Dragon Age III Details

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Amaror

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Knight Templar said:
Amaror said:
Zetatrain said:
OK I'm confused how did DA2 have a moral choice system.
Friendly response, neutral response, aggressive response and when you use one of them really often, some conversation options have better effects.
Sounds like a moral choice system to me. A crappy one, sure, but still a moral choice system.
Wait, you think that the tone of voice you use is equivalent to some kind of moral system?
Since it is a choice between "good" "neutral" and "evil" and you can only "win" certain dialog choices, when you're mostly "good" "neutral" or "evil", yeah it sounds pretty much like a moral choice system.
It doesn't show you a meter, where you stand right now on your morality, but other than that i don't see much difference to Mass Effect, for example.
Well, Except that is was poorly made, obviously, like every other f***ing aspect of that game.
 

Knight Templar

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Amaror said:
Since it is a choice between "good" "neutral" and "evil"
How is it a choice between those things to have three basic tones of voice? Being polite or diplomatic doesn't mean being good.
I mean usually when making a decision, you don't even have those tones, it adopts your predominant tone no matter which options is selected.

and you can only "win" certain dialog choices, when you're mostly "good" "neutral" or "evil",
No what happens is an alternative solution to a problem can be presented depending on what your predominate tone is. Thats not a moral system of any kind whatsoever, it's certain characters having another option to solve a problem, or even just make a comment with little effect in some select circumstances.


yeah it sounds pretty much like a moral choice system.
It sounds nothing like one. You're not making any sense.


You're saying that being a mostly joking person means you are morally neutral, and being mostly direct in how you talk makes you evil. Do you not realise how insane that sounds?
 

Amaror

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Knight Templar said:
It sounds nothing like one. You're not making any sense.


You're saying that being a mostly joking person means you are morally neutral, and being mostly direct in how you talk makes you evil. Do you not realise how insane that sounds?
You do get that a moral choice system does not always has to be about morality, don't you?
Then i won't say good neutral and bad, i will say diplomatic, funny and aggressive. It doesn't change the fact that you choose a tone and get additional options for sticking with a specific tone.
That's a moral choice system, even if it isn't about morality.
 

Knight Templar

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Amaror said:
You do get that a moral choice system does not always has to be about morality, don't you?
...

Are you fucking with me? Is this a joke I'm not getting?

Because what you said sounds really dumb, and it is very wrong. Not every choice with consequences is a moral choice, and thats the only way what you said would make sense.

It doesn't change the fact that you choose a tone and get additional options for sticking with a specific tone.
But this is a good thing. Also it's more accurate to say you get extra options for being a particular kind of character. You're getting something no matter what, it's a side effect, not an end in and of itself.
 

Amaror

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Knight Templar said:
Are you fucking with me? Is this a joke I'm not getting?

Because what you said sounds really dumb, and it is very wrong. Not every choice with consequences is a moral choice, and thats the only way what you said would make sense.
But this is a good thing. Also it's more accurate to say you get extra options for being a particular kind of character. You're getting something no matter what, it's a side effect, not an end in and of itself.
Oh, Fine!!
Let me rephrase it. It's not a moral choice system. But it is a system, that is very much like a moral choice system, and i don't like it. It didn't work properly, the additional options were too few, and it was just all in all poorly made.
 

Baralak

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Amaror said:
Knight Templar said:
Are you fucking with me? Is this a joke I'm not getting?

Because what you said sounds really dumb, and it is very wrong. Not every choice with consequences is a moral choice, and thats the only way what you said would make sense.
But this is a good thing. Also it's more accurate to say you get extra options for being a particular kind of character. You're getting something no matter what, it's a side effect, not an end in and of itself.
Oh, Fine!!
Let me rephrase it. It's not a moral choice system. But it is a system, that is very much like a moral choice system, and i don't like it. It didn't work properly, the additional options were too few, and it was just all in all poorly made.
So... You don't like being able to choose how you respond to things, and having how you respond to situations open or close other options? Might I recommend Final Fantasy or Dragon Quest to be mroe towards your pallette?
 

Amaror

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kyosai7 said:
So... You don't like being able to choose how you respond to things, and having how you respond to situations open or close other options? Might I recommend Final Fantasy or Dragon Quest to be mroe towards your pallette?
Now you're just trying to annoy me, aren't you?
In Dragon Age 2, it wasn't possible to choose a response, it was possible to choose a tone.
Choosing a tone changed your voice a bit and opened up another Dialog option, like every million years.
The whole dialog system was just a mess. When you put aside the different dialog options, which were bloody scarce to begin with. Then it just made no difference whatsoever what dialog option you chose, which isn't a choice, but a "continue" - button split into three.
The only difference were conversations with companions, but these were pretty scarce, too. (Hey i can talk to my dearest friends maybe once every 3 years, when you take the game's timeline seriously).
the whole system was just inconsistant and annoying. It didn't add anything to the game. It didn't helped that the dialogs themselves were pretty boring.
 

RedBerserkerD

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I was wondering if EA is going to stand by their statement and add a multiplayer. ME3 was okay but wasnt needed. I liked DAo and DA2 But dont ruined it with a multiplayer like ME3
 

Smeatza

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I wont be buying this until it's been out for at least a year and I've been able to confirm some things.

Like the unresolved plot points from the original being resolved

Or them moving away from the Mass Effect clone style.