Electrogecko said:
Hmm...this is something to think about. On one hand, I feel like hiding behind a barely concealing and constantly decaying object as bullets go whizzing by your head provides a great sense of tension and anxiety. I also feel that the realism of shooting games is one of the things that makes them so popular and immersive. On the other hand, an arcade style shooter that has you constantly weaving in between incoming projectiles Space Invaders style while firing shots of your own seems like an incredibly fast paced and fun concept- especially in multiplayer. In the end, I think it comes down to what your looking for in a game. One is a test of strategy and patience, while the other is more a test of reaction time and precision controlling.
except things in most games do not decay they are constant bullet shields.
add to that the invention of the regenerating health system, which oddly they invented but only works when you are crouched behind something removes any and all tension in 80% of fights where you not fighting some super fast boss mob that can flank you in the blink of an eye.
i thought the cover system was the most lame ass mechanic i ever seen in gears of bore, and every game that has come out since processed to copy it.
now if you had to hunt for med kits and health packs and stim stations and were crouching behind that wall with your health down to a sliver and 10 bad guys bearing down on you, that would involve some tension. as it it in current games it wont matter cause all i do is sit here with my head down for 10 seconds and boom ready to fight again.
games need to decide if they they want to be "real" and gritty regen health needs to go and get back to basics, yea magic health kits are not technically real, but they sure as hell more real than +250% magic health regen when you sit behind a box somehow.
or we need to give us health regen, open up combat with less cover have that regen work all the time and throw a billion enemies at you so you had to run and gun ditch into cover on occasion then run and blast 100 more mobs before you needed a quick breather, lest that would really be adrenlin pumping, most shooters today are the exact opposite.