Ok, as this thread has some momentum behind it I won't go into a massive rant, but I will say a few things that have either pissed me off, or that I enjoy, in no specific order. So let's begin:
1) Hitboxes. I thought Dark Souls was taking the piss with it's hitboxes, but holy mother of god DBX is drunk with some of it's attacks. I warn you now: DO NOT USE ANY OF FRIEZA's SKILLS BESIDES THE SUPERNOVA. They are beyond useless and imposible to land. Death Beam might be usefull, but it's range is pathetic, and the damage is the same. If you want a close range defensive ki move, go with explosive wave. Death Slicer is the most retarded piece of trash I have seen ... I actually went out on a limb and cheated so the AI stoped moving, parked my ass a decent range from him and fired away. From 10 disks, fired a stationary target, maybe 1 or 2 would hit. The others would fly straig over the head of the target, AND I WAS USING FUCKING RECOME AS A DUMY. These 2 stick to my mind because as I am talking I've just thank the holy one finished the frieza mentor program, but they are not the only ones. Also, the hitboxes problem is a major thing in mele as well, I could beat the crap out of cell in a fist fight, but gohan, frieza 1st form and effin krillin just sit there as my guy impotently punches the air above their heads ... I'm sory for making a tall character game. You want to troll a melle guy? Make a frieza clan in the smallest posible size and half his punches at least will miss you just because the hitboxes are fucked. And probably half his moves as well. I am not a fighting game expert, but the fact that this game gets away with hitboxes so shity and aiming so retarded is beyond me.
2) Enviroment Damage. You know the best thing about watching dbz? Seeing someone getting his face grounded into the dirt so he leaves a massive gnash in the ground for miles. Or an entire mountain obliterated in one ki-wave. Yeah, there's none of that here. When I first fired a ki-wave and saw the awesome scars on the ground I thought this was going to be fun ... for 2 seconds then mother earth turned out to be a namekian and healed up all the damage. Way to make me feel like I'm firing some planet destroing stuff game. On that note: remember BT 3 I think it was? Where if you used frieza's ultimate (or any big ball of death thingy) and hit, the stage would change to destroyed namek with lava and chaos and awesome? Yeah, good times.
3) The RNG. Oh yeah ... it's bad. How bad? You have to pray the your loot spawns, as you are praying that the boss spawns bad. At the time of this writting, I've done Cell Games Begin 5 times. Each of those 5 times, I leave Gohan as the last one alive, as I know this SHOULD trigger him turning SS2 and dropping that. Of those 5 times, Gohan became an SS2 precisly 0 TIMES! It's bad enough I will have to fight him 3-4 times to actually get the fucking drop, but he doesn't even turn with any sort of reliability! What the actual fuck devs? And on that note:
4) The secondary objectives. Get an online guide and you will have saved yourself hours of insanity my friends. Some of these are beyond obscure to figure out, especially since the game decides to tell you nothing about how they are done, until after you've done them. I'll just list my favorite example: The secret objectives in the mission Legendary Super Sayan are to spawn Vegeta, and to defeat him when he turns SS. The mission normaly goes like this: you spawn on namek, fight some frieza army guys, then frieza shows up, you fight him in all his sadly 3 forms (1st form, final form, full power, sory guys no horned muscle guy and no alien parody here) and gg. So how do you get Vegeta? Well first, you beat the army guys. Then, when frieza appears, you have to have the inspiration to go inside frieza's ship through a portal and there you will recruit krillin. You go back outside, and then, let Krillin die. This will trigger Goku to spawn and go SS, and you can go pick flowers while he deals with Frieza. When Frieza finally reaches Full Power, Vegeta shows up out of butt-fuck nowhere and you have to make sure he doesn't die. Done all that? Congrats, you now have an arbitrary chance of Vegeta turning SS and fighting you and Goku. What's that? I did everything, but the mission just ends? Yeah I know. Try again. Welcome to the world of RNG.
5) The AI. Oh god, the AI ... ok you know what? Fuck it. This is not worthy of beeing called AI. It's pathetic, stupid, and games programed in DOS had better AI than this. Moving on.
6) The variety of moves. They did a good job letting you pimp up your guy with most of the moves in the universe. That said, I would say roughly 75% of the moves are useless. Starting with anything that is in the category of "massive barage of ki blasts". For some idiot reason, instead of firing off a massive voley that converges ona target, your guy will sit there, unleashing a massive torrent of fire ... that spreads in all directions except the target it's supposed to hit. Sadly, this includes most the moves shenron gives through wishes. Generaly though, I would avoid any AOE style attack in the game, with one exception: Giant Storm. It's a pain to get it, but oh me oh my is it sweet to use.
7) The races. Well, it's awesome to have so many to choose from, and they all have a specific style that they excel in. Also, the customization options are varied and fun to use. That said: sayans have goten the most love. The SS transforms are preety fucking broken unless you abuse a very specific build against them. That said, they do plan to release new transformations for the other races, including a new super-mode for frieza clan, which will be shown in the new movie they are making.
This game has problems, big ones. Yet I find that I just can't stop playing. It's got something that simply draws me back in. However, if you are not a DBZ fan (and are somehow reading this thread) I would advise against buying this. As just a fighting game, it's just to flawed.
1) Hitboxes. I thought Dark Souls was taking the piss with it's hitboxes, but holy mother of god DBX is drunk with some of it's attacks. I warn you now: DO NOT USE ANY OF FRIEZA's SKILLS BESIDES THE SUPERNOVA. They are beyond useless and imposible to land. Death Beam might be usefull, but it's range is pathetic, and the damage is the same. If you want a close range defensive ki move, go with explosive wave. Death Slicer is the most retarded piece of trash I have seen ... I actually went out on a limb and cheated so the AI stoped moving, parked my ass a decent range from him and fired away. From 10 disks, fired a stationary target, maybe 1 or 2 would hit. The others would fly straig over the head of the target, AND I WAS USING FUCKING RECOME AS A DUMY. These 2 stick to my mind because as I am talking I've just thank the holy one finished the frieza mentor program, but they are not the only ones. Also, the hitboxes problem is a major thing in mele as well, I could beat the crap out of cell in a fist fight, but gohan, frieza 1st form and effin krillin just sit there as my guy impotently punches the air above their heads ... I'm sory for making a tall character game. You want to troll a melle guy? Make a frieza clan in the smallest posible size and half his punches at least will miss you just because the hitboxes are fucked. And probably half his moves as well. I am not a fighting game expert, but the fact that this game gets away with hitboxes so shity and aiming so retarded is beyond me.
2) Enviroment Damage. You know the best thing about watching dbz? Seeing someone getting his face grounded into the dirt so he leaves a massive gnash in the ground for miles. Or an entire mountain obliterated in one ki-wave. Yeah, there's none of that here. When I first fired a ki-wave and saw the awesome scars on the ground I thought this was going to be fun ... for 2 seconds then mother earth turned out to be a namekian and healed up all the damage. Way to make me feel like I'm firing some planet destroing stuff game. On that note: remember BT 3 I think it was? Where if you used frieza's ultimate (or any big ball of death thingy) and hit, the stage would change to destroyed namek with lava and chaos and awesome? Yeah, good times.
3) The RNG. Oh yeah ... it's bad. How bad? You have to pray the your loot spawns, as you are praying that the boss spawns bad. At the time of this writting, I've done Cell Games Begin 5 times. Each of those 5 times, I leave Gohan as the last one alive, as I know this SHOULD trigger him turning SS2 and dropping that. Of those 5 times, Gohan became an SS2 precisly 0 TIMES! It's bad enough I will have to fight him 3-4 times to actually get the fucking drop, but he doesn't even turn with any sort of reliability! What the actual fuck devs? And on that note:
4) The secondary objectives. Get an online guide and you will have saved yourself hours of insanity my friends. Some of these are beyond obscure to figure out, especially since the game decides to tell you nothing about how they are done, until after you've done them. I'll just list my favorite example: The secret objectives in the mission Legendary Super Sayan are to spawn Vegeta, and to defeat him when he turns SS. The mission normaly goes like this: you spawn on namek, fight some frieza army guys, then frieza shows up, you fight him in all his sadly 3 forms (1st form, final form, full power, sory guys no horned muscle guy and no alien parody here) and gg. So how do you get Vegeta? Well first, you beat the army guys. Then, when frieza appears, you have to have the inspiration to go inside frieza's ship through a portal and there you will recruit krillin. You go back outside, and then, let Krillin die. This will trigger Goku to spawn and go SS, and you can go pick flowers while he deals with Frieza. When Frieza finally reaches Full Power, Vegeta shows up out of butt-fuck nowhere and you have to make sure he doesn't die. Done all that? Congrats, you now have an arbitrary chance of Vegeta turning SS and fighting you and Goku. What's that? I did everything, but the mission just ends? Yeah I know. Try again. Welcome to the world of RNG.
5) The AI. Oh god, the AI ... ok you know what? Fuck it. This is not worthy of beeing called AI. It's pathetic, stupid, and games programed in DOS had better AI than this. Moving on.
6) The variety of moves. They did a good job letting you pimp up your guy with most of the moves in the universe. That said, I would say roughly 75% of the moves are useless. Starting with anything that is in the category of "massive barage of ki blasts". For some idiot reason, instead of firing off a massive voley that converges ona target, your guy will sit there, unleashing a massive torrent of fire ... that spreads in all directions except the target it's supposed to hit. Sadly, this includes most the moves shenron gives through wishes. Generaly though, I would avoid any AOE style attack in the game, with one exception: Giant Storm. It's a pain to get it, but oh me oh my is it sweet to use.
7) The races. Well, it's awesome to have so many to choose from, and they all have a specific style that they excel in. Also, the customization options are varied and fun to use. That said: sayans have goten the most love. The SS transforms are preety fucking broken unless you abuse a very specific build against them. That said, they do plan to release new transformations for the other races, including a new super-mode for frieza clan, which will be shown in the new movie they are making.
This game has problems, big ones. Yet I find that I just can't stop playing. It's got something that simply draws me back in. However, if you are not a DBZ fan (and are somehow reading this thread) I would advise against buying this. As just a fighting game, it's just to flawed.