i dunno, it will give something for the 8+ cores, and quad channel ddr3 controller Intel seem desperate to sell us to doPlazmatic said:you cant exactly have any thing BUT a monopoly when it comes to things like steam. You have all your games on steam, you don't want to have another thing that only houses some of your games, that you have to boot up ALONG WITH STEAM or have the hassle to also close steam to run this digital distribution application, and then play those games, it simply isn't practical. No one wants 30 steam copy cats running at the same time.
Also Origin will always suck because it is run by a company with public investments, where as Valve is private, and doesn't give a shit what a bunch of people who just want to get a big return on their investments say, and will do the right thing, not the thing that fucks over the customer to make lots of money.
I would have worried about the same thing... but then I remembered I already ordered the Mass Effect 3 Collector's edition on Amazon... so I'm covered anyway.Littleman64 said:So help me if Mass Effect 3 is not on Steam, I don't know what I will do.
I'll agree that the EULA is not a law; it's more a contract. I'll also add that I don't, in any way, believe that any game publisher would actually bother going after anyone who violates any minor condition in the EULA.Crono1973 said:That I can't legally dump and distribute it on the internet doesn't mean I don't own it. I own my car but there are some things I can't legally do with it, run you down for example.
The EULA is not a law, get that out of your head. The EULA could forbid you to do something that consumer protection laws allow. For example, you see all those used games in Gamestop? Perfectly legal no matter what the EULA says.
Actually, the law allows you to make a backup of your physical copies (in the US anyway). Digital Distribution is a full priced rental, you have no physical copy so you can't do what you want with it. Physical copies though can be resold, loaned out and even flushed down the toilet.
I agree. When they announced that TOR would be Origin exclusive, I almost decided that I didn't want it.KrossBillNye said:I just realized I feel sorry for Bioware through all this. They are the ones getting effected by this move as well...
not really, anyone with a dvd burner and a decent idea how steam works could quite legaly and legitimately make a data disc containing their game files and or the steam systemCrono1973 said:Digital Distribution is a full priced rental, you have no physical copy so you can't do what you want with it. Physical copies though can be resold, loaned out and even flushed down the toilet.
I agree with everything you said here but to avoid another low content post warning I will say more than I need to. LOLthedarkfreak said:I'll agree that the EULA is not a law; it's more a contract. I'll also add that I don't, in any way, believe that any game publisher would actually bother going after anyone who violates any minor condition in the EULA.Crono1973 said:That I can't legally dump and distribute it on the internet doesn't mean I don't own it. I own my car but there are some things I can't legally do with it, run you down for example.
The EULA is not a law, get that out of your head. The EULA could forbid you to do something that consumer protection laws allow. For example, you see all those used games in Gamestop? Perfectly legal no matter what the EULA says.
Actually, the law allows you to make a backup of your physical copies (in the US anyway). Digital Distribution is a full priced rental, you have no physical copy so you can't do what you want with it. Physical copies though can be resold, loaned out and even flushed down the toilet.
And while the law may allow me to make backups of my physical copies of games, there is no law that says console makers have to let those backups work on their consoles. While such a backup would(most likely, some forms of DRM notwithstanding) work fine on a PC, all three main consoles today will not play backups unless they are modified to do so, either through homebrew software or hardware modding. Both can be classified as violating the anti-circumvention laws in the DMCA, which is a federal law. Whereas I can redownload my Steam games as many times as I want, even on multiple computers. Heck, the Xbox Marketplace, PlayStation Network, and Wii Shop Channel all let me redownload titles I've already purchased. The Wii Shop Channel is more restrictive, though, limiting it to one console, because of the way they identify it. If something happens to the console, though, Nintendo can transfer the licenses to another console.
If I have a physical copy, yeah, that's a bonus. It's great to have the disc ready for me any time I want it. But shit happens, and if that disc becomes damaged, I'm simply out that money and can't play the game anymore. To me, digital distribution is much more convenient.
Well, I can see how it would be problematic for some people, but I don't really mind staying online if I'm at a friend's house showing him something I just bought.Crono1973 said:I agree with everything you said here but to avoid another low content post warning I will say more than I need to. LOLthedarkfreak said:I'll agree that the EULA is not a law; it's more a contract. I'll also add that I don't, in any way, believe that any game publisher would actually bother going after anyone who violates any minor condition in the EULA.Crono1973 said:That I can't legally dump and distribute it on the internet doesn't mean I don't own it. I own my car but there are some things I can't legally do with it, run you down for example.
The EULA is not a law, get that out of your head. The EULA could forbid you to do something that consumer protection laws allow. For example, you see all those used games in Gamestop? Perfectly legal no matter what the EULA says.
Actually, the law allows you to make a backup of your physical copies (in the US anyway). Digital Distribution is a full priced rental, you have no physical copy so you can't do what you want with it. Physical copies though can be resold, loaned out and even flushed down the toilet.
And while the law may allow me to make backups of my physical copies of games, there is no law that says console makers have to let those backups work on their consoles. While such a backup would(most likely, some forms of DRM notwithstanding) work fine on a PC, all three main consoles today will not play backups unless they are modified to do so, either through homebrew software or hardware modding. Both can be classified as violating the anti-circumvention laws in the DMCA, which is a federal law. Whereas I can redownload my Steam games as many times as I want, even on multiple computers. Heck, the Xbox Marketplace, PlayStation Network, and Wii Shop Channel all let me redownload titles I've already purchased. The Wii Shop Channel is more restrictive, though, limiting it to one console, because of the way they identify it. If something happens to the console, though, Nintendo can transfer the licenses to another console.
If I have a physical copy, yeah, that's a bonus. It's great to have the disc ready for me any time I want it. But shit happens, and if that disc becomes damaged, I'm simply out that money and can't play the game anymore. To me, digital distribution is much more convenient.
Technically speaking there is a bit of a contradiction in the law. You are allowed to make a backup of any media you purchase BUT you aren't allowed to crack the DRM. This will eventually be taken to court and worked out and hopefully the original law will stand because as it stands a publisher need only add DRM to a game to cancel out a consumers right to make a backup.
I will also say that content downloaded from XBOX Live is also tied to the console, just like the Wii. With XBOX Live you can (only once a year though) transfer your content to another XBOX but it is still only tied to one console at a time. You can put your account on another XBOX and download the content but then you must be online to use that content. DRM is a complicated mess that only make life harder for you and me, the paying customers. I don't know if PSN is the same way as I don't have a PS3.
The_root_of_all_evil said:First of all, no blame.Wandrecanada said:Too those quoted and others blaming EA for this: This was a decision made by Valve to pull the title not EA.
Secondly, I assume you have a reliable source for this? One you've not wished to shareThe_root_of_all_evil" post="7.303178.12131955 said:Wandrecanada" post="7.303178.12131433 said:Well if you've been at all following this mess since the whole Alice debacle you'd know it was Steam's decision. This is not their first offense either. Want more info? Well they're not very forthcoming but here's what EA sent to Giant Bomb when asked to elaborate:
"EA Partners and Spicy Horse Games appreciate Steam?s decision to sell Alice: Madness Returns," said the company. "The game is also available on several other download services including Amazon, Gamestop and Origin.com."
Find that quote at Giantbomb.com:
http://www.giantbomb.com/news/electronic-arts-appreciates-steams-decision-to-put-alice-madness-returns-back-on-steam/3396/
They've also made statements on this site that they are not interested in pulling their content from Steam. I sadly cannot navigate this site's archive to find the info but if you can you'll find it there.
They just want to keep more money, in-game purchases would mean Steam doesn't get the standard 30% off DLC purchase.Woodsey said:OT: They're only limiting themselves. They want to take control of their own patches and shit to "ensure quality of service" or whatever, but their service is worse. It'll only cost them money when people buy their games less.
This is all true but what I was saying is that Steam still retains the right to "turn your games off", this doesn't happen with a physical copy unless it is tied to some online account. In the case of older games, this isn't even a possibility.The Lugz said:not really, anyone with a dvd burner and a decent idea how steam works could quite legaly and legitimately make a data disc containing their game files and or the steam systemCrono1973 said:Digital Distribution is a full priced rental, you have no physical copy so you can't do what you want with it. Physical copies though can be resold, loaned out and even flushed down the toilet.
or, more likely just dump it on a backup drive
as for loaning it out, just send them the confirmation code from steam and your biddies can use your account untill you update your password
it's possible, not as easy for sure but possible
I thought of this too, but my guess is that after EA loses a fortune on Battlefield 3 because they cut off one of their major bases, and the so called Call of Duty killer ends up being an EA killer and money pit, they will be forced to try to make it back. In doing so, Valve will bend them over and make them do as they please. I mean EA is going to need to sell its RPG and PC based FPS on the main source of PC gaming sales if they are to have any hope of making money back. And make no mistake they will lose it on these decisions.Littleman64 said:So help me if Mass Effect 3 is not on Steam, I don't know what I will do.
A very anti-consumer precedent IMO.thedarkfreak said:Well, I can see how it would be problematic for some people, but I don't really mind staying online if I'm at a friend's house showing him something I just bought.Crono1973 said:I agree with everything you said here but to avoid another low content post warning I will say more than I need to. LOLthedarkfreak said:I'll agree that the EULA is not a law; it's more a contract. I'll also add that I don't, in any way, believe that any game publisher would actually bother going after anyone who violates any minor condition in the EULA.Crono1973 said:That I can't legally dump and distribute it on the internet doesn't mean I don't own it. I own my car but there are some things I can't legally do with it, run you down for example.
The EULA is not a law, get that out of your head. The EULA could forbid you to do something that consumer protection laws allow. For example, you see all those used games in Gamestop? Perfectly legal no matter what the EULA says.
Actually, the law allows you to make a backup of your physical copies (in the US anyway). Digital Distribution is a full priced rental, you have no physical copy so you can't do what you want with it. Physical copies though can be resold, loaned out and even flushed down the toilet.
And while the law may allow me to make backups of my physical copies of games, there is no law that says console makers have to let those backups work on their consoles. While such a backup would(most likely, some forms of DRM notwithstanding) work fine on a PC, all three main consoles today will not play backups unless they are modified to do so, either through homebrew software or hardware modding. Both can be classified as violating the anti-circumvention laws in the DMCA, which is a federal law. Whereas I can redownload my Steam games as many times as I want, even on multiple computers. Heck, the Xbox Marketplace, PlayStation Network, and Wii Shop Channel all let me redownload titles I've already purchased. The Wii Shop Channel is more restrictive, though, limiting it to one console, because of the way they identify it. If something happens to the console, though, Nintendo can transfer the licenses to another console.
If I have a physical copy, yeah, that's a bonus. It's great to have the disc ready for me any time I want it. But shit happens, and if that disc becomes damaged, I'm simply out that money and can't play the game anymore. To me, digital distribution is much more convenient.
Technically speaking there is a bit of a contradiction in the law. You are allowed to make a backup of any media you purchase BUT you aren't allowed to crack the DRM. This will eventually be taken to court and worked out and hopefully the original law will stand because as it stands a publisher need only add DRM to a game to cancel out a consumers right to make a backup.
I will also say that content downloaded from XBOX Live is also tied to the console, just like the Wii. With XBOX Live you can (only once a year though) transfer your content to another XBOX but it is still only tied to one console at a time. You can put your account on another XBOX and download the content but then you must be online to use that content. DRM is a complicated mess that only make life harder for you and me, the paying customers. I don't know if PSN is the same way as I don't have a PS3.
I hope it works out in favor of allowing backups, as well.
Also, you mentioned that consumer protection laws allow you to do things such as resell even if the EULA forbids it, but the US Court of Appeals in the Ninth Circuit disagrees. Just ask Timothy Verner, who got DMCA'd by Autodesk for selling used copies of their software. While Autodesk's claim that their software agreement supersedes the first sale doctrine was originally dismissed, an appeal ruled in favor of Autodesk, the US Appeals Court for the Ninth Circuit saying "a software user is a licensee rather than an owner of a copy where the copyright owner (1) specifies that the user is granted a license; (2) significantly restricts the user?s ability to transfer the software; and (3) imposes notable use restrictions."
I don't agree with what Autodesk did here, but this does establish a precedent.
and i agree, but you can make an offline account on a non networked pc and keep your games, in fact i recommend keeping your old pc systems for exactly that when next gen hardware arrivesCrono1973 said:This is all true but what I was saying is that Steam still retains the right to "turn your games off", this doesn't happen with a physical copy unless it is tied to some online account. In the case of older games, this isn't even a possibility.The Lugz said:not really, anyone with a dvd burner and a decent idea how steam works could quite legaly and legitimately make a data disc containing their game files and or the steam systemCrono1973 said:Digital Distribution is a full priced rental, you have no physical copy so you can't do what you want with it. Physical copies though can be resold, loaned out and even flushed down the toilet.
or, more likely just dump it on a backup drive
as for loaning it out, just send them the confirmation code from steam and your biddies can use your account untill you update your password
it's possible, not as easy for sure but possible
I like Steam, I am not saying DD is bad. I am arguing that with DD you don't own your games in the same way you own SNES, N64, DS, PS2, etc... games.
I can also reinstall my PHYSICAL copy of KOTOR on my old XP box without needing to worry about authorization (ie, offline account).The Lugz said:and i agree, but you can make an offline account on a non networked pc and keep your games, in fact i recommend keeping your old pc systems for exactly that when next gen hardware arrivesCrono1973 said:This is all true but what I was saying is that Steam still retains the right to "turn your games off", this doesn't happen with a physical copy unless it is tied to some online account. In the case of older games, this isn't even a possibility.The Lugz said:not really, anyone with a dvd burner and a decent idea how steam works could quite legaly and legitimately make a data disc containing their game files and or the steam systemCrono1973 said:Digital Distribution is a full priced rental, you have no physical copy so you can't do what you want with it. Physical copies though can be resold, loaned out and even flushed down the toilet.
or, more likely just dump it on a backup drive
as for loaning it out, just send them the confirmation code from steam and your biddies can use your account untill you update your password
it's possible, not as easy for sure but possible
I like Steam, I am not saying DD is bad. I am arguing that with DD you don't own your games in the same way you own SNES, N64, DS, PS2, etc... games.
i'd like to see them dispatch an armed technician to disable your pc manually XD
Agreed. Verner is trying to make an appeal to the US Supreme Court, and I hope he is successful.Crono1973 said:A very anti-consumer precedent IMO.thedarkfreak said:Well, I can see how it would be problematic for some people, but I don't really mind staying online if I'm at a friend's house showing him something I just bought.Crono1973 said:I agree with everything you said here but to avoid another low content post warning I will say more than I need to. LOLthedarkfreak said:I'll agree that the EULA is not a law; it's more a contract. I'll also add that I don't, in any way, believe that any game publisher would actually bother going after anyone who violates any minor condition in the EULA.Crono1973 said:That I can't legally dump and distribute it on the internet doesn't mean I don't own it. I own my car but there are some things I can't legally do with it, run you down for example.
The EULA is not a law, get that out of your head. The EULA could forbid you to do something that consumer protection laws allow. For example, you see all those used games in Gamestop? Perfectly legal no matter what the EULA says.
Actually, the law allows you to make a backup of your physical copies (in the US anyway). Digital Distribution is a full priced rental, you have no physical copy so you can't do what you want with it. Physical copies though can be resold, loaned out and even flushed down the toilet.
And while the law may allow me to make backups of my physical copies of games, there is no law that says console makers have to let those backups work on their consoles. While such a backup would(most likely, some forms of DRM notwithstanding) work fine on a PC, all three main consoles today will not play backups unless they are modified to do so, either through homebrew software or hardware modding. Both can be classified as violating the anti-circumvention laws in the DMCA, which is a federal law. Whereas I can redownload my Steam games as many times as I want, even on multiple computers. Heck, the Xbox Marketplace, PlayStation Network, and Wii Shop Channel all let me redownload titles I've already purchased. The Wii Shop Channel is more restrictive, though, limiting it to one console, because of the way they identify it. If something happens to the console, though, Nintendo can transfer the licenses to another console.
If I have a physical copy, yeah, that's a bonus. It's great to have the disc ready for me any time I want it. But shit happens, and if that disc becomes damaged, I'm simply out that money and can't play the game anymore. To me, digital distribution is much more convenient.
Technically speaking there is a bit of a contradiction in the law. You are allowed to make a backup of any media you purchase BUT you aren't allowed to crack the DRM. This will eventually be taken to court and worked out and hopefully the original law will stand because as it stands a publisher need only add DRM to a game to cancel out a consumers right to make a backup.
I will also say that content downloaded from XBOX Live is also tied to the console, just like the Wii. With XBOX Live you can (only once a year though) transfer your content to another XBOX but it is still only tied to one console at a time. You can put your account on another XBOX and download the content but then you must be online to use that content. DRM is a complicated mess that only make life harder for you and me, the paying customers. I don't know if PSN is the same way as I don't have a PS3.
I hope it works out in favor of allowing backups, as well.
Also, you mentioned that consumer protection laws allow you to do things such as resell even if the EULA forbids it, but the US Court of Appeals in the Ninth Circuit disagrees. Just ask Timothy Verner, who got DMCA'd by Autodesk for selling used copies of their software. While Autodesk's claim that their software agreement supersedes the first sale doctrine was originally dismissed, an appeal ruled in favor of Autodesk, the US Appeals Court for the Ninth Circuit saying "a software user is a licensee rather than an owner of a copy where the copyright owner (1) specifies that the user is granted a license; (2) significantly restricts the user?s ability to transfer the software; and (3) imposes notable use restrictions."
I don't agree with what Autodesk did here, but this does establish a precedent.