I'm...cautiously optimistic. I've accepted that origins was likely the last time we actually get real dialog options, and not just shades of ambiguous "attitude". That's a really major thing for me but I've accepted the majority wanting a talking PC and not requiring so much reading (being nice...)
I think this game may be the last straw/teetering point for what's left of Bioware. TOR from what I understand hemorrhaged a lot of money from EA. Dragon Age 2 performed under expectations critically and financially, causing most DLC to be cancelled. Mass Effect 3, despite making money, caused a massive fan backlash that required EA to spend money on the development of DLC to fix the ending that they received no money back for. A handful of the biggest players have jumped off the ship.
Due to what I assume are these reasons, Dragon Age 3 is not being rushed, and that some time is being spent making sure it's done right, or at the very least more successful than 2. I think Bioware knows that there's a lot riding on this game, and if it is in a large percentage similar to DA2 then it cannot make back the money that's been put into it over this time. I could be entirely wrong about this, but I can't help but think that this game is incredibly likely to fall into the category of either "redemption that saves the company's future" or "final nail in the coffin for all this wasted money by EA".
Please, no matter what though: Optimize the PC version and make the UI, menus, and combat suited to the platform (does not require being exactly like Origins). Do not wall off a bunch of characters and story as DLC, make a damned Gamestop pre-order bonus of a sword if you want, but don't make me pay 100+ dollars (yeah U.S., I feel for you in other countries) to play the game you made. This game doesn't need multiplayer. Do not divert resources from the single player experience to jam a bunch of people in a field to hit each other with swords and magic.
Thank you for your time and sorry for the long post.