Since it is a choice between "good" "neutral" and "evil" and you can only "win" certain dialog choices, when you're mostly "good" "neutral" or "evil", yeah it sounds pretty much like a moral choice system.Knight Templar said:Wait, you think that the tone of voice you use is equivalent to some kind of moral system?Amaror said:Friendly response, neutral response, aggressive response and when you use one of them really often, some conversation options have better effects.Zetatrain said:OK I'm confused how did DA2 have a moral choice system.
Sounds like a moral choice system to me. A crappy one, sure, but still a moral choice system.
It doesn't show you a meter, where you stand right now on your morality, but other than that i don't see much difference to Mass Effect, for example.
Well, Except that is was poorly made, obviously, like every other f***ing aspect of that game.