I'm going to stop myself writing a reply that will make me look like a fanboy... of some sorts. So... Maybe.More Fun To Compute said:Escapist and Shacknews are the only places I know that have said anything intelligent about this game. Can't believe I used to pay to read PC gamer all those years ago or maybe it has just gone really downhill recently.SlyderEST said:http://www.pcgamer.com/2010/06/15/xcom-invades-e3/
With all due respect, Shamus, all the points you covered in your article preety much reflect the thoughts a lot of people had of the games/devices mentioned. So effectively, with the possible exception of people looking forward to The Old Republic, you weren't a "killjoy" for anybody.Shamus Young said:Experienced Points: E3 Killjoy 2010
Shamus Young explains why everything you're getting hyped about from E3 2010 might suck.
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Well the thing is that this is not a "story" as much as a competitive, faction-based MMO. As such both sides need to be presented at their best. If the game was single player, this kind of marketing would make sense since it would be get people stoked for the uphill battle. In this case however where The Sith and their allies are playable characters this is far less of a good idea.rsvp42 said:So is this based on the marketing so far? I can understand your concern, because marketing can have a lot to do with public perception of a game's factions and I see how that could snowball into a preference for one side. However, you may be worrying preemptively. I'd save this post for later on. You may be able to use it as a "told ya so" response to the game's balance, but right now you might just perceiving an imbalance in the game's PR thus far.Therumancer said:snip
The reason this latest cinematic has the good guys struggling against tough odds is because that's compelling story-writing. Some fans may be stoked either way, but basic story technique advises against letting the good guys stomp all over the bad guys constantly. A hard-won victory is more satisfying. And actually, all those flares at the end suggest that the good guys ARE stomping all over the bad guys, but we lucky viewers got to see the epic battle against a powerful foe. Much more compelling that way.
RobfromtheGulag said:Maybe it's just me, but has there EVER been a good star wars video game? I guess the "Super -fill in the title-" games were solid, back on the SNES, but since then I've been 100% content in hindsight to steer clear of any Star Wars game.
That isn't anywhere even close to true.Therumancer said:"World Of Warcraft" got away with Alliance being "one of the biggest gips in gaming" (to quote Penny Arcade) because it was the first game of it's kind to take the factional approach, and honestly it took people a long time to figure out the problems, and by then it was really too late to fix anything in an effective fashion because of pure inertia. When it comes to new games though people are going to be more picky, and look for these problems. To put it into perspective people didn't tolerate it the same way when it came to "Warhammer" in part because players figured the developers should have known better, and there are simply tons of other games out there right now.
But that just boils down to personal perception. I watched that cinematic and got more stoked about the Trooper and Jedi Knight classes. I mean, that one trooper was a beast, trying to take on those Sith, then the Jedi with the double saber? I found those characters to be a lot more appealing. The sith just seemed like more red-sabered bad guys, but again it's really subjective.Therumancer said:Well the thing is that this is not a "story" as much as a competitive, faction-based MMO. As such both sides need to be presented at their best. If the game was single player, this kind of marketing would make sense since it would be get people stoked for the uphill battle. In this case however where The Sith and their allies are playable characters this is far less of a good idea.rsvp42 said:So is this based on the marketing so far? I can understand your concern, because marketing can have a lot to do with public perception of a game's factions and I see how that could snowball into a preference for one side. However, you may be worrying preemptively. I'd save this post for later on. You may be able to use it as a "told ya so" response to the game's balance, but right now you might just perceiving an imbalance in the game's PR thus far.Therumancer said:snip
The reason this latest cinematic has the good guys struggling against tough odds is because that's compelling story-writing. Some fans may be stoked either way, but basic story technique advises against letting the good guys stomp all over the bad guys constantly. A hard-won victory is more satisfying. And actually, all those flares at the end suggest that the good guys ARE stomping all over the bad guys, but we lucky viewers got to see the epic battle against a powerful foe. Much more compelling that way.
Given the nature of the game, I think that the material so far shows a great amount of favortism towards the Sith side.
In the KoTR single player games, the main characters were left to be customized by the player, so it makes sense that they spent that much time on the apperance of the bad guys who would only be viewed one specific way. This is however no longer a single player game, both sides are being customized, and truthfully the good guys should be just as interesting as the bad guys.
People have been making cool heroes for a very long time, and truthfully when things look as one sided as they have been so far, it leads me to believe that the developers aren't making as much of an effort on the good side of the equasion.
I've mentioned this before, over a period of years actually, I even said something on the Bioware sites (though I haven't been harping on it). With the game a little over six months away I'm guessing I find it slightly disturbing that we haven't really seen much of a shift in focus away from the "Sith are cool" promotions. I haven't seen the good guys really strutting their stuff, and really I think that side of the game needs some love.
However, looking at the site again, I can see why you'd pine for more updates from the Light Side. If they continue to use the Sith to showcase all the new content, then those of us interested in the Jedi and whatnot may be justified in wanting some more balance. But then again, just because the developers decide to use a particular faction to introduce new content, doesn't mean there's cause for worry. Hopefully coming updates will level the field a bit.Therumancer said:however
I agree with it, all of it, and I fear for it too as I fear for it with every MMO I see going in production. The reason why it's happening is obvious; evil is simply so cool. [http://tvtropes.org/pmwiki/pmwiki.php/Main/EvilIsCool] Star Wars is perhaps the worst and most obvious example in fiction. Especially for a younger, more shallow audience, aesthetics are important. And lets face it, these guys:Therumancer said:le snip
You know, that is so true. I don't know why gamers defend gamers they like with such an insane deal, as if they had some stakes in them other than playing it. I remember just now when Yahtzee was chewed on for his review of Monster Hunter Tri. You'd think for the way people were attacking him that they were receiving a percentile of the game's sales. If you enjoy the game personally, what else matters?And yet for some reason people often take offense when I tell them that the one game they're looking forward to is going to be terrible. I don't know why this is.
Well the point I'm making here is that it took both the Trooper and the Jedi working together to actually put down a Sith. What's more one of the major problems with this game to begin with is the perceived viability of non-force wielding classes. This would have been an awesome time to have some troopers clean house on a bunch of force users, but that isn't the approach we saw. Rather we got to see another battle that degenerated into a Jedi Vs. Sith battle with the Sith coming out ahead until another hero intervened enough to turn the tide.rsvp42 said:However, looking at the site again, I can see why you'd pine for more updates from the Light Side. If they continue to use the Sith to showcase all the new content, then those of us interested in the Jedi and whatnot may be justified in wanting some more balance. But then again, just because the developers decide to use a particular faction to introduce new content, doesn't mean there's cause for worry. Hopefully coming updates will level the field a bit.Therumancer said:however
That's a pretty good analogy. I'm still quite happy with my Playstation I just wish they would give up trying to be what they aren't.DeadlyYellow said:Great read as always.
X-Com... 50 style game based around alien invasion? Sounds familiar. I can't wait for the obligatory zapper and gravity gun.
I also choked reading that Ubisoft bit. Teach me to try and drink and read.
Sony always came off as the type of bad wife in the marriage. Sure starting out everything was great, a little more expensive than some other floozy consoles, but still an enjoyable time. But now the honeymoon has passed and Sony is revealed to be more nagging that originally expected. First she starts taking away some of your old hobbies, then the predictable weight crisis, and now the rampant jealousy and impersonation of someone she thought she saw you gawk at.Shamus Young said:After defending their platform as the choice for real men, Sony has showed up to the party dressed in drag.
Perhaps, but only in the areas of promotional content. It looks like the game itself is shaping up really nicely. We've still got a year until the anticipated release and that's plenty of time for a Light Side media blitz. Looking at the video lineup on their site, I'm guessing the dark side just has the most development so far. That, or they have a specific plan for releasing content and some dark side stuff has just happened to come first.Therumancer said:We'll see what winds up happening, but right now it seems like this needs some really, really serious work.
rsvp42 said:Perhaps, but only in the areas of promotional content. It looks like the game itself is shaping up really nicely. We've still got a year until the anticipated release and that's plenty of time for a Light Side media blitz. Looking at the video lineup on their site, I'm guessing the dark side just has the most development so far. That, or they have a specific plan for releasing content and some dark side stuff has just happened to come first.Therumancer said:We'll see what winds up happening, but right now it seems like this needs some really, really serious work.
I don't have any intention of changing your mind or anything, I'm just calling it like I see it, same as you. If you're basing this on the cinematic trailers, both of them just make me want to play the light side more, which is strangely the opposite of how I am with WoW; I'm a diehard Horde fan. I'm hoping that I'm not the only one who feels that way and that these two factions won't be copies of WoW's factions in terms of player make-up. If your concern is based on the other content that has been released, correct me if I'm wrong, but the Sith Warrior is the only class with an official preview video right now, save for that Bounty Hunter armor progression. And we've seen Smuggler and Trooper gameplay in one of the preview videos. It's not like they won't release any official Jedi info before the game comes out. And when they do, it'll probably look better because the game will be further developed. Or it'll happen next week, who knows?
Again, I think it's just too early to make any calls. I think your concerns are valid though, don't get me wrong. Player balance will be tough when the two sides are basically good vs. bad. There will be a lot of players who will automatically choose Sith because they're "evil and awesome," but that can't be helped. There's probably a large pool of players ready to whip out some green and blue light sabers. Lets hope that when we see the Jedi dishing out justice, people will get psyched about that too.
Another thing though, when it comes to gameplay, do we know much about how pvp will be set up? Faction balance is only really important if the pvp makes it so (or if there's competition in PvE). For instance, if "battlegrounds" consist of instanced, skill-based matchups, then imbalances on any given server are less noticeable. If it's open-world combat zones, then a less-populated or weaker faction could be a major problem.
So I'm saying you're right to be concerned, but you're probably concerned too early
EDIT: I'm actually reminded of how Blizzard handled the Starcraft 2 information. For the longest time, we didn't see much in the way of Zerg content, but there was never any risk of the Zerg getting jilted. Sometimes developers just have quirky ways of updating the fans.