Really? A DA2 thread? Not sure if milking it for post counts, or if genuine, but either way...
DA2 misstepped a few times, but compared to DA:O, where the missteps were smaller, less noticeable, and less frequent, it's taken as some kind of horror. Most of the characters aren't as well developed as in the original, the choices made throughout felt less open and more scripted, and the locations just fell flat altogether.
Consider Shale, Oghren, and Morrigan. Their counterparts? A whiny prat with a singular desire to decide either church or family. A whiny elf with a singular desire to destroy all mages, because he was wronged by one. A ditzy elf with a singular desire to learn the old ways, even if it means betraying her clan.
Art and combat, sure. The story, however, acts as a prelude to the Mage-Templar war that is coming in the next installment(s). The first act sets up the third act, while the second and third act set up two entirely different games. When the Qunari return, there will be blood. This is a fact. They want to set that up, fine, I'm cool with that, it'll take awhile for them to get to Par Vollen, start up the war drums, and get back into it. But spending two thirds of your game setting up a big climax, only to get a single scene that itself acts as exposition for something greater is a bit cheap.
DA2 was good, make no mistake, but compared to the self-contained narrative and dynamic characters of the first, it falls short.