years and is still seen today.

But this is something that all of society is progressing in now. Women are pursuing educations in these areas and are now pursuing jobs and are getting hired. I mean, it's important to note that gaming didn't really hit the scene full swing until the 80's and it decided to have a crash there too. It wasn't even considered all that legitimate of a past-time until we started getting real stories out of them and even now it's having trouble going that route but that's quickly fading.
Absolutely. And as I'd said before, the male-to-female ratio of game makers and players is balancing out.

I'm not really sure I catch your drift. When I look back at games in the first two decades of console/pc gaming I see an relatively decent list of games that would appeal to females if the female character is what's important.

Are you a female gamer that lived through the 80s-90s? I think there was more societal focus on male gamers there but several neutral games or games with playable female characters. The princess from super mario bros 2 (regardless of complaints about the game's origin), Jill Valentine from Resident Evil, Sonya from Mortal Combat (actually not dressed badly), Lara Croft (if not for the obscene marketing she's a legit adventuring female with graphics too poor to be particularly skimpy), Samus Aran (Metroid), Mrs. Pacman (again, not controversial at the time and still not to most people, they didn't have the means to do more than they did with her), Toby "Kissy" Masuyo (Baraduke depending on how old you are), and several legitimate characters in games or non-gender-specific characters. Several of the games with female playable characters also did well so males weren't particularly upset with playing as females.
Oh, of course there were. I remember fondly a lot of the games you're mentioning. But as I said, it wasn't necessarily the developers who were guilty (though, just as today, some were), it was the publishers and their advertising campaigns and the media coverage around the industry.

So why do you think this atmosphere was particularly repulsive to females? I'd posit the idea that violence and action genres in particular aren't as attractive to female gamers. We see female gamers have a huge presence in casual and social gaming. We see titles like just dance absolutely blow up in the female target markets. But unless you have a God's eye view on purchasing practices by gender then we're not going to know what the publishers are seeing.
I'm not entirely sure I can buy into this fully. I think it's far more complicated than we realize. Far more complicated than even the publishers realize. (Because, let's face it, it's pretty clear even the publishers often don't know what market they're trying to appeal to.)

Besides, from my own experience (and I fully admit mine may not be indicative of the average), many of the people I routinely play violent online games with are women. This is especially true of Left 4 Dead 2.

It's a bit of a sliding scale. If you're going to create a stable protagonist, who do you go after? 90% or 10% or your market?

A lot of games are going with non-stable characters so everyone can be included, that's how they're casting a wider net, but with stable characters? What's the safer bet? Do you make panty-hose more ball friendly at the risk of discomfort to your main demographic or do you continue to design them for women until the male demographic is significant enough to warrant taking the risk?
I think the first mistake is made when a developer worries about what their protagonist looks like, based on perceived or projected demographic desires.

The design of the character should be based on the wants of the artist and the needs of the narrative.

You are specifying AAA games. These are huge budget games that need the largest possible consumer market to make the money back. The reason why the indie market can do what they do is because the games aren't $50 million to make so they can afford to target smaller markets or to take risks that don't really hurt their bottom line as much as a company that needs mass appeal.

When you talk in large numbers, you make decisions based off of large numbers.
Yes, but again, having access to those kinds of budgets should allow for some leeway in creative diversity.

As with my previous example, the film industry shows a good example of this.

They still churn out massive budget, dime-a-dozen, "dumb" spectacle films like Transformers or TMNT. However, they also churn out more original, diverse, and creative works with similar budgets.

These projects, from either group, see their fair share of success or failure. Triple-A game publishers need to learn to take risks because, as we're starting to see, playing it safe for years breeds stagnation, bloated budgets, and million-unit sales being viewed as "failures".

It's not about specific genres being used to cater to demographics, it's that different demographics are shown to prefer different genres in all other forms of media and should logically extend as a trend to video games.

For example, women do tend to like action films far less than males and young males tend to like dramas far less than females and older males.

So figuring out a way to adequately depict these genres without having to force action mechanics into what shouldn't be action would go a long way to expanding the market overall rather wrapping everything in action content.

The whole push for absolute equality seems to forget that in a species comprised of dimorphic sexes that we actually are different from one another in several key attributes that also extend to tastes in some ways.
Certain members of a given demographic tend to prefer different genres, but certainly not all members do. ;)

That's really what I was getting at. My issue wasn't really about the creation of the games, nor really what's contained therein, it's how publishers, etc, are marketing the game.
 

Orphan81

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chikusho said:
Orphan81 said:
First off, these kind of "generalizations" are true, so no. You can find evidence, everywhere, that the single variable of a person being female will automatically lead to them being thought of as lesser in many ways. And this perception exists in both men and women, and is observed in countless scientific studies. I have no idea where you got "internalized misogyny" from, though.
For instance, multiple studies all over the world have had people read identical texts with one minor difference: the author was cited as either male or female. Even though all of the words were the same, the subjects always rated the text as being more intelligent, competent and authorative when there was a male name at the bottom. Female name at the bottom, always lead to a lower score across the board. In this case there isn't even a person to attach your prejudices to, and yet it happens.

Also, no. Discussing one thing does not step in the face of all the other things. I have no idea what you're talking about.
Actually no you're wrong. I studied this very topic as an undergrad. In the cases of hiring people on the basis race versus gender, Race played a far higher factor than gender. Emily is far more likely to get hired than Jamal is..

http://www.chicagobooth.edu/capideas/spring03/racialbias.html

Or how about this study here which states women make up 44% of the faculty at universities, but blacks only make up 5% and Hispanics 3%....
http://diversity.illinois.edu/SupportingDocs/DRIVE/Gender%20and%20Racial%20Bias%20in%20Hiring-1.pdf

Stop assuming everything an extremists tells you is true! There are cases where a male is actually being more disadvantaged than a female is! There are real social problems in the world, and automatically assuming that one side has it worse in every and all cases is making you blind to where others actually have it worse!

If you seriously think that White women have it worse than Black Men... you are culturally blind. If you think that Middle Class white women have it worse than working and poor white men, you are blind. And none of this is considering how bad a poor black man or poor black woman has it...and being a woman does not automatically remove the African-American stigma that is attached to her. It is a more powerful an effect on her place in society than being a woman is.

This is why so many women of color don't like the Feminist movement. As many feminists (Not all) are privileged white women, who want to speak for what's best for minorities without coming close to what those minorities truly experience.

Edit: And women don't regularly get shot by Police officers for dubious reasons like Black men do. This is NOT to disparage or belittle the experiences and sexism that women have faced...but to bring some reality to the conversation where women are being portrayed as helpless victims that have it worse in every single way than men do. Not only is it inaccurate, it's also insulting to women, painting them all as shrinking violets who are constant victims.
 

chikusho

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Orphan81 said:
chikusho said:
Orphan81 said:
First off, these kind of "generalizations" are true, so no. You can find evidence, everywhere, that the single variable of a person being female will automatically lead to them being thought of as lesser in many ways. And this perception exists in both men and women, and is observed in countless scientific studies. I have no idea where you got "internalized misogyny" from, though.
For instance, multiple studies all over the world have had people read identical texts with one minor difference: the author was cited as either male or female. Even though all of the words were the same, the subjects always rated the text as being more intelligent, competent and authorative when there was a male name at the bottom. Female name at the bottom, always lead to a lower score across the board. In this case there isn't even a person to attach your prejudices to, and yet it happens.

Also, no. Discussing one thing does not step in the face of all the other things. I have no idea what you're talking about.
Actually no you're wrong. I studied this very topic as an undergrad. In the cases of hiring people on the basis race versus gender, Race played a far higher factor than gender. Emily is far more likely to get hired than Jamal is..
What the... what? First you tell me I'm wrong, and then to prove that you're countering an argument I never made on a widely different topic. Did you quote me by mistake?
 

hawkeye52

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erttheking said:
manic_depressive13 said:
I'm pretty sure they did a study on advertisements where they found the people who believed they were not affected by advertisements were the ones who were most strongly influenced by them. That's not to say people are brainwashed to go buy that product, but they show an unconscious preference for it. So when women are overwhelmingly being portrayed a certain way in media, why couldn't it have a similar biasing effect?

It's tempting to say "I play video games and they haven't made me sexist!" For one, if you're not sexist why are you dismissing off hand the masses of women explaining that female portrayal in video games often makes them feel uncomfortable and excluded. And two, if you were being influenced, what makes you think you would even realise? Think you have some amazing insight the participants in that study didn't?
Yeah, I have to say I fall into this mindset. Heck, even I get uncomfortable when I try really REALLY hard to think of female characters that aren't conventionally pretty, that look battle hardened, muscular, etc, and I come up with nothing.
I believe unreal tournament or quake has them.
 

The Lunatic

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hawkeye52 said:
I believe unreal tournament or quake has them.
Or Fable 2, Dragon age, Borderlands, Mass Effect, Assassin's Creed Liberation, Dead Island, Left 4 Dead 2...

These are just off the top of my head, however.
 

neoontime

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slo said:
And so to finish:
Racism is bad, sexism is bad, communism is... dubious and feminism... varies.
Depictions of said -isms are mostly ok, unless they are explicitly being used to pressure and hurt real world people.
Which brings us back to certain people using certain depictions to pressure and hurt certain social groups and that's where the fun begins.
I know you say your done but I just want to explain I agree and disagree with your points. That's cause I feel you say one thing one way and one thing the other. I have not doubts that the -isms depicted in media are different from those acted upon in real life. The way I think; One is a thought that simply demonstrates the idea, and the other does the same while possibly leading to the "direct attack" (in parenthesis since I can't break it down into as simply physical actions and/or attempts to encourage those on an individual or group). It seems your responses, you've denied the ability of those -isms to be present and also acknowledged their existence by stating their differences (acknowledging that -isms aren't something exactly physical but ideological). Other than that, if you have time, I want to address points I'm confused by in your post. I understand if your done and don't have to to reexplain anything, you stated your tired already, but I'd at least like to understand your viewpoint better since its beneficial to me.

And since a virtual Z-ism and a real world Z-ism are not directly realted, we needed those millenniums of critique to analyze these topics.
I don't understand what you mean by this. Maybe you interpreted me saying that we needed those years rather than that I was saying that people have been talking about present -isms through their works. More of saying that artist will intentionally make a point of the the -isms, (point that their present in art) to reflect their views on it or to make a point on the morality of it to convince a reader to think a certain way.
We don't know. Art is ambiguous. It is open to interpretations.
The thing is, I consider human interaction and reasoning just as ambiguous and open to interpretation. We have no real way of knowing what people think and that's why we use merits for a way to reason why someone did what they did. People are systematically rational, therefore more often reasonable than a fictional character, but that still doesn't keep away from the fact that we can't know everything that will influence someone's logic for why they think and do things. At least with a fictional character you got to only understand the artist and the cues they'll leave behind to sometimes explain things. To me, that's why I think ambiguous are does not mean people shouldn't try to interpret it a way as we interpret the ambiguousness of life and interaction as well.
 

QuietlyListening

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Orphan81 said:
chikusho said:
Orphan81 said:
First off, these kind of "generalizations" are true, so no. You can find evidence, everywhere, that the single variable of a person being female will automatically lead to them being thought of as lesser in many ways. And this perception exists in both men and women, and is observed in countless scientific studies. I have no idea where you got "internalized misogyny" from, though.
For instance, multiple studies all over the world have had people read identical texts with one minor difference: the author was cited as either male or female. Even though all of the words were the same, the subjects always rated the text as being more intelligent, competent and authorative when there was a male name at the bottom. Female name at the bottom, always lead to a lower score across the board. In this case there isn't even a person to attach your prejudices to, and yet it happens.

Also, no. Discussing one thing does not step in the face of all the other things. I have no idea what you're talking about.
Actually no you're wrong. I studied this very topic as an undergrad. In the cases of hiring people on the basis race versus gender, Race played a far higher factor than gender. Emily is far more likely to get hired than Jamal is..

http://www.chicagobooth.edu/capideas/spring03/racialbias.html

Or how about this study here which states women make up 44% of the faculty at universities, but blacks only make up 5% and Hispanics 3%....
http://diversity.illinois.edu/SupportingDocs/DRIVE/Gender%20and%20Racial%20Bias%20in%20Hiring-1.pdf

Stop assuming everything an extremists tells you is true! There are cases where a male is actually being more disadvantaged than a female is! There are real social problems in the world, and automatically assuming that one side has it worse in every and all cases is making you blind to where others actually have it worse!

If you seriously think that White women have it worse than Black Men... you are culturally blind. If you think that Middle Class white women have it worse than working and poor white men, you are blind. And none of this is considering how bad a poor black man or poor black woman has it...and being a woman does not automatically remove the African-American stigma that is attached to her. It is a more powerful an effect on her place in society than being a woman is.

This is why so many women of color don't like the Feminist movement. As many feminists (Not all) are privileged white women, who want to speak for what's best for minorities without coming close to what those minorities truly experience.

Edit: And women don't regularly get shot by Police officers for dubious reasons like Black men do. This is NOT to disparage or belittle the experiences and sexism that women have faced...but to bring some reality to the conversation where women are being portrayed as helpless victims that have it worse in every single way than men do. Not only is it inaccurate, it's also insulting to women, painting them all as shrinking violets who are constant victims.

This would be a good point to bring up the intersections of privilege. I.e. White women may have things better than black men, but it's not because they're women. It's because they're white. Having one privilege doesn't discount one's hardships in other areas. Likewise, being disadvantaged doesn't mean that one can't enjoy privilege in other ways.

And you're right, Feminism is largely dominated by the voices of whites rather than minorities.

A more productive way to look at the problem is to compare groups one variable at a time. Middle class white women are underpaid in work, undervalued in academia, and underrepresented in media in comparison to their middle class white male counterparts. Black women have to put up with all of that, and they suffer the slings and arrows that accompany being black in America. (Side point, this discussion largely only applies in America as well, as other countries have different standards. But since that's the culture we're in, and that's the culture that the videogame industry primarily caters to, it's probably sensible to limit the discussion in this way.
 

Orphan81

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QuietlyListening said:
Orphan81 said:
chikusho said:
Orphan81 said:
First off, these kind of "generalizations" are true, so no. You can find evidence, everywhere, that the single variable of a person being female will automatically lead to them being thought of as lesser in many ways. And this perception exists in both men and women, and is observed in countless scientific studies. I have no idea where you got "internalized misogyny" from, though.
For instance, multiple studies all over the world have had people read identical texts with one minor difference: the author was cited as either male or female. Even though all of the words were the same, the subjects always rated the text as being more intelligent, competent and authorative when there was a male name at the bottom. Female name at the bottom, always lead to a lower score across the board. In this case there isn't even a person to attach your prejudices to, and yet it happens.

Also, no. Discussing one thing does not step in the face of all the other things. I have no idea what you're talking about.
Actually no you're wrong. I studied this very topic as an undergrad. In the cases of hiring people on the basis race versus gender, Race played a far higher factor than gender. Emily is far more likely to get hired than Jamal is..

http://www.chicagobooth.edu/capideas/spring03/racialbias.html

Or how about this study here which states women make up 44% of the faculty at universities, but blacks only make up 5% and Hispanics 3%....
http://diversity.illinois.edu/SupportingDocs/DRIVE/Gender%20and%20Racial%20Bias%20in%20Hiring-1.pdf

Stop assuming everything an extremists tells you is true! There are cases where a male is actually being more disadvantaged than a female is! There are real social problems in the world, and automatically assuming that one side has it worse in every and all cases is making you blind to where others actually have it worse!

If you seriously think that White women have it worse than Black Men... you are culturally blind. If you think that Middle Class white women have it worse than working and poor white men, you are blind. And none of this is considering how bad a poor black man or poor black woman has it...and being a woman does not automatically remove the African-American stigma that is attached to her. It is a more powerful an effect on her place in society than being a woman is.

This is why so many women of color don't like the Feminist movement. As many feminists (Not all) are privileged white women, who want to speak for what's best for minorities without coming close to what those minorities truly experience.

Edit: And women don't regularly get shot by Police officers for dubious reasons like Black men do. This is NOT to disparage or belittle the experiences and sexism that women have faced...but to bring some reality to the conversation where women are being portrayed as helpless victims that have it worse in every single way than men do. Not only is it inaccurate, it's also insulting to women, painting them all as shrinking violets who are constant victims.

This would be a good point to bring up the intersections of privilege. I.e. White women may have things better than black men, but it's not because they're women. It's because they're white. Having one privilege doesn't discount one's hardships in other areas. Likewise, being disadvantaged doesn't mean that one can't enjoy privilege in other ways.

And you're right, Feminism is largely dominated by the voices of whites rather than minorities.

A more productive way to look at the problem is to compare groups one variable at a time. Middle class white women are underpaid in work, undervalued in academia, and underrepresented in media in comparison to their middle class white male counterparts. Black women have to put up with all of that, and they suffer the slings and arrows that accompany being black in America. (Side point, this discussion largely only applies in America as well, as other countries have different standards. But since that's the culture we're in, and that's the culture that the videogame industry primarily caters to, it's probably sensible to limit the discussion in this way.
You bring up several salient points, but I'm probably going to lose you with the next few set of factors..

First is the myth of the wage gap...Again, I'm not some men's right activist here, I'm a liberal and I completely support greater representation of women in videogames, I vote democratic as well. But the wage gap is a detail that needs to stop being reported. The wage gap is based on figures which say for every dollar that a man makes, a woman only makes 70 cents.... But that statistic is based off of taking EVERY single type of job a man has and comparing it to EVERY type of job a woman has... It does not take for example, the differences of positions between female doctors, and male doctors... where Male Doctors make up a greater percentage of specialists (Who are paid more) compared to female doctors who make up a greater number of family doctors (Who are paid less compared to specialists, not because their women, but because family Doctors just make less money than specialists)

When we control for factors that include hours worked, leave time taken, education, and experience all into account (Which should be done for a real comparison) we fine the wage gap is 1.00 to 98 cents. It's there, but it's a 2% difference, literally. Women on average take more time off from work (Because of family, having children, ect) and also tend to choose vocations which are not as highly paid as compared to men. This may mean we need to change what we value in society as positions of payment (i.e. Female School Teachers out number male School Teachers, and School Teachers as a whole are underpaid), but it doesn't always show that sexism is at work...

Next up, let's address your issue of under valued in Academia...Well, as it's been shown in one of my previous links, women make up 44% of Professorial Positions at University. So yes, they don't equal what men do in terms of population. They do however, outnumber men very much so when it comes to Education...(87% according to some research when it comes to Public School Teachers). Furthermore let's look at the population of College students...

The average ratio of male students to female students across all Colleges in America is about 40 to 60...and it's growing larger every year, with Male Students continuing to become less and less of a population at College compared to Female Students... This despite the fact that male students have a slightly higher population percentage than female students (About 51 to 49)

So we have to ask then....Are women indeed undervalued and under-represented in Academia? They go to college far more than men do...and they become Teachers at a far, far greater number then men do... Could it perhaps be...as controversial as this sounds...that women prefer being Primary School Teachers on average compared to College Professors? At that men prefer being College Professors more than being Primary School Teachers? For that matter, why are men continuing to fall behind women in College enrollment?

Meanwhile, in Highschool women graduate at about a 86-87% rate compared to males who only graduate at a 75-76% rate... a 10% deficit over all...

So why is it that we have more women going to college and more women graduating, despite boys out numbering them slightly? Are boys just naturally dumber than girls? Or is something else going on here?

You see, when you start getting into these topics and REALLY looking at them scientifically, you find out that while yes, Sexism still exists...it's nowhere near as horrible as some extremists have been making it out to be. That doesn't mean it's not bad, and that we shouldn't still fight against it...but lying and cherry picking data only hurts their case in the long run..

We also see that boys aren't automatically getting every advantage based on being boys...and that in fact, they're hurting..and beginning to hurt even more when it comes to Education, being left behind at greater rates..

Edit: The real controversial conclusion to be drawn from this...is the fact that men and women, being different from one another biologically, are also different from one another mentally, and therefore are likely to have differences in what they are interested in. This doesn't hold for always and forever in every case...but is a generalization that can be applied and be seen as true. It makes many people uncomfortable though, because if we say we are different, many people view that as saying we cannot be "Equal". Which is untrue.... but the fact may simply be... that women just have different interests than men do...and that is why we see some disparities in terms of occupational and recreational differences.
 

Erttheking

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First Lastname said:
erttheking said:
manic_depressive13 said:
I'm pretty sure they did a study on advertisements where they found the people who believed they were not affected by advertisements were the ones who were most strongly influenced by them. That's not to say people are brainwashed to go buy that product, but they show an unconscious preference for it. So when women are overwhelmingly being portrayed a certain way in media, why couldn't it have a similar biasing effect?
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It's tempting to say "I play video games and they haven't made me sexist!" For one, if you're not sexist why are you dismissing off hand the masses of women explaining that female portrayal in video games often makes them feel uncomfortable and excluded. And two, if you were being influenced, what makes you think you would even realise? Think you have some amazing insight the participants in that study didn't?
Yeah, I have to say I fall into this mindset. Heck, even I get uncomfortable when I try really REALLY hard to think of female characters that aren't conventionally pretty, that look battle hardened, muscular, etc, and I come up with nothing.
I have just as much trouble imagining human male protagonists that aren't chiseled greek gods or some other form of attractiveness most of the time. It's more of a matter that people in media tend to be better looking than average rather than a matter of sexism or anything in that realm.
At least men can see a variety of body types outside of the main character role. Look at League of Legends for example. Skinny guys (Yi, Lucian, Ezreal, Shaco), medium build guys (Pantheon, Varus, Brand) massive build guys (Garen, Darius, Sion), fat guys ( Gragas), old Guys (Zilean) cybernetic abomination of life guys (Urgot, Viktor), feminine (Taric) and even most of the non-human monster characters are male. Female champions on the other hand? They all look extremely skinny, or are little girls/ two foot tall gnome things. Even Leona, who is supposed to be a tank in thick armor, looks extremely skinny. Christ, some of them look downright anorexic. It's kinda creepy. I can count the exceptions on one hand.
 

Erttheking

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The Lunatic said:
hawkeye52 said:
I believe unreal tournament or quake has them.
Or Fable 2, Dragon age, Borderlands, Mass Effect, Assassin's Creed Liberation, Dead Island, Left 4 Dead 2...

These are just off the top of my head, however.
Could you please give me some examples of those characters? Because I am really drawing a blank for what characters from Borderlands, Dragon Age and Left 4 Dead 2 are both A. not conventionally pretty and B. look muscular and battle hardened. Christ, when I played as a female elf in DA:O I kept wondering why my character looked anorexic.